[general] singleton=false load_once=true symbol_prefix="godot_" reloadable=false [entry] Android.armeabi-v7a="res://addons/godot-sqlite/bin/android/armeabi-v7a/libgdsqlite.so" Android.arm64-v8a="res://addons/godot-sqlite/bin/android/arm64-v8a/libgdsqlite.so" Android.x86="res://addons/godot-sqlite/bin/android/x86/libgdsqlite.so" Android.x86_64="res://addons/godot-sqlite/bin/android/x86_64/libgdsqlite.so" HTML5.wasm32="res://addons/godot-sqlite/bin/javascript/libgdsqlite.wasm" OSX.64="res://addons/godot-sqlite/bin/osx/libgdsqlite.dylib" Windows.64="res://addons/godot-sqlite/bin/win64/libgdsqlite.dll" X11.64="res://addons/godot-sqlite/bin/x11/libgdsqlite.so" iOS.armv7="res://addons/godot-sqlite/bin/ios/armv7/libgdsqlite.a" iOS.arm64="res://addons/godot-sqlite/bin/ios/arm64/libgdsqlite.a" Server="res://addons/godot-sqlite/bin/x11/libgdsqlite.so" [dependencies] Android.armeabi-v7a=[ ] Android.arm64-v8a=[ ] Android.x86=[ ] Android.x86_64=[ ] HTML5.wasm32=[ ] OSX.64=[ ] Windows.64=[ ] X11.64=[ ] iOS.armv7=[ "res://addons/godot-sqlite/bin/ios/armv7/libgodot-cpp.ios.release.armv7.a" ] iOS.arm64=[ "res://addons/godot-sqlite/bin/ios/arm64/libgodot-cpp.ios.release.arm64.a" ] Server=[ ]