.. |
aardappel_stage1.png-39b9e67ea29507142b3799da0cb14dbf.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage1.png-39b9e67ea29507142b3799da0cb14dbf.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage2.png-a73b8f2e178db3c1d571b1cc1cbce0a7.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage2.png-a73b8f2e178db3c1d571b1cc1cbce0a7.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage3.png-9a2144b27982206eefcc83dc82156245.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage3.png-9a2144b27982206eefcc83dc82156245.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage4.png-1d7452aa42923df2d9381b75378b5b24.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel_stage4.png-1d7452aa42923df2d9381b75378b5b24.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel.png-1ee7eb97d1cabfb6a7ef93d146bfccb2.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel.png-1ee7eb97d1cabfb6a7ef93d146bfccb2.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel.png-06e9683f6c1caed60ea03f430d77f42c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aardappel.png-06e9683f6c1caed60ea03f430d77f42c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aqua dagger.png-470ed05eb8cabe1eaf7a02e8162c5666.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
aqua dagger.png-470ed05eb8cabe1eaf7a02e8162c5666.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
armor_slot.png-74638c0bb6f694373b12c35bdafecc4a.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
armor_slot.png-74638c0bb6f694373b12c35bdafecc4a.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
armour_quickslot_button.png-bf3282d6aa295ba1291ba403c1eb1a4c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
armour_quickslot_button.png-bf3282d6aa295ba1291ba403c1eb1a4c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Arnica1.png-ac47a9b01bf1fe0953877017738ac1ca.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Arnica1.png-ac47a9b01bf1fe0953877017738ac1ca.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Arnica1.png-dcbb2cc0f632eb1764badd4ae3d90b67.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Arnica1.png-dcbb2cc0f632eb1764badd4ae3d90b67.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
arrow_down.png-46267ad63ad28dd270d75fc67f53d229.md5
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Changing back to tiled based maps
|
2021-08-26 16:52:21 +02:00 |
arrow_down.png-46267ad63ad28dd270d75fc67f53d229.stex
|
Changing back to tiled based maps
|
2021-08-26 16:52:21 +02:00 |
arrow_down.png-eecade8cc0ce1b47e4563da6a88d39ac.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
arrow_down.png-eecade8cc0ce1b47e4563da6a88d39ac.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
arrow_up.png-233d3674726f4b820c2bc2f90bcaeee9.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
arrow_up.png-233d3674726f4b820c2bc2f90bcaeee9.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
background_ts.png-9230ded4c6942ae9e1cee9085ddf9b34.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
background_ts.png-9230ded4c6942ae9e1cee9085ddf9b34.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
berglandschap_met_sneeuw1.png-153001a5b2977e38e71f2f16eab780dd.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw1.png-153001a5b2977e38e71f2f16eab780dd.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw2.png-1dc4e42100df0ab92d2599b239ce8c3b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw2.png-1dc4e42100df0ab92d2599b239ce8c3b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw3.png-530a70aec91aec472949dcc36dd81284.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw3.png-530a70aec91aec472949dcc36dd81284.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw4.png-b0f4d0bac63108625e2253c6a940b335.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw4.png-b0f4d0bac63108625e2253c6a940b335.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw5.png-0c2da49a4bf7fafdb47b4347b0ac6050.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw5.png-0c2da49a4bf7fafdb47b4347b0ac6050.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw6.png-9a78c86ba0ed82b762fb0923268d758a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw6.png-9a78c86ba0ed82b762fb0923268d758a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw_vb.png-bb1e78a0316a0e78def4882247b56e2f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berglandschap_met_sneeuw_vb.png-bb1e78a0316a0e78def4882247b56e2f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
berries.png-a098b38cace86f4a86643ba45a8a4cc2.md5
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
berries.png-a098b38cace86f4a86643ba45a8a4cc2.stex
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
blond_haar1.png-e9cd44d5a9e83ba3decf37388ac17e32.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
blond_haar1.png-e9cd44d5a9e83ba3decf37388ac17e32.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
boom_omgehakt1.png-6eb4484ed99808069499d7ee34b3254a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_omgehakt1.png-6eb4484ed99808069499d7ee34b3254a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_stand1.png-9dafbd82ac10b7717ed1ff0abfdc2156.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_stand1.png-9dafbd82ac10b7717ed1ff0abfdc2156.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_stand2.png-4f1cbb0132fd1086947d35ded1643469.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_stand2.png-4f1cbb0132fd1086947d35ded1643469.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_stand3.png-31d5abfa1dbcd61ceef7fefb71566665.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boom_stand3.png-31d5abfa1dbcd61ceef7fefb71566665.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boomstam.png-e463f947fd7889cebe6cffd1542dc9c9.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boomstam.png-e463f947fd7889cebe6cffd1542dc9c9.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boots_slot_achtergrond.png-0076dd6fd1880ce2e25ffcbd1f992652.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boots_slot_achtergrond.png-0076dd6fd1880ce2e25ffcbd1f992652.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
boots_slot.png-eeecf929c703cde6afa3a963f38965fc.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
boots_slot.png-eeecf929c703cde6afa3a963f38965fc.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
broek1.jpg-e91963352ba612ed232370a277019b4c.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
broek1.jpg-e91963352ba612ed232370a277019b4c.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
cactus.png-87e4b5e1038b5304f33522ec79ad8993.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
cactus.png-87e4b5e1038b5304f33522ec79ad8993.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
cactusbloem.png-f9ff312ce59e20308b831a1d5a24551e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
cactusbloem.png-f9ff312ce59e20308b831a1d5a24551e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
carrot_growstate0.png-d8c82477b9c0686885fb7662332412a5.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
carrot_growstate0.png-d8c82477b9c0686885fb7662332412a5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
carrot_seed.png-b1d4521fc96d54404cad6d4a0a5fd618.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
carrot_seed.png-b1d4521fc96d54404cad6d4a0a5fd618.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
char.png-c9d84cb2c6a1f10259e099ee69135a39.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
char.png-c9d84cb2c6a1f10259e099ee69135a39.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
Close_icon.png-55bdce32d084d5e5f806a4a5d837ea4b.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Close_icon.png-55bdce32d084d5e5f806a4a5d837ea4b.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Close_icon.svg-eb6caf74ca6969dc2a8ada8a0b98f1d5.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Close_icon.svg-eb6caf74ca6969dc2a8ada8a0b98f1d5.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Connected_icon.png-e646ca1b6ff2d860a81b4e89f1619f50.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Connected_icon.png-e646ca1b6ff2d860a81b4e89f1619f50.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Connected_icon.svg-91c77637b50d393da88a03a3c4a31090.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Connected_icon.svg-91c77637b50d393da88a03a3c4a31090.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
