[gd_scene load_steps=2 format=2] [ext_resource path="res://MiscCodes/Item.gd" type="Script" id=1] [node name="Item" type="Node2D"] script = ExtResource( 1 ) [node name="TextureRect" type="TextureRect" parent="."] offset_left = 2.0 offset_top = 2.0 offset_right = 118.0 offset_bottom = 118.0 custom_minimum_size = Vector2( 116, 116 ) expand = true __meta__ = { "_edit_use_anchors_": false }