9 lines
272 B
GDScript
9 lines
272 B
GDScript
extends Node2D
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#Global functions for the game, like speech bubbles
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func RenderSpeech(load_on, text):
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var speech = preload("res://GameScenes/speech_bubble/Speech.tscn").instance()
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speech.bubble_text = text
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speech.set_position(Vector2(0,-40))
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load_on.add_child(speech) |