crafting_alchemy.png-3007c66e597a105746ed8e047982e196.md5
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
crafting_alchemy.png-3007c66e597a105746ed8e047982e196.stex
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
crafting_alchemy.png-b53b2dfed7e2bacb2f60f155c1bedb59.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
crafting_alchemy.png-b53b2dfed7e2bacb2f60f155c1bedb59.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
crafting_panel_bg.png-654e37f986f3a60d940ee9d277f4dba5.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
crafting_panel_bg.png-654e37f986f3a60d940ee9d277f4dba5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
defence symbol.png-32f21bfbc8ae81db720161dbcd9bd539.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
defence symbol.png-32f21bfbc8ae81db720161dbcd9bd539.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
delete_ringofraces2.png-9254d450aebccada49c37ea8c56be279.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
delete_ringofraces2.png-9254d450aebccada49c37ea8c56be279.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
delete_ringofraces.png-21416a6a7673227c9960174d46beab73.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
delete_ringofraces.png-21416a6a7673227c9960174d46beab73.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
dialogue_window_background.png-a5b7d995e93e56a19e38058938ee3259.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
dialogue_window_background.png-a5b7d995e93e56a19e38058938ee3259.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
dialogue_window.png-04ed631c2f233194ad69747022f044bf.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
dialogue_window.png-04ed631c2f233194ad69747022f044bf.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Disconnected_icon.png-ec94adf71229facb1d8116765a16fdcd.md5
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Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Disconnected_icon.png-ec94adf71229facb1d8116765a16fdcd.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Disconnected_icon.svg-8ac048c62e1e64861e3552cc93c93d53.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Disconnected_icon.svg-8ac048c62e1e64861e3552cc93c93d53.stex
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Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
donker_blond_haar1.png-c7b7cca84657cc215a6a9d8f08d6bc34.md5
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first commit
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2020-08-29 16:36:49 +02:00 |
donker_blond_haar1.png-c7b7cca84657cc215a6a9d8f08d6bc34.stex
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first commit
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2020-08-29 16:36:49 +02:00 |
edelweiss.png-207d60b56bc6cdfc8b8ea2f1987f9dd7.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
edelweiss.png-207d60b56bc6cdfc8b8ea2f1987f9dd7.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
Error_icon.png-3f424e587d3cb0431a257db9d2ea385d.md5
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Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Error_icon.png-3f424e587d3cb0431a257db9d2ea385d.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Error_icon.svg-b652e469ed1378493bd3d78653637703.md5
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Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Error_icon.svg-b652e469ed1378493bd3d78653637703.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
favicon.png-90b25869eacfc9dcc32327e9ca7c0a3d.md5
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Changing back to tiled based maps
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2021-08-26 16:52:21 +02:00 |
favicon.png-90b25869eacfc9dcc32327e9ca7c0a3d.stex
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Changing back to tiled based maps
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2021-08-26 16:52:21 +02:00 |
fieldv2.png-810c4f3c2543ec9d6b38c73bd1342300.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
fieldv2.png-810c4f3c2543ec9d6b38c73bd1342300.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
flag of men.png-6d4e5bea2345dd451efcf6fe8a67afea.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
flag of men.png-6d4e5bea2345dd451efcf6fe8a67afea.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
flowerbackground.png-4759f60801a3abc109bff278e4da3ff9.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
flowerbackground.png-4759f60801a3abc109bff278e4da3ff9.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gehouwen_steen1.png-4255a25d7e9e65100ae6d8cd40426336.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gehouwen_steen1.png-4255a25d7e9e65100ae6d8cd40426336.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gehouwen_steen2.png-c102f7eafec33523cd6088841afbe119.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gehouwen_steen2.png-c102f7eafec33523cd6088841afbe119.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gold_ore.png-ef8daeba3ec7cd53eeb580d24dc1e924.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gold_ore.png-ef8daeba3ec7cd53eeb580d24dc1e924.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
graan.png-0a99b0683cc32000032161f99cc8760f.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
graan.png-0a99b0683cc32000032161f99cc8760f.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras1.png-157e8d40c9d604976b20d91bdbba056d.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras1.png-157e8d40c9d604976b20d91bdbba056d.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras2.png-0cedfd443ade5437a1167c596842dc97.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras2.png-0cedfd443ade5437a1167c596842dc97.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras3.png-5f80643dbbdac28dcd1344169e9c49fb.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
gras3.png-5f80643dbbdac28dcd1344169e9c49fb.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras4.png-cc47c2bf6495711add0b9eea8a16ed18.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras4.png-cc47c2bf6495711add0b9eea8a16ed18.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras5.png-ff892e5e3b33ada42d69a45c582f78b6.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras5.png-ff892e5e3b33ada42d69a45c582f78b6.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras6.png-17419778013c30622809816729c1cd86.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras6.png-17419778013c30622809816729c1cd86.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_animation1.png-c6a251dbd933bf672f7d4171f82c3cbd.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_animation1.png-c6a251dbd933bf672f7d4171f82c3cbd.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_met_rozen1.png-141f3686c6d220b7a8a3fb087c4847ba.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_met_rozen1.png-141f3686c6d220b7a8a3fb087c4847ba.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_met_rozen2.png-3886209998439dd424163a208970dab7.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_met_rozen2.png-3886209998439dd424163a208970dab7.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_met_rozen3.png-560112d110c468f54539e55224be8b60.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
