Commit Graph

15 Commits

Author SHA1 Message Date
d6213796b1 Updating to godot 4 - v1 2023-03-25 21:42:54 +01:00
d275f97bf7 Again reworking map loading system. Some progress 2022-10-27 22:34:41 +02:00
eb513f9db9 Children are not added 2022-10-17 23:29:08 +02:00
91d651b3f3 Have not figured out the tile map interaction part.. 2022-10-17 21:02:44 +02:00
645b252da9 Adding global variables 2022-10-13 17:09:42 +02:00
57b312a3a5 Working on tilemap 2022-10-12 22:52:13 +02:00
ca715ff994 Working on tilemap 2022-10-12 20:06:51 +02:00
6529ed8b65 Changed sound behaviour. Working on interaction map. 2022-10-11 19:21:46 +02:00
a7eb33d3b4 Testing commit on herreweb to see if username is right 2022-10-10 21:15:51 +02:00
Jonathan Herrewijnen
ed06c37822 Cleaning up. Changed tile and scene loading. Still not able to pick up items from vegetation/interaction layer. 2022-10-08 20:42:29 +02:00
c9394f7813 Cleanup101, see wiki for more details 2022-01-15 22:25:42 +01:00
f89c286a9d Updated folder structure, got rid of some garbage code. Changed how scenes are loaded, child nodes are added and removed. Maps are now portable. 2021-11-20 23:48:39 +01:00
47926604fa Game is working again. Map is loaded and (I think) replaces current enty maps. Exporting to android not yet working. 2021-09-04 17:29:04 +02:00
285cb8d096 Added some objects. Changed storage to being on user://storage.db. And cleaned up the project folder. 2021-04-05 22:59:49 +02:00
root
a80ce4e53e Changed interaction map and added vegetation layer 2021-04-02 23:24:35 +02:00