Added menu
This commit is contained in:
parent
58ffd327a8
commit
b65ed88772
21
Menu.gd
Normal file
21
Menu.gd
Normal file
@ -0,0 +1,21 @@
|
|||||||
|
extends Node2D
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta):
|
||||||
|
# pass
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Btn_PlayGame_pressed():
|
||||||
|
get_tree().change_scene("res://river_intersection_home2.tscn")
|
||||||
|
pass # Replace with function body.
|
17
Menu.tscn
Normal file
17
Menu.tscn
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
[gd_scene load_steps=2 format=2]
|
||||||
|
|
||||||
|
[ext_resource path="res://Menu.gd" type="Script" id=1]
|
||||||
|
|
||||||
|
[node name="Main Menu" type="Node2D"]
|
||||||
|
script = ExtResource( 1 )
|
||||||
|
|
||||||
|
[node name="Btn_PlayGame" type="Button" parent="."]
|
||||||
|
margin_left = 484.204
|
||||||
|
margin_top = 100.226
|
||||||
|
margin_right = 679.204
|
||||||
|
margin_bottom = 153.226
|
||||||
|
text = "Play Game"
|
||||||
|
__meta__ = {
|
||||||
|
"_edit_use_anchors_": false
|
||||||
|
}
|
||||||
|
[connection signal="pressed" from="Btn_PlayGame" to="." method="_on_Btn_PlayGame_pressed"]
|
16
Menu_Buttons.gd
Normal file
16
Menu_Buttons.gd
Normal file
@ -0,0 +1,16 @@
|
|||||||
|
extends Button
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta):
|
||||||
|
# pass
|
27
Menu_PlayGame.gd
Normal file
27
Menu_PlayGame.gd
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
extends Button
|
||||||
|
|
||||||
|
|
||||||
|
# Declare member variables here. Examples:
|
||||||
|
# var a = 2
|
||||||
|
# var b = "text"
|
||||||
|
|
||||||
|
|
||||||
|
# Called when the node enters the scene tree for the first time.
|
||||||
|
func _ready():
|
||||||
|
|
||||||
|
pass # Replace with function body.
|
||||||
|
|
||||||
|
|
||||||
|
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
#func _process(delta):
|
||||||
|
# pass
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
func _on_Button_gui_input(event):
|
||||||
|
print(event)
|
||||||
|
if event == InputEventScreenTouch.CONNECT_ONESHOT:
|
||||||
|
get_tree().change_scene("res://river_intersection_home2.tscn")
|
||||||
|
|
||||||
|
# get_tree().change_scene("res://river_intersection_home2.tscn")
|
||||||
|
pass # Replace with function body.
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -16,7 +16,7 @@ _global_script_class_icons={
|
|||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="Ring of Races demo"
|
config/name="Ring of Races demo"
|
||||||
run/main_scene="res://river_intersection_home2.tscn"
|
run/main_scene="res://Menu.tscn"
|
||||||
config/icon="res://icon.png"
|
config/icon="res://icon.png"
|
||||||
|
|
||||||
[autoload]
|
[autoload]
|
||||||
|
File diff suppressed because one or more lines are too long
Loading…
Reference in New Issue
Block a user