gras_met_rozen3.png-560112d110c468f54539e55224be8b60.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grass_stage1.png-87c79f2f9bc4c74efa2fc93774465246.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grass_stage1.png-87c79f2f9bc4c74efa2fc93774465246.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grass_stage2.png-e744d30c64c1b6dacc73724d319d2f68.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grass_stage2.png-e744d30c64c1b6dacc73724d319d2f68.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grass_stage3.png-07984277be234ccaf78a4c4a0ca966d0.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grass_stage3.png-07984277be234ccaf78a4c4a0ca966d0.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond1.png-6bf29401f4fac8ae6a905fb8d37de107.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond1.png-6bf29401f4fac8ae6a905fb8d37de107.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond2.png-b221385eeaa0486ba41b7cf3b166f236.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond2.png-b221385eeaa0486ba41b7cf3b166f236.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond3.png-d4af71562e601f97bd964cd90a0c894d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond3.png-d4af71562e601f97bd964cd90a0c894d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_boven1.png-72e1d26edf28d64fc7fec4f2be8175b8.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_boven1.png-72e1d26edf28d64fc7fec4f2be8175b8.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_boven2.png-bf3022269ce8bf584c530f127af54840.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_boven2.png-bf3022269ce8bf584c530f127af54840.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_boven3.png-5b6ed5869e8fd17d0ef65291619ad25d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_boven3.png-5b6ed5869e8fd17d0ef65291619ad25d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_links1.png-8ba6711e3c8f6004766f8ae6cdb23ba3.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_links1.png-8ba6711e3c8f6004766f8ae6cdb23ba3.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_links2.png-22235dd493d1064b9700e526566fcf4e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_links2.png-22235dd493d1064b9700e526566fcf4e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_links3.png-9c76b18ee048a2798c57b287fa46ba2d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_links3.png-9c76b18ee048a2798c57b287fa46ba2d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_onder1.png-04252aa7e8408048a240fafb6fa60633.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_onder1.png-04252aa7e8408048a240fafb6fa60633.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_onder2.png-3c46b7d26ce0607093c311f65550603a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_onder2.png-3c46b7d26ce0607093c311f65550603a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_onder3.png-57d3e3aada28f0dd7893f2f17649261d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_onder3.png-57d3e3aada28f0dd7893f2f17649261d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_rechts1.png-5fbb2ce5d8917a068fec71dacf21a05d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_rechts1.png-5fbb2ce5d8917a068fec71dacf21a05d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_rechts2.png-51c3297054095de705bbc8e9506ad715.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_rechts2.png-51c3297054095de705bbc8e9506ad715.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_rechts3.png-4964c16ebaba7952fd47fce2cfc2d8fb.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_gras_rechts3.png-4964c16ebaba7952fd47fce2cfc2d8fb.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_met_plantjes1.png-9fbd7fd391a3e6d328b9f1c566e2716a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_met_plantjes1.png-9fbd7fd391a3e6d328b9f1c566e2716a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_met_plantjes2.png-8cdaf27a212a395517499779adee4203.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_met_plantjes2.png-8cdaf27a212a395517499779adee4203.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_met_plantjes3.png-ab6aebc495dea28a3bf2c32aba32b0e1.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
grond_met_plantjes3.png-ab6aebc495dea28a3bf2c32aba32b0e1.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hamer_1.png-1f6f600aae39075271700d17db6f3ea7.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hamer_1.png-1f6f600aae39075271700d17db6f3ea7.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
helm_slot_achtergrond.png-44cafc28a5d1c0f5102ddb7c76e6c5fa.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
helm_slot_achtergrond.png-44cafc28a5d1c0f5102ddb7c76e6c5fa.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
helmet_slot.png-efbabdcd724c19406c74ec76182f6898.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
helmet_slot.png-efbabdcd724c19406c74ec76182f6898.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
hoekmuur_links_boven1.png-18d60f1d24e7919b6dfefead68e9330b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_links_boven1.png-18d60f1d24e7919b6dfefead68e9330b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_links_onder1.png-ce48ca0748145daa386adadb7a036300.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_links_onder1.png-ce48ca0748145daa386adadb7a036300.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_rechts_boven1.png-58755bdfbc8f99195888585f309aec8c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_rechts_boven1.png-58755bdfbc8f99195888585f309aec8c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_rechts_onder1.png-3b5ebffff79e2bad8abf47361b7097e8.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
hoekmuur_rechts_onder1.png-3b5ebffff79e2bad8abf47361b7097e8.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
human blade.png-89abb42ad38f2e935cff3c7e1fcc5456.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
human blade.png-89abb42ad38f2e935cff3c7e1fcc5456.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
human bow.png-8ad3f47e2c088dadc4aa14d14ae35394.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
human bow.png-8ad3f47e2c088dadc4aa14d14ae35394.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
human shield.png-1eae99cd583b174bff3e2c55c794376e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
human shield.png-1eae99cd583b174bff3e2c55c794376e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
humanmalebackground.png-2a29c1fa9802eac3901289ef2ad13059.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
humanmalebackground.png-2a29c1fa9802eac3901289ef2ad13059.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
instellingen2.png-604037b77d040c2a0e83d61a5492f45f.md5
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
instellingen2.png-604037b77d040c2a0e83d61a5492f45f.stex
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
instellingen(2).png-2a93965f2aa3c2793feb7d5af9ce888d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
instellingen(2).png-2a93965f2aa3c2793feb7d5af9ce888d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
interaction_map.png-337b1745c7c0aa5b0f3ad144fd106a05.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
interaction_map.png-337b1745c7c0aa5b0f3ad144fd106a05.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
inventory_background.png-5e63925f849724e620d401cb61ce8b72.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory_background.png-5e63925f849724e620d401cb61ce8b72.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory_background.png-e619fd8c2c0bd3b56ad0d271340be30b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory_background.png-e619fd8c2c0bd3b56ad0d271340be30b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory_item_order_overlay.png-79641c029c3a618b5d7931e2ceb05096.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory_item_order_overlay.png-79641c029c3a618b5d7931e2ceb05096.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory.png-6a04e1aeb9e5451fa2c98d48fa552487.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory.png-6a04e1aeb9e5451fa2c98d48fa552487.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory.png-9670ec5c114edfaf108d9fd3e8a08211.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
inventory.png-9670ec5c114edfaf108d9fd3e8a08211.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
iron_ore.png-4630b0f24d9e49699d40c399e2c0e7cf.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
iron_ore.png-4630b0f24d9e49699d40c399e2c0e7cf.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
iron.png-8cc1d2cc6ac3c4af53f2c85675a9f27d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
iron.png-8cc1d2cc6ac3c4af53f2c85675a9f27d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
