RingOfRaces/MiscButtons.gd.orig

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GDScript3
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extends TouchScreenButton
#func _input(always):
func _physics_process(delta):
if Input.is_action_pressed("move_left") and Input.is_action_pressed("move_right"):
show()
elif Input.is_action_pressed("ui_end"):
hide();
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
=======
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de