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d6213796b1
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Updating to godot 4 - v1
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2023-03-25 21:42:54 +01:00 |
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f89c286a9d
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Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
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2021-11-20 23:48:39 +01:00 |
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Eljakim Herrewijnen
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fccf163a4a
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Prepare for dynamically loading worlds
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2021-04-23 22:16:43 +02:00 |
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Eljakim Herrewijnen
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7a89f57ee5
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added way to load savegames
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2021-04-15 22:14:31 +02:00 |
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Eljakim Herrewijnen
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bbc1e6f24e
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Basic saving of inventory works
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2021-04-08 22:58:04 +02:00 |
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Eljakim Herrewijnen
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285ee79e16
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Fixed preloading of add on
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2021-04-08 21:43:34 +02:00 |
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3d382a9833
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Resolving 2 errors
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2021-04-05 23:17:34 +02:00 |
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285cb8d096
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Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder.
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2021-04-05 22:59:49 +02:00 |
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Theamerix
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b7631b694f
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merged
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2021-04-03 20:32:38 +02:00 |
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Theamerix
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3e312b70e0
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merged
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2021-04-03 20:29:34 +02:00 |
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Eljakim Herrewijnen
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217d4b27a1
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Revert from public gitea to normal one. Also added fps counter
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2021-04-03 16:06:23 +02:00 |
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EljakimHerrewijnen
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7ae1e86f9d
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basic scene switching added
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2020-10-08 21:56:03 +02:00 |
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EljakimHerrewijnen
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bf2a5b8cf1
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Started working on DB interaction
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2020-10-07 22:24:10 +02:00 |
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