item_slot.png-352344f58165a2709a55bf7adf0a7bf7.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
item_slot.png-352344f58165a2709a55bf7adf0a7bf7.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
knop_background_layout_links.png-4ca3b50a2e31110c86a951cfa649f8d8.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
knop_background_layout_links.png-4ca3b50a2e31110c86a951cfa649f8d8.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Krokus.png-a1d33e11b6ddf941007f5291303ab1af.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Krokus.png-a1d33e11b6ddf941007f5291303ab1af.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
LeftButton.png-b3f29ef82558dd34e7423e0d7d471088.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
LeftButton.png-b3f29ef82558dd34e7423e0d7d471088.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
LeftButtonPressed.png-95c4ca28b2f9ca7ef13cc1a708a5def1.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
LeftButtonPressed.png-95c4ca28b2f9ca7ef13cc1a708a5def1.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
leggings_slot.png-5184eaf02be54c65ea8545faf13b711f.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
leggings_slot.png-5184eaf02be54c65ea8545faf13b711f.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
loading1.png-48054a1f052c6e502c96753f88ff0551.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading1.png-48054a1f052c6e502c96753f88ff0551.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading_ring_25fps.png-b4c81e2f357cf56a5d126a17d333763a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading_ring_25fps.png-b4c81e2f357cf56a5d126a17d333763a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading_ring_75f.png-f49d03754542959ed1c7776464120890.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading_ring_75f.png-f49d03754542959ed1c7776464120890.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading_ring.png-3b8cde1916bc0e33ea0d28891f80645f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
loading_ring.png-3b8cde1916bc0e33ea0d28891f80645f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_formulae.png-624b3e2f53ecb8db3a000a98ce33cba0.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_formulae.png-624b3e2f53ecb8db3a000a98ce33cba0.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_quickslot_button.png-4ed59611e660d2a343330c246f663b77.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_quickslot_button.png-4ed59611e660d2a343330c246f663b77.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_slot_achtergrond.png-92cf61d55529effc6f85bee2a3fcf81f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_slot_achtergrond.png-92cf61d55529effc6f85bee2a3fcf81f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_stone1.png-fb9ad0a3c984bde05106f5c40970fba2.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
magic_stone1.png-fb9ad0a3c984bde05106f5c40970fba2.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
map_grootte_info.png-18a98dd51d484cb99a46b193d2dc466f.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
map_grootte_info.png-18a98dd51d484cb99a46b193d2dc466f.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
map.png-02125844e0b5452397087914fe59b78b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
map.png-02125844e0b5452397087914fe59b78b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
map.png-e723756e2ea4f2285d2ee3e2142862eb.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
map.png-e723756e2ea4f2285d2ee3e2142862eb.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
mens_character_man.png-6d52f9c240d4d88ee312b0a8d6ffdc73.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
mens_character_man.png-6d52f9c240d4d88ee312b0a8d6ffdc73.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
mobile_settings.png-796e6d8df2995de699cde1a8e2870e85.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
mobile_settings.png-796e6d8df2995de699cde1a8e2870e85.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
muur1.png-78c2f36b3b4b7bfc9dd53fdae79a29bb.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
muur1.png-78c2f36b3b4b7bfc9dd53fdae79a29bb.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
muur_links1.png-56b5e1ab734df61cc9947ef59f43e80a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
muur_links1.png-56b5e1ab734df61cc9947ef59f43e80a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
muur_rechts1.png-8d4d47cae5a213a7aa57addff75b4ad5.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
muur_rechts1.png-8d4d47cae5a213a7aa57addff75b4ad5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
night-chip.ogg-59475e6acfe3b53eba80c571db7db40c.md5
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
night-chip.ogg-59475e6acfe3b53eba80c571db7db40c.oggstr
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
no_button.png-631428e7c321172d925c3a0aea153cde.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
no_button.png-631428e7c321172d925c3a0aea153cde.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
NoSignal.png-27de0974ec5cc467f5b572d6723aefde.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
NoSignal.png-27de0974ec5cc467f5b572d6723aefde.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
NoSignalVertical.png-9f616e3a19712373e669287fcd3cf0a9.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
NoSignalVertical.png-9f616e3a19712373e669287fcd3cf0a9.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Onbekend.png-3ad38630f6dcdaac40d6984b168ea1ef.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Onbekend.png-3ad38630f6dcdaac40d6984b168ea1ef.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pants_red_1.png-f765760375a8cf303467be7fce82229e.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
pants_red_1.png-f765760375a8cf303467be7fce82229e.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
pants_slot_achtergrond.png-2903f4053b11e1b0b4f7d70b3a4171fc.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pants_slot_achtergrond.png-2903f4053b11e1b0b4f7d70b3a4171fc.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_omgehakt1.png-ae127adee81c94aee35e430545000c1b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_omgehakt1.png-ae127adee81c94aee35e430545000c1b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_stage1.png-a59dc281952637fec49955dbc8da0b2e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_stage1.png-a59dc281952637fec49955dbc8da0b2e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_stage2.png-da5dc1ff42750be47a1e85b2db583191.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_stage2.png-da5dc1ff42750be47a1e85b2db583191.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_stage3.png-37d8411dd168a182fb6cefe9e2ff804b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pine_tree_stage3.png-37d8411dd168a182fb6cefe9e2ff804b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pirate_sword.png-aacf8ce5f9be5932ac77ce24a218139d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pirate_sword.png-aacf8ce5f9be5932ac77ce24a218139d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Planten.tsx-84e4175d89498aa4ca482b8fe1075914.md5
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
ploeg.png-a28e2bb88305a5b85082527cce96bd92.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
ploeg.png-a28e2bb88305a5b85082527cce96bd92.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
plowed_fieldv2.png-f2c4c932e5390011d110b50457b89d94.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
