RingOfRaces/MiscCodes/Item.gd
2020-10-08 21:56:03 +02:00

14 lines
383 B
GDScript

extends Node2D
var id = 0
# Many thanks to Arkeve! https://github.com/arkeve
func _ready():
match Global.player_inventory_items[self.id].item_id:
0:
pass
1:
$TextureRect.texture = load("res://pictures/inventory_iconpictures/miscellaneous/magic_formulae.png")
2:
$TextureRect.texture = load("res://pictures/inventory_iconpictures/tools_and_weapons/tools/ploeg.png")