extends Node2D var id = 0 # Many thanks to Arkeve! https://github.com/arkeve func _ready(): match Global.player_inventory_items[self.id].item_id: 0: pass 1: $TextureRect.texture = load("res://pictures/inventory_iconpictures/miscellaneous/magic_formulae.png") 2: $TextureRect.texture = load("res://pictures/inventory_iconpictures/tools_and_weapons/tools/ploeg.png")