plowed_fieldv2.png-f2c4c932e5390011d110b50457b89d94.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage1.png-942bf758bc61d07b0207def8c3bcfbf1.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage1.png-942bf758bc61d07b0207def8c3bcfbf1.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage2.png-90e313d91b08ab9d07d844dd090f7882.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage2.png-90e313d91b08ab9d07d844dd090f7882.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage3.png-c72648eefb94f18e8d1c1640c0119883.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage3.png-c72648eefb94f18e8d1c1640c0119883.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage4.png-b94520a771d8d921bf7486f02fef117a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage4.png-b94520a771d8d921bf7486f02fef117a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage5.png-18bf2a84be06c21ccf62999f4a30b4db.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage5.png-18bf2a84be06c21ccf62999f4a30b4db.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage6.png-390d6d197c6a32cc99d38963c8a10913.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_stage6.png-390d6d197c6a32cc99d38963c8a10913.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_zaad.png-b2f2ef2668bffc9a123ab7576ec70979.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen_zaad.png-b2f2ef2668bffc9a123ab7576ec70979.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen.png-55188c5fc663c7884264e5284b19a277.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen.png-55188c5fc663c7884264e5284b19a277.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen.png-59304d3c42103b0552022bfff9fb4796.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pompoen.png-59304d3c42103b0552022bfff9fb4796.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pop_up_window2.png-c7de7bad035ce26abdf8071078dcffc5.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pop_up_window2.png-c7de7bad035ce26abdf8071078dcffc5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pop_up_window.png-78d4d1329c791a5dc2007ba281ba10ba.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
pop_up_window.png-78d4d1329c791a5dc2007ba281ba10ba.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
quick_item_button.png-ec3024ec3ebbc63718a24467edf2a852.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
quick_item_button.png-ec3024ec3ebbc63718a24467edf2a852.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
raspberry_bush1.png-7bc6b944f5e6e44f3fe2e2d9c1c1e93e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
raspberry_bush1.png-7bc6b944f5e6e44f3fe2e2d9c1c1e93e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
raspberry_bush1.png-a4975131c503c80c1f852d6dc0239366.md5
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
raspberry_bush2.png-416a9b8262a7e3dae2d72a03f3f00a11.md5
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
raspberry_bush2.png-e1b0dd4a86a0e7ee388d345b2637e74c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
raspberry_bush2.png-e1b0dd4a86a0e7ee388d345b2637e74c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
raspberry.png-38a6aae18dfdbb1814f15361c919ae69.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
raspberry.png-38a6aae18dfdbb1814f15361c919ae69.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Ring of Races demo.png-9b998eb6041f0aa4e3d77e5c740a8d4e.md5
|
Changing back to tiled based maps
|
2021-08-26 16:52:21 +02:00 |
Ring of Races demo.png-9b998eb6041f0aa4e3d77e5c740a8d4e.stex
|
Changing back to tiled based maps
|
2021-08-26 16:52:21 +02:00 |
river_intersection_home.tmx-d78e6cbb674cb08fb526b0f7860194fd.md5
|
Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
|
2021-09-04 17:29:04 +02:00 |
Roos.png-936c6abe03cd78a660e015b062e24833.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Roos.png-936c6abe03cd78a660e015b062e24833.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Roos.png-c3cdb6fd038f8c00b89c4d041ba85dea.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Roos.png-c3cdb6fd038f8c00b89c4d041ba85dea.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
saffron.png-e4bc986f3417f8880e633113a6c748e9.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
saffron.png-e4bc986f3417f8880e633113a6c748e9.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
seed template.png-dcd0f327230283c4eb5f3dc0f45676d7.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
seed template.png-dcd0f327230283c4eb5f3dc0f45676d7.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
settings.png-f8eef4d7d1f2459d5277f22ea0ef6cb3.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
settings.png-f8eef4d7d1f2459d5277f22ea0ef6cb3.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
shield slot.png-e8399ddc6f593dc7dbde3da4b9477732.md5
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
shield slot.png-e8399ddc6f593dc7dbde3da4b9477732.stex
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
shirt1.jpg-5b7d545047b480908bfd485ee1eade4e.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
shirt1.jpg-5b7d545047b480908bfd485ee1eade4e.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
shirt_green_1.png-cec35c0f84401d245c0b0b02629c93f2.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
shirt_green_1.png-cec35c0f84401d245c0b0b02629c93f2.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
sikkel.png-fb175a0f936f3c940c39cbf8f798f263.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sikkel.png-fb175a0f936f3c940c39cbf8f798f263.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
SpeachBubbleBoarder.png-c3c10a8c385cef70f27dad514f8e142c.md5
|
Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
|
2021-09-04 17:29:04 +02:00 |
SpeachBubbleBoarder.png-c3c10a8c385cef70f27dad514f8e142c.stex
|
Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
|
2021-09-04 17:29:04 +02:00 |
standard.wav-6cbb1d720a44f344dac3627128720328.md5
|
Added sound
|
2021-06-04 22:57:48 +02:00 |
standard.wav-6cbb1d720a44f344dac3627128720328.sample
|
Added sound
|
2021-06-04 22:57:48 +02:00 |
Steen_border.png-c2afc4f348d8b61475521afa9d3381bc.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Steen_border.png-c2afc4f348d8b61475521afa9d3381bc.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
steen.png-3a4dcd29c348632dd79fe28198d46ede.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
steen.png-3a4dcd29c348632dd79fe28198d46ede.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
stenenpad1.png-fdb2c04b91fda95ba985f4c2657cca95.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
stenenpad1.png-fdb2c04b91fda95ba985f4c2657cca95.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
stenenpad2.png-ffd8d05ee2bd03d6a76e65919722a142.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
stenenpad2.png-ffd8d05ee2bd03d6a76e65919722a142.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
stenenpad3.png-2780442a85dc7b6aa9e7f09f3f90be2e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
stenenpad3.png-2780442a85dc7b6aa9e7f09f3f90be2e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
storage_chest.png-aaf2937d6fcbd9646fe4697008c8b4a9.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
storage_chest.png-aaf2937d6fcbd9646fe4697008c8b4a9.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
straw_haul.png-b23509328c1737068effae71519404dc.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
straw_haul.png-b23509328c1737068effae71519404dc.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate1.png-eb81d18c2ecbfc871c0a4030366e2ba1.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate1.png-eb81d18c2ecbfc871c0a4030366e2ba1.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate2.png-bd209aff01b6b12f5a07c684e2c74e0c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate2.png-bd209aff01b6b12f5a07c684e2c74e0c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate3.png-f419faf5e6d669bd16c229d5bbd8747f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate3.png-f419faf5e6d669bd16c229d5bbd8747f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate4.png-afe76fe1365dc0374b3dca388f4d54a4.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_growstate4.png-afe76fe1365dc0374b3dca388f4d54a4.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_seed.png-4b932f70f7b66e0a4fa1acf320aeed57.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower_seed.png-4b932f70f7b66e0a4fa1acf320aeed57.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower.png-6870b39f41f9c1107360b94cac6a521c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
sunflower.png-6870b39f41f9c1107360b94cac6a521c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tall_grass.png-691d9afa76e7fcf93fcda1d32ca4d390.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tall_grass.png-691d9afa76e7fcf93fcda1d32ca4d390.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
