[gd_scene load_steps=5 format=2] [ext_resource path="res://pictures/gui/backgrounds/inventory/inventory_background.png" type="Texture" id=1] [ext_resource path="res://Scenes/Inventory_Script.gd" type="Script" id=2] [ext_resource path="res://Scenes/Inventory.gd" type="Script" id=3] [ext_resource path="res://Scenes/TextureRect2.gd" type="Script" id=4] [node name="Inventory" type="Node2D"] z_index = 1 script = ExtResource( 3 ) [node name="TextureRect" type="TextureRect" parent="."] margin_right = 40.0 margin_bottom = 40.0 __meta__ = { "_edit_use_anchors_": false } [node name="inventory_background" type="Sprite" parent="TextureRect"] position = Vector2( 617.053, 299.964 ) scale = Vector2( 3.08457, 1.99938 ) z_index = -1 texture = ExtResource( 1 ) script = ExtResource( 2 ) [node name="TextureRect2" type="TextureRect" parent="TextureRect/inventory_background"] margin_left = -200.045 margin_top = -150.028 margin_right = -160.045 margin_bottom = -110.028 script = ExtResource( 4 ) __meta__ = { "_edit_use_anchors_": false }