RingOfRaces/modules/godot_remote/godot_remote_client/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Control",
"class": "CustomPopupTextInput",
"language": "GDScript",
"path": "res://AssetsInSuperSecureAndUn1queF0lder/Scripts/CustomPopupTextInput.gd"
} ]
_global_script_class_icons={
"CustomPopupTextInput": ""
}
[application]
config/name="Godot Remote"
run/main_scene="res://AssetsInSuperSecureAndUn1queF0lder/Scenes/GUI.tscn"
config/icon="res://AssetsInSuperSecureAndUn1queF0lder/Icon.png"
[autoload]
C="*res://AssetsInSuperSecureAndUn1queF0lder/Scripts/Constants.gd"
G="*res://AssetsInSuperSecureAndUn1queF0lder/Scripts/Global.gd"
TIM="*res://AssetsInSuperSecureAndUn1queF0lder/Scripts/TouchInputManager.gd"
JoyMappings="*res://AssetsInSuperSecureAndUn1queF0lder/Scripts/JoyMappings.gd"
[debug]
settings/stdout/verbose_stdout=true
gdscript/warnings/return_value_discarded=false
godot_remote/general/autostart=false
godot_remote/notifications/notifications_duration=4.5
[display]
window/size/width=800
window/size/height=800
window/size/test_width=1365
window/size/test_height=800
window/vsync/vsync_via_compositor=true
window/handheld/orientation="sensor"
window/stretch/mode="2d"
window/stretch/aspect="expand"
[network]
limits/tcp/connect_timeout_seconds=1
[rendering]
quality/driver/driver_name="GLES2"
threads/thread_model=2
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://AssetsInSuperSecureAndUn1queF0lder/default_env.tres"
environment/default_clear_color.standalone=Color( 0, 0, 0, 1 )