ThuisMap.tmx-703210c1a2898e7f484b4661e8131cfe.md5
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Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
|
2021-09-04 17:29:04 +02:00 |
tile_interaction.png-ec9b0ff7c845e6e695a2b4932b3edebb.md5
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
tile_interaction.png-ec9b0ff7c845e6e695a2b4932b3edebb.stex
|
Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
|
2021-11-20 23:48:39 +01:00 |
tiled.png-dbbabe58e4f927769540a522a2073689.md5
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first commit
|
2020-08-29 16:36:49 +02:00 |
tiled.png-dbbabe58e4f927769540a522a2073689.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
TilesetGodotVloer.png-2e66900e5d210b7c82ab6bb578fc651f.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
TilesetGodotVloer.png-2e66900e5d210b7c82ab6bb578fc651f.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
tiny_blade.png-3338ac7d8cc187a72e32bb8ceb9c023e.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
tiny_blade.png-3338ac7d8cc187a72e32bb8ceb9c023e.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten_groei_stadium1.png-58a0a33668cd6833d4a6ed3c2478f324.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten_groei_stadium1.png-58a0a33668cd6833d4a6ed3c2478f324.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten_groei_stadium2.png-2d08bac0d75a04e552bb0037516fdaff.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten_groei_stadium2.png-2d08bac0d75a04e552bb0037516fdaff.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten_oogst_stadium.png-91e4dbcd7cd309a614986a1e204be824.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten_oogst_stadium.png-91e4dbcd7cd309a614986a1e204be824.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten.png-59c69455ec7848ae472fb82f7f82fef6.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten.png-59c69455ec7848ae472fb82f7f82fef6.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten.png-e03e1f6ca5818868f94382156b7a09f3.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
tomaten.png-e03e1f6ca5818868f94382156b7a09f3.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
toolsbackground1.png-2848fc4c59ae47b0c7f6b1960c64f2a0.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
toolsbackground1.png-2848fc4c59ae47b0c7f6b1960c64f2a0.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
TopButton.png-279ad833b924dff297626f4b2ec4a59d.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
TopButton.png-279ad833b924dff297626f4b2ec4a59d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
TopButtonPressed.png-8c9bf9660e67e442b9ed65d436ffd1af.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
TopButtonPressed.png-8c9bf9660e67e442b9ed65d436ffd1af.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
torso_slot_achtergrond.png-1156964db6503d42d1da9a67b5723092.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
torso_slot_achtergrond.png-1156964db6503d42d1da9a67b5723092.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
treasure_chest.png-655e4e7e1a3510d146c436bfb3d67daf.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
treasure_chest.png-655e4e7e1a3510d146c436bfb3d67daf.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
treesbackground1.png-244782a9997a1fae9b897312ed01a5cf.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
treesbackground1.png-244782a9997a1fae9b897312ed01a5cf.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord armorer.png-a52db3b8cae2f6e5c5fecf5384f1e45c.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord armorer.png-a52db3b8cae2f6e5c5fecf5384f1e45c.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord barberer.png-cd181a0bde6bab5d58c7478be6d3bbe5.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord barberer.png-cd181a0bde6bab5d58c7478be6d3bbe5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord barberer(1).png-c80614cac919766637239530ffbab459.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord barberer(1).png-c80614cac919766637239530ffbab459.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord blacksmith.png-52a64e4398234f449fcab38dc908cd94.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord blacksmith.png-52a64e4398234f449fcab38dc908cd94.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord cafe.png-c7b428720398c4f0ae247a90c44074a1.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord cafe.png-c7b428720398c4f0ae247a90c44074a1.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord cloth shop.png-d8e4f4dcaeaaaf2a1b79116a52bd37e8.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord cloth shop.png-d8e4f4dcaeaaaf2a1b79116a52bd37e8.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord doktor.png-4f4ac5cf774f78b3912f746b1114f97b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord doktor.png-4f4ac5cf774f78b3912f746b1114f97b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord farm shop.png-f4eb36d0789bcc2e743e73f51a8e65da.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord farm shop.png-f4eb36d0789bcc2e743e73f51a8e65da.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord funiture shop.png-60890a3dc9657786ae0634d7d0b18635.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord funiture shop.png-60890a3dc9657786ae0634d7d0b18635.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord libary.png-94563cd51ba0f34e1b4c92a525dcb243.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord libary.png-94563cd51ba0f34e1b4c92a525dcb243.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord mine shop.png-a4ba88d2778e7311664a154c2f75ba66.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord mine shop.png-a4ba88d2778e7311664a154c2f75ba66.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord pet shop.png-81d3e5376ee10025d9566a31955aff29.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord pet shop.png-81d3e5376ee10025d9566a31955aff29.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord restaurant.png-48d98f41e440e7b6a8408eef09104280.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord restaurant.png-48d98f41e440e7b6a8408eef09104280.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord training station.png-57197169495ce61d26725c6c38a28699.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
uithangbord training station.png-57197169495ce61d26725c6c38a28699.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
vegetablesbackground1.png-14300ca842e409ada4dc41153d4ae55f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
vegetablesbackground1.png-14300ca842e409ada4dc41153d4ae55f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
vegetation.png-38fb7e420053644e9b92d0341dd0fa99.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
vegetation.png-38fb7e420053644e9b92d0341dd0fa99.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
vishengel.png-56b965d6fdcf1d46d77aebd5c91bf893.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
vishengel.png-56b965d6fdcf1d46d77aebd5c91bf893.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
Vloer.json-27805a6d37b718c7a7134ac4aa18fbad.md5
|
Cleanup101, see wiki for more details
|
2022-01-15 22:25:42 +01:00 |
voorbeeldcharacter2.png-c411e8eb5ac0d8d699399fca32d2094a.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
voorbeeldcharacter2.png-c411e8eb5ac0d8d699399fca32d2094a.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
Voorbeeldcharcter1.png-12f12727c6cf1c63335254486d1489d6.md5
|
first commit
|
2020-08-29 16:36:49 +02:00 |
Voorbeeldcharcter1.png-12f12727c6cf1c63335254486d1489d6.stex
|
first commit
|
2020-08-29 16:36:49 +02:00 |
Warning_icon.png-3b98f3fb52d2ad40673fed73dff42ea6.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Warning_icon.png-3b98f3fb52d2ad40673fed73dff42ea6.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Warning_icon.svg-d7cff469ecb7ebc653295abfc7c04800.md5
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
Warning_icon.svg-d7cff469ecb7ebc653295abfc7c04800.stex
|
Added some objects. Changed storage to being in user://storage.db. And cleaned up some mess in the project folder.
