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645b252da9
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Adding global variables
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2022-10-13 17:09:42 +02:00 |
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79387ea1dd
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Testing commits for activity tracker
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2022-10-10 21:37:48 +02:00 |
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f89c286a9d
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Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
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2021-11-20 23:48:39 +01:00 |
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47926604fa
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Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
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2021-09-04 17:29:04 +02:00 |
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JonathanHerrewijnen
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5e684de4c3
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Changing back to tiled based maps
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2021-08-26 16:52:21 +02:00 |
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JonathanHerrewijnen
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52eaa3c498
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Added sound
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2021-06-04 22:57:48 +02:00 |
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Eljakim Herrewijnen
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cc8c7ba477
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Added game functions and bubble speech
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2021-05-28 23:01:56 +02:00 |
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Eljakim Herrewijnen
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8f3e13e532
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Added dynamically loading for inventory
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2021-05-26 22:59:30 +02:00 |
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Eljakim Herrewijnen
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8b8baeba87
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Added castledb plugin
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2021-05-26 22:02:51 +02:00 |
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Eljakim Herrewijnen
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9163506487
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Added dynamically loading and gitignore
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2021-04-25 12:36:01 +02:00 |
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Eljakim Herrewijnen
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fccf163a4a
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Prepare for dynamically loading worlds
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2021-04-23 22:16:43 +02:00 |
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Eljakim Herrewijnen
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7a89f57ee5
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added way to load savegames
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2021-04-15 22:14:31 +02:00 |
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285cb8d096
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Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder.
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2021-04-05 22:59:49 +02:00 |
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