RingOfRaces/modules/godot_remote/examples/custom_input_scene/CustomInput.gd

11 lines
311 B
GDScript

extends Control
# If you want to disable capturing touch events or mouse pointer
# you can use this method
func _enter_tree():
GodotRemote.get_device().set_capture_pointer(false)
# And after removing this scene you need to restore value
func _exit_tree():
GodotRemote.get_device().set_capture_pointer(true)