|
2021-04-05 23:02:20 +02:00 |
water1.png-6350e28abf41efdba0fb1c51f04148ce.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water1.png-6350e28abf41efdba0fb1c51f04148ce.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water2.png-846bd49bcd1f949137e0946055e895bc.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water2.png-846bd49bcd1f949137e0946055e895bc.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water3.png-0e40246e86090f97f6a782d6de189368.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water3.png-0e40246e86090f97f6a782d6de189368.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_animation1.png-6216d1e56d4b97f54a6a5b042cc8dfd4.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_animation1.png-6216d1e56d4b97f54a6a5b042cc8dfd4.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_animation2.png-1ddaad113a6bf7f09d30b041025b843d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_animation2.png-1ddaad113a6bf7f09d30b041025b843d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_met_stapsteen1.png-e5c5c245d951eaab15ec9016ee550e78.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_met_stapsteen1.png-e5c5c245d951eaab15ec9016ee550e78.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_met_stapsteen2.png-0af4b8bcb4179eadf4ba98adce004794.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_met_stapsteen2.png-0af4b8bcb4179eadf4ba98adce004794.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_met_stapsteen3.png-7ddc92270f40e6bac5562b4c901e09a0.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_met_stapsteen3.png-7ddc92270f40e6bac5562b4c901e09a0.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_rain_animation1.png-2595b3e554c9d669534e3c2310a1fe52.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_rain_animation1.png-2595b3e554c9d669534e3c2310a1fe52.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_boven1.png-dfc274befb7d5302ae1644850ed90e4a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_boven1.png-dfc274befb7d5302ae1644850ed90e4a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_boven2.png-0c9cff04a0edc087e927c5f26a15205a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_boven2.png-0c9cff04a0edc087e927c5f26a15205a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_boven3.png-fdfa61c505aaaa3792f537055a183645.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_boven3.png-fdfa61c505aaaa3792f537055a183645.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links1.png-5385f3648bf831076de474c66e241c68.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links1.png-5385f3648bf831076de474c66e241c68.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links2.png-820319b5f86bfd31aad8c89ae268a3df.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links2.png-820319b5f86bfd31aad8c89ae268a3df.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links3.png-4d86a7f72c666336f6f668a48e41f6ef.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links3.png-4d86a7f72c666336f6f668a48e41f6ef.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_boven1.png-bd8e87562fb4a176878a055e0ec77d0e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_boven1.png-bd8e87562fb4a176878a055e0ec77d0e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_boven2.png-67b7e3311ed2bf536721ad22894f5ecb.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_boven2.png-67b7e3311ed2bf536721ad22894f5ecb.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_boven3.png-c6da2f8d7c8bfeb6a9f4b2832295ff4c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_boven3.png-c6da2f8d7c8bfeb6a9f4b2832295ff4c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_onder1.png-3521b65bb4487da296bfc990e98283e6.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_onder1.png-3521b65bb4487da296bfc990e98283e6.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_onder2.png-679653c2a051546a1f4286a935d9761c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_onder2.png-679653c2a051546a1f4286a935d9761c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_onder3.png-a2615c73bd343da5748f064ed3600c9f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_links_en_onder3.png-a2615c73bd343da5748f064ed3600c9f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_onder1.png-9797775c97923009cb671b97c95b6633.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_onder1.png-9797775c97923009cb671b97c95b6633.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_onder2.png-7b156e483b34820c181ef8787e6698ac.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_onder2.png-7b156e483b34820c181ef8787e6698ac.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_onder3.png-e606b3a7300cc00e65c7e65affa6cbb4.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_onder3.png-e606b3a7300cc00e65c7e65affa6cbb4.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts1.png-0694a94220eb3ed48e02b8b5a1b08822.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts1.png-0694a94220eb3ed48e02b8b5a1b08822.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts2.png-0c01c9cf0bbda76c73bff61576a00c64.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts2.png-0c01c9cf0bbda76c73bff61576a00c64.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts3.png-1be768ad736ff3d8dd457c726fc5a67a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts3.png-1be768ad736ff3d8dd457c726fc5a67a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_boven1.png-2d26721743b0cd2abd18b891208d9378.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_boven1.png-2d26721743b0cd2abd18b891208d9378.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_boven2.png-81a694cb443b6a1eb5fccadad406f261.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_boven2.png-81a694cb443b6a1eb5fccadad406f261.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_boven3.png-67c94acc896c34832f477601d2b09abb.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_boven3.png-67c94acc896c34832f477601d2b09abb.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_onder1.png-a9692248a511b8091541f4e54a705eb2.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_onder1.png-a9692248a511b8091541f4e54a705eb2.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_onder2.png-c4528758127400e6fd2fb258321c5346.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_onder2.png-c4528758127400e6fd2fb258321c5346.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_onder3.png-f1228da82c8d77508da697e383d43d82.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
water_zand_rechts_en_onder3.png-f1228da82c8d77508da697e383d43d82.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
watered_fieldv2.png-77d1c72f22f8271c3bcf79950290e88b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
watered_fieldv2.png-77d1c72f22f8271c3bcf79950290e88b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
waterlelie.png-77bebeaef5684dd357b85ef7d3885337.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
waterlelie.png-77bebeaef5684dd357b85ef7d3885337.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
weapon slot primary.png-b62a0add76c37418893e1ac1a5fe2383.md5
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
weapon slot primary.png-b62a0add76c37418893e1ac1a5fe2383.stex
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
weapontools_quickslot_button.png-4acac8ab89696bf1a375035c23b90f80.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
weapontools_quickslot_button.png-4acac8ab89696bf1a375035c23b90f80.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
weapontools_slot_achtergrond.png-7707f0e13b3994323269e7f9db7e324d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
