RingOfRaces/MiscCodes/Menu.gd

13 lines
321 B
GDScript

extends Node2D
func _ready():
pass # Replace with function body.
func _on_Btn_PlayGame_pressed():
Global.LoadSave()
Global.GoToScene("res://Other/base_tilemap/base_tilemap.tscn") #Hier kan eventueel de mapnaam van de database ingevoerd worden!
func _on_Btn_LoadGame_pressed():
Global.GoToScene("loadgame_screen")