[gd_scene load_steps=5 format=2] [ext_resource path="res://Player.gd" type="Script" id=2] [ext_resource path="res://icon.png" type="Texture2D" id=3] [sub_resource type="RectangleShape2D" id=1] size = Vector2( 32.04, 30.9 ) [sub_resource type="RectangleShape2D" id=2] size = Vector2( 32, 32 ) [node name="Main" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 __meta__ = { "_edit_use_anchors_": false } [node name="Ground" type="StaticBody2D" parent="."] position = Vector2( 522, 493.5 ) scale = Vector2( 17.1563, 0.265625 ) [node name="Sprite2D" type="Sprite2D" parent="Ground"] texture = ExtResource( 3 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Ground"] shape = SubResource( 1 ) [node name="Player" type="CharacterBody2D" parent="."] position = Vector2( 527.072, 375.837 ) script = ExtResource( 2 ) [node name="Sprite2D" type="Sprite2D" parent="Player"] texture = ExtResource( 3 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] shape = SubResource( 2 )