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eb513f9db9
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Children are not added
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2022-10-17 23:29:08 +02:00 |
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91d651b3f3
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Have not figured out the tile map interaction part..
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2022-10-17 21:02:44 +02:00 |
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6a9483042b
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Working on tilemap
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2022-10-15 21:33:54 +02:00 |
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645b252da9
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Adding global variables
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2022-10-13 17:09:42 +02:00 |
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f89c286a9d
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Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
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2021-11-20 23:48:39 +01:00 |
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47926604fa
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Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
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2021-09-04 17:29:04 +02:00 |
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JonathanHerrewijnen
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5e684de4c3
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Changing back to tiled based maps
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2021-08-26 16:52:21 +02:00 |
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Eljakim Herrewijnen
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8f3e13e532
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Added dynamically loading for inventory
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2021-05-26 22:59:30 +02:00 |
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Eljakim Herrewijnen
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8b8baeba87
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Added castledb plugin
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2021-05-26 22:02:51 +02:00 |
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Eljakim Herrewijnen
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7a89f57ee5
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added way to load savegames
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2021-04-15 22:14:31 +02:00 |
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Eljakim Herrewijnen
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bbc1e6f24e
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Basic saving of inventory works
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2021-04-08 22:58:04 +02:00 |
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285cb8d096
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Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder.
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2021-04-05 22:59:49 +02:00 |
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Eljakim Herrewijnen
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a86a5ed396
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merge
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2021-04-03 16:09:02 +02:00 |
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Eljakim Herrewijnen
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217d4b27a1
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Revert from public gitea to normal one. Also added fps counter
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2021-04-03 16:06:23 +02:00 |
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root
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a80ce4e53e
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Changed interaction map and added vegetation layer
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2021-04-02 23:24:35 +02:00 |
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Eljakim Herrewijnen
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2efdaf8aee
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Added a logic to add items to the inventory
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2020-10-10 22:23:11 +02:00 |
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EljakimHerrewijnen
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7ae1e86f9d
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basic scene switching added
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2020-10-08 21:56:03 +02:00 |
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EljakimHerrewijnen
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bf2a5b8cf1
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Started working on DB interaction
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2020-10-07 22:24:10 +02:00 |
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root
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58ffd327a8
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
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