Commit Graph

14 Commits

Author SHA1 Message Date
eb513f9db9 Children are not added 2022-10-17 23:29:08 +02:00
645b252da9 Adding global variables 2022-10-13 17:09:42 +02:00
79387ea1dd Testing commits for activity tracker 2022-10-10 21:37:48 +02:00
f89c286a9d Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable. 2021-11-20 23:48:39 +01:00
47926604fa Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working. 2021-09-04 17:29:04 +02:00
JonathanHerrewijnen
5e684de4c3 Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
JonathanHerrewijnen
52eaa3c498 Added sound 2021-06-04 22:57:48 +02:00
Eljakim Herrewijnen
cc8c7ba477 Added game functions and bubble speech 2021-05-28 23:01:56 +02:00
Eljakim Herrewijnen
8f3e13e532 Added dynamically loading for inventory 2021-05-26 22:59:30 +02:00
Eljakim Herrewijnen
8b8baeba87 Added castledb plugin 2021-05-26 22:02:51 +02:00
Eljakim Herrewijnen
9163506487 Added dynamically loading and gitignore 2021-04-25 12:36:01 +02:00
Eljakim Herrewijnen
fccf163a4a Prepare for dynamically loading worlds 2021-04-23 22:16:43 +02:00
Eljakim Herrewijnen
7a89f57ee5 added way to load savegames 2021-04-15 22:14:31 +02:00
285cb8d096 Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder. 2021-04-05 22:59:49 +02:00