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d6213796b1
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Updating to godot 4 - v1
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2023-03-25 21:42:54 +01:00 |
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c9394f7813
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Cleanup101, see wiki for more details
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2022-01-15 22:25:42 +01:00 |
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f89c286a9d
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Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable.
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2021-11-20 23:48:39 +01:00 |
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47926604fa
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Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working.
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2021-09-04 17:29:04 +02:00 |
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JonathanHerrewijnen
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5e684de4c3
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Changing back to tiled based maps
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2021-08-26 16:52:21 +02:00 |
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f0bb7044ef
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added map and inv icons
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2021-05-28 22:00:33 +02:00 |
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0f6876f96f
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Latest changes. Working on animations.
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2021-04-08 21:18:46 +02:00 |
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285cb8d096
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Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder.
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2021-04-05 22:59:49 +02:00 |
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EljakimHerrewijnen
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be32ae730c
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Fixed unresolved merge conflicts
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2020-10-06 14:03:54 +02:00 |
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Jonathan Herrewijnen
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658bad4ddf
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Faulty push, Home2.tscn probably broken?
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2020-10-06 13:27:43 +02:00 |
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Jonathan Herrewijnen
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ea1793a270
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Trying to fix merge
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2020-10-03 16:07:27 +02:00 |
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Jonathan Herrewijnen
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0d089b391c
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Semi working inventory, part 2 still to do. Changed all textures to without filter, to increase pixelated look of the pixel art.
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2020-10-03 16:00:15 +02:00 |
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EljakimHerrewijnen
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9841ce41a7
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Added interaction map
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2020-10-03 14:49:11 +02:00 |
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EljakimHerrewijnen
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a6fc79e22d
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Added buttons, pushing before cleanup
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2020-10-03 14:13:19 +02:00 |
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EljakimHerrewijnen
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b65ed88772
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Added menu
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2020-09-21 15:18:10 +02:00 |
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root
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58ffd327a8
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Started Inventory. CharacterUI mainly done
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2020-08-31 09:35:52 +02:00 |
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Theamerix
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a4abb2a452
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first commit
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2020-08-29 16:36:49 +02:00 |
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