Commit Graph

17 Commits

Author SHA1 Message Date
d6213796b1 Updating to godot 4 - v1 2023-03-25 21:42:54 +01:00
c9394f7813 Cleanup101, see wiki for more details 2022-01-15 22:25:42 +01:00
f89c286a9d Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable. 2021-11-20 23:48:39 +01:00
47926604fa Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working. 2021-09-04 17:29:04 +02:00
JonathanHerrewijnen
5e684de4c3 Changing back to tiled based maps 2021-08-26 16:52:21 +02:00
f0bb7044ef added map and inv icons 2021-05-28 22:00:33 +02:00
0f6876f96f Latest changes. Working on animations. 2021-04-08 21:18:46 +02:00
285cb8d096 Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder. 2021-04-05 22:59:49 +02:00
EljakimHerrewijnen
be32ae730c Fixed unresolved merge conflicts 2020-10-06 14:03:54 +02:00
Jonathan Herrewijnen
658bad4ddf Faulty push, Home2.tscn probably broken? 2020-10-06 13:27:43 +02:00
Jonathan Herrewijnen
ea1793a270 Trying to fix merge 2020-10-03 16:07:27 +02:00
Jonathan Herrewijnen
0d089b391c Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art. 2020-10-03 16:00:15 +02:00
EljakimHerrewijnen
9841ce41a7 Added interaction map 2020-10-03 14:49:11 +02:00
EljakimHerrewijnen
a6fc79e22d Added buttons, pushing before cleanup 2020-10-03 14:13:19 +02:00
EljakimHerrewijnen
b65ed88772 Added menu 2020-09-21 15:18:10 +02:00
root
58ffd327a8 Started Inventory. CharacterUI mainly done 2020-08-31 09:35:52 +02:00
Theamerix
a4abb2a452 first commit 2020-08-29 16:36:49 +02:00