Test commit
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@ -1,4 +1,4 @@
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extends Sprite
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func _physics_process(delta):
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rotate(0.2)
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rotate(0.6)
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@ -54,5 +54,6 @@ text = "Load Game"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="Btn_PlayGame" to="." method="_on_Btn_PlayGame_pressed"]
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[connection signal="pressed" from="Btn_LoadGame" to="." method="_on_Btn_LoadGame_pressed"]
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@ -130,8 +130,9 @@ pointing/emulate_touch_from_mouse=true
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[rendering]
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quality/driver/driver_name="GLES2"
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quality/2d/use_pixel_snap=true
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2d/snapping/use_gpu_pixel_snap=true
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vram_compression/import_etc=true
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quality/2d/use_pixel_snap=true
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[tiled_importer]
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