weapontools_slot_achtergrond.png-7707f0e13b3994323269e7f9db7e324d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate0.png-d77d1dee424433cb5ced46f5928bb784.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate0.png-d77d1dee424433cb5ced46f5928bb784.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate1.png-52cb50bf79fd7a06e3a621c87c831e50.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate1.png-52cb50bf79fd7a06e3a621c87c831e50.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate2.png-37bad21f9ea3f03569a61e051aeea367.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate2.png-37bad21f9ea3f03569a61e051aeea367.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate3.png-2e5091c57f67a17643478c2feabf7f7e.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate3.png-2e5091c57f67a17643478c2feabf7f7e.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate4.png-542869c3e5dd0aca81748a31b6de23fc.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_growstate4.png-542869c3e5dd0aca81748a31b6de23fc.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_seed.png-00815a65b81a61dec0a00230e973968a.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat_seed.png-00815a65b81a61dec0a00230e973968a.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat.png-bfdc5445d3f198a2e801f15801dad164.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wheat.png-bfdc5445d3f198a2e801f15801dad164.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wood_log.png-f6d5101b0118d43e396e1614cb788936.md5
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
wood_log.png-f6d5101b0118d43e396e1614cb788936.stex
|
+Sound
|
2021-05-28 23:41:35 +02:00 |
wortel.png-3fdee03785f3f2ceb47c2c09386f05d0.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortel.png-3fdee03785f3f2ceb47c2c09386f05d0.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortel.png-7afd8a7951355a790043abf057ff9de8.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortel.png-7afd8a7951355a790043abf057ff9de8.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortels_groei_stadium1.png-98f37ca72d4b280f6cfbb52d5dd1b56f.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortels_groei_stadium1.png-98f37ca72d4b280f6cfbb52d5dd1b56f.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortels_groei_stadium2.png-9938ca78bdef9c8fd6db5abbe289de68.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortels_groei_stadium2.png-9938ca78bdef9c8fd6db5abbe289de68.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortels_volgroeid.png-790c980394027f32659fc3513c12b8d4.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
wortels_volgroeid.png-790c980394027f32659fc3513c12b8d4.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
yes_button.png-6009d36566c56c9339413af702bb0554.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
yes_button.png-6009d36566c56c9339413af702bb0554.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zaad tomato.png-1adbe0e7f96da7f15c43de00f651d9db.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zaad tomato.png-1adbe0e7f96da7f15c43de00f651d9db.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zaad_aardappel.png-5abbda2417d353ba6584015bd44a4fc6.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zaad_aardappel.png-5abbda2417d353ba6584015bd44a4fc6.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand1.png-85df079928a216329fd585f16e9423ca.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand1.png-85df079928a216329fd585f16e9423ca.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand2.png-195eef3a87e88fa676eb70c87127f674.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand2.png-195eef3a87e88fa676eb70c87127f674.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand3.png-d19c9d029d3142593bf14a25e0eebb1c.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand3.png-d19c9d029d3142593bf14a25e0eebb1c.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_boven1.png-565cd7aa56d2c59d02fbdf25a98a16b4.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_boven1.png-565cd7aa56d2c59d02fbdf25a98a16b4.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_boven2.png-e3c448ee9e4e8cc7d7a6befeda640dec.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_boven2.png-e3c448ee9e4e8cc7d7a6befeda640dec.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_boven3.png-bdade8228676f1a32c627c3fce9657c0.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_boven3.png-bdade8228676f1a32c627c3fce9657c0.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links1.png-438f8735529688ae71bc702f043dab1b.md5
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links1.png-438f8735529688ae71bc702f043dab1b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links2.png-55dbdabe363607826713b3d947c6eadd.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links2.png-55dbdabe363607826713b3d947c6eadd.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links3.png-9fc12a1b743f56d7eb43227a99c313df.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links3.png-9fc12a1b743f56d7eb43227a99c313df.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_boven1.png-d7c280dcbf26d019609d5ef8d78b38d7.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_boven1.png-d7c280dcbf26d019609d5ef8d78b38d7.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_boven2.png-648d73b840372f447fe72a3fce3d6c35.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_boven2.png-648d73b840372f447fe72a3fce3d6c35.stex
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_boven3.png-2da127325ee8f5b5e76493cc84c8916b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_boven3.png-2da127325ee8f5b5e76493cc84c8916b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_onder1.png-e736b3945000cfedf551e9d87931eea3.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_onder1.png-e736b3945000cfedf551e9d87931eea3.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_onder2.png-7a1dd26929e120d372434f6a2c9b61c0.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_onder2.png-7a1dd26929e120d372434f6a2c9b61c0.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_onder3.png-a04defe71b959c1cbb9bd13f3af45cba.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_links_en_onder3.png-a04defe71b959c1cbb9bd13f3af45cba.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_onder1.png-9bfa5819266497e7e3019903ad084673.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_onder1.png-9bfa5819266497e7e3019903ad084673.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_onder2.png-e039006e045dc39cccf3420eec4ea2d2.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_onder2.png-e039006e045dc39cccf3420eec4ea2d2.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_onder3.png-7df473b1a299ab92dc18ac15d7398441.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_onder3.png-7df473b1a299ab92dc18ac15d7398441.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts1.png-869493c1298fe29ccd15d9a38375c058.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts1.png-869493c1298fe29ccd15d9a38375c058.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts2.png-71d5fcbfea0710e379d85890294336b6.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts2.png-71d5fcbfea0710e379d85890294336b6.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts3.png-4a9754a1538c6860162fbf29445633e5.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts3.png-4a9754a1538c6860162fbf29445633e5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_boven1.png-c2e0662760119d68dd99c5383cd88867.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_boven1.png-c2e0662760119d68dd99c5383cd88867.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_boven2.png-8a8ba25766dedf61d090ebf271778e9b.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_boven2.png-8a8ba25766dedf61d090ebf271778e9b.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_boven3.png-11981bdf4f5ece41a6966c4c70077f2d.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_boven3.png-11981bdf4f5ece41a6966c4c70077f2d.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_onder1.png-900d29de8a8c90008dd05d81d8e71580.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_onder1.png-900d29de8a8c90008dd05d81d8e71580.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_onder2.png-4efb4dbe5c4d18275a33171fa224adb5.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_onder2.png-4efb4dbe5c4d18275a33171fa224adb5.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_onder3.png-35cf8dfe22b22c7163dadb2acd7198de.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zand_grond_rechts_en_onder3.png-35cf8dfe22b22c7163dadb2acd7198de.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zonnebloem.png-2472b5e3b7a45461dc195e985f05e282.md5
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |
zonnebloem.png-2472b5e3b7a45461dc195e985f05e282.stex
|
Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
|
2020-10-03 16:00:15 +02:00 |