24 lines
486 B
GDScript
24 lines
486 B
GDScript
extends Node2D
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#func realize():
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# print("At ready")
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# for _i in self.get_children():
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# print("Nodes visible at init ", _i)
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#
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#func _init():
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# var map_name = "res://Maps/river_intersection.tscn"
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# Global.AddMap(self, map_name)
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# realize()
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#
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#func _ready():
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# realize()
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# for _i in self.get_children():
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# print("Nodes visible ",_i)
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# if _i is TileMap:
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# print("Checking ", _i)
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# for x in 300:
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# for y in 300:
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# if _i.get_cell(x, y) != -1:
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# print(_i.get_cell(x, y))
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