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d6213796b1
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Updating to godot 4 - v1
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2023-03-25 21:42:54 +01:00 |
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91d651b3f3
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Have not figured out the tile map interaction part..
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2022-10-17 21:02:44 +02:00 |
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95b05c3603
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Test commit
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2022-10-15 13:30:39 +02:00 |
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645b252da9
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Adding global variables
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2022-10-13 17:09:42 +02:00 |
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6529ed8b65
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Changed sound behaviour. Working on interaction map.
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2022-10-11 19:21:46 +02:00 |
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c9394f7813
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Cleanup101, see wiki for more details
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2022-01-15 22:25:42 +01:00 |
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f89c286a9d
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Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
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2021-11-20 23:48:39 +01:00 |
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47926604fa
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Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
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2021-09-04 17:29:04 +02:00 |
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JonathanHerrewijnen
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5e684de4c3
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Changing back to tiled based maps
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2021-08-26 16:52:21 +02:00 |
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Eljakim Herrewijnen
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285ee79e16
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Fixed preloading of add on
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2021-04-08 21:43:34 +02:00 |
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285cb8d096
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Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder.
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2021-04-05 22:59:49 +02:00 |
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root
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a3743007c2
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Almost working animations for picking up items
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2020-10-19 22:44:21 +02:00 |
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Jonathan Herrewijnen
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8c9cc7e31d
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Inventory now interactive
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2020-10-06 15:19:38 +02:00 |
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Jonathan Herrewijnen
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0d089b391c
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
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root
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58ffd327a8
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
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