[gd_resource type="TileSet" load_steps=2 format=2] [ext_resource path="res://omgeving/vloer32x32/TilesetGodotVloer.png" type="Texture" id=1] [resource] 0/name = "TilesetGodotVloer.png 0" 0/texture = ExtResource( 1 ) 0/tex_offset = Vector2( 0, 0 ) 0/modulate = Color( 1, 1, 1, 1 ) 0/region = Rect2( 176, 0, 176, 176 ) 0/tile_mode = 0 0/occluder_offset = Vector2( 0, 0 ) 0/navigation_offset = Vector2( 0, 0 ) 0/shape_offset = Vector2( 0, 0 ) 0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 0/shape_one_way = false 0/shape_one_way_margin = 0.0 0/shapes = [ ] 0/z_index = 0 1/name = "TilesetGodotVloer.png 1" 1/texture = ExtResource( 1 ) 1/tex_offset = Vector2( 0, 0 ) 1/modulate = Color( 1, 1, 1, 1 ) 1/region = Rect2( 352, 0, 176, 176 ) 1/tile_mode = 1 1/autotile/bitmask_mode = 0 1/autotile/bitmask_flags = [ ] 1/autotile/icon_coordinate = Vector2( 0, 0 ) 1/autotile/tile_size = Vector2( 176, 176 ) 1/autotile/spacing = 0 1/autotile/occluder_map = [ ] 1/autotile/navpoly_map = [ ] 1/autotile/priority_map = [ ] 1/autotile/z_index_map = [ ] 1/occluder_offset = Vector2( 0, 0 ) 1/navigation_offset = Vector2( 0, 0 ) 1/shape_offset = Vector2( 0, 0 ) 1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 1/shape_one_way = false 1/shape_one_way_margin = 0.0 1/shapes = [ ] 1/z_index = 0 2/name = "TilesetGodotVloer.png 2" 2/texture = ExtResource( 1 ) 2/tex_offset = Vector2( 0, 0 ) 2/modulate = Color( 1, 1, 1, 1 ) 2/region = Rect2( 176, 0, 176, 176 ) 2/tile_mode = 2 2/autotile/icon_coordinate = Vector2( 0, 0 ) 2/autotile/tile_size = Vector2( 176, 176 ) 2/autotile/spacing = 0 2/autotile/occluder_map = [ ] 2/autotile/navpoly_map = [ ] 2/autotile/priority_map = [ ] 2/autotile/z_index_map = [ ] 2/occluder_offset = Vector2( 0, 0 ) 2/navigation_offset = Vector2( 0, 0 ) 2/shape_offset = Vector2( 0, 0 ) 2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 2/shape_one_way = false 2/shape_one_way_margin = 0.0 2/shapes = [ ] 2/z_index = 0 3/name = "Gras_grond_boven" 3/texture = ExtResource( 1 ) 3/tex_offset = Vector2( 0, 0 ) 3/modulate = Color( 1, 1, 1, 1 ) 3/region = Rect2( 0, 0, 528, 176 ) 3/tile_mode = 2 3/autotile/icon_coordinate = Vector2( 1, 0 ) 3/autotile/tile_size = Vector2( 176, 176 ) 3/autotile/spacing = 0 3/autotile/occluder_map = [ ] 3/autotile/navpoly_map = [ ] 3/autotile/priority_map = [ ] 3/autotile/z_index_map = [ ] 3/occluder_offset = Vector2( 0, 0 ) 3/navigation_offset = Vector2( 0, 0 ) 3/shape_offset = Vector2( 0, 0 ) 3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 3/shape_one_way = false 3/shape_one_way_margin = 0.0 3/shapes = [ ] 3/z_index = 0 4/name = "TilesetGodotVloer.png 4" 4/texture = ExtResource( 1 ) 4/tex_offset = Vector2( 0, 0 ) 4/modulate = Color( 1, 1, 1, 1 ) 4/region = Rect2( 176, 0, 176, 176 ) 4/tile_mode = 1 4/autotile/bitmask_mode = 0 4/autotile/bitmask_flags = [ ] 4/autotile/icon_coordinate = Vector2( 0, 0 ) 4/autotile/tile_size = Vector2( 176, 176 ) 4/autotile/spacing = 0 4/autotile/occluder_map = [ ] 4/autotile/navpoly_map = [ ] 4/autotile/priority_map = [ ] 4/autotile/z_index_map = [ ] 4/occluder_offset = Vector2( 0, 0 ) 4/navigation_offset = Vector2( 0, 0 ) 4/shape_offset = Vector2( 0, 0 ) 4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) 4/shape_one_way = false 4/shape_one_way_margin = 0.0 4/shapes = [ ] 4/z_index = 0