Added menu
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21
Menu.gd
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21
Menu.gd
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extends Node2D
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Btn_PlayGame_pressed():
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get_tree().change_scene("res://river_intersection_home2.tscn")
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pass # Replace with function body.
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17
Menu.tscn
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17
Menu.tscn
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://Menu.gd" type="Script" id=1]
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[node name="Main Menu" type="Node2D"]
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script = ExtResource( 1 )
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[node name="Btn_PlayGame" type="Button" parent="."]
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margin_left = 484.204
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margin_top = 100.226
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margin_right = 679.204
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margin_bottom = 153.226
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text = "Play Game"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[connection signal="pressed" from="Btn_PlayGame" to="." method="_on_Btn_PlayGame_pressed"]
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16
Menu_Buttons.gd
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16
Menu_Buttons.gd
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extends Button
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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27
Menu_PlayGame.gd
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27
Menu_PlayGame.gd
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extends Button
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta):
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# pass
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func _on_Button_gui_input(event):
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print(event)
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if event == InputEventScreenTouch.CONNECT_ONESHOT:
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get_tree().change_scene("res://river_intersection_home2.tscn")
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# get_tree().change_scene("res://river_intersection_home2.tscn")
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pass # Replace with function body.
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@ -16,7 +16,7 @@ _global_script_class_icons={
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[application]
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config/name="Ring of Races demo"
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run/main_scene="res://river_intersection_home2.tscn"
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run/main_scene="res://Menu.tscn"
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config/icon="res://icon.png"
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[autoload]
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