.import
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Updated cameraview
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2021-04-03 20:30:33 +02:00 |
addons
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Almost working animations for picking up items
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2020-10-19 22:44:21 +02:00 |
kbscene
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first commit
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2020-08-29 16:36:49 +02:00 |
MiscCodes
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Almost working animations for picking up items
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2020-10-19 22:44:21 +02:00 |
MiscScenes
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Almost working animations for picking up items
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2020-10-19 22:44:21 +02:00 |
omgeving
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
Other
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
pictures
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Fixed unresolved merge conflicts
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2020-10-06 14:03:54 +02:00 |
Storage
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merged
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2021-04-03 20:29:34 +02:00 |
AnimationPlayer.gd
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first commit
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2020-08-29 16:36:49 +02:00 |
arrow_down.png
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first commit
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2020-08-29 16:36:49 +02:00 |
arrow_down.png.import
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first commit
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2020-08-29 16:36:49 +02:00 |
background_script.gd
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
CONTRIBUTORS.md
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first commit
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2020-08-29 16:36:49 +02:00 |
Control.tscn
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first commit
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2020-08-29 16:36:49 +02:00 |
default_env.tres
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
export_presets.cfg
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merged
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2021-04-03 20:29:34 +02:00 |
Floor.tres
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
Global.gd
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merged
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2021-04-03 20:29:34 +02:00 |
interaction_map.png
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
interaction_map.png.import
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
KinematicBody2D.gd
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
Menu_Buttons.gd
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Added menu
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2020-09-21 15:18:10 +02:00 |
Menu_PlayGame.gd
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Added menu
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2020-09-21 15:18:10 +02:00 |
Menu.gd
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basic scene switching added
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2020-10-08 21:56:03 +02:00 |
Menu.tscn
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merged
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2021-04-03 20:29:34 +02:00 |
MiscButtons.gd
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Fixed unresolved merge conflicts
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2020-10-06 14:03:54 +02:00 |
MiscButtons.gd.orig
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Faulty push, Home2.tscn probably broken?
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2020-10-06 13:27:43 +02:00 |
Planten.tres
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Added buttons, pushing before cleanup
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2020-10-03 14:13:19 +02:00 |
Planten.tsx
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first commit
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2020-08-29 16:36:49 +02:00 |
Planten.tsx.import
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first commit
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2020-08-29 16:36:49 +02:00 |
Plants.tres
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
project.godot
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Updated cameraview
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2021-04-03 20:30:33 +02:00 |
Ring of Races demo.apk
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first commit
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2020-08-29 16:36:49 +02:00 |
Ring of Races_v01.apk
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
Ring of Races_v02.apk
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
Ring of Races_v03.apk
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merged
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2021-04-03 20:29:34 +02:00 |
ring_of_races_font.tres
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Changed font, added loading tumbling ring
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2020-09-22 10:07:03 +02:00 |
ring_of_races_font.ttf
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Changed font, added loading tumbling ring
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2020-09-22 10:07:03 +02:00 |
river_intersection_home2.tscn
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merged
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2021-04-03 20:29:34 +02:00 |
river_intersection_home2.tscn.orig
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Faulty push, Home2.tscn probably broken?
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2020-10-06 13:27:43 +02:00 |
Rule1.tscn
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first commit
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2020-08-29 16:36:49 +02:00 |
Tilemap_CameraView.gd
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Updated cameraview
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2021-04-03 20:30:33 +02:00 |
TilesetGodotVloer.png
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first commit
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2020-08-29 16:36:49 +02:00 |
TilesetGodotVloer.png.import
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first commit
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2020-08-29 16:36:49 +02:00 |
TouchScreenButton.gd
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Started working on DB interaction
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2020-10-07 22:24:10 +02:00 |
vegetation.png
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
vegetation.png.import
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
Vloer.tres
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first commit
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2020-08-29 16:36:49 +02:00 |