diff --git a/MiscCodes/KinematicBody2D.gd b/MiscCodes/KinematicBody2D.gd index 9d304ff..a632915 100644 --- a/MiscCodes/KinematicBody2D.gd +++ b/MiscCodes/KinematicBody2D.gd @@ -3,11 +3,11 @@ extends KinematicBody2D const GRAVITY = 0.0 const WALK_SPEED = 200 const interaction_circle_size = 150 -onready var background_map = get_node("/root/Map1/background") -onready var player = get_node("/root/Map1/Player") +onready var background_map = get_node("/root/base_scene/background") +onready var player = get_node("/root/base_scene/Player") onready var cell_size = background_map._get_cell_size() -onready var plants_map = get_node("/root/Map1/interaction_map") -onready var interaction = get_node("/root/Map1/player_interaction") +onready var plants_map = get_node("/root/base_scene/interaction_map") +onready var interaction = get_node("/root/base_scene/player_interaction") var velocity = