Commit Graph

13 Commits

Author SHA1 Message Date
d6213796b1 Updating to godot 4 - v1 2023-03-25 21:42:54 +01:00
f89c286a9d Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable. 2021-11-20 23:48:39 +01:00
Eljakim Herrewijnen
fccf163a4a Prepare for dynamically loading worlds 2021-04-23 22:16:43 +02:00
Eljakim Herrewijnen
7a89f57ee5 added way to load savegames 2021-04-15 22:14:31 +02:00
Eljakim Herrewijnen
bbc1e6f24e Basic saving of inventory works 2021-04-08 22:58:04 +02:00
Eljakim Herrewijnen
285ee79e16 Fixed preloading of add on 2021-04-08 21:43:34 +02:00
3d382a9833 Resolving 2 errors 2021-04-05 23:17:34 +02:00
285cb8d096 Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder. 2021-04-05 22:59:49 +02:00
Theamerix
b7631b694f merged 2021-04-03 20:32:38 +02:00
Theamerix
3e312b70e0 merged 2021-04-03 20:29:34 +02:00
Eljakim Herrewijnen
217d4b27a1 Revert from public gitea to normal one. Also added fps counter 2021-04-03 16:06:23 +02:00
EljakimHerrewijnen
7ae1e86f9d basic scene switching added 2020-10-08 21:56:03 +02:00
EljakimHerrewijnen
bf2a5b8cf1 Started working on DB interaction 2020-10-07 22:24:10 +02:00