RingOfRaces/pictures
2022-01-15 22:25:42 +01:00
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animations Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art. 2020-10-03 16:00:15 +02:00
building_and_utility_pictures Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art. 2020-10-03 16:00:15 +02:00
characters Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable. 2021-11-20 23:48:39 +01:00
gui Cleanup101, see wiki for more details 2022-01-15 22:25:42 +01:00
interactive_plants Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art. 2020-10-03 16:00:15 +02:00
inventory_iconpictures Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable. 2021-11-20 23:48:39 +01:00
new_items Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art. 2020-10-03 16:00:15 +02:00
surroundings Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working. 2021-09-04 17:29:04 +02:00
tileset_images Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder. 2021-04-05 22:59:49 +02:00
arrow_down.png Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
arrow_down.png.import Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
favicon.png Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
favicon.png.import Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
Random spawning.docx first commit 2020-08-29 16:36:49 +02:00
Ring of Races demo.png Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
Ring of Races demo.png.import Changing back to tiled based maps 2021-08-26 16:52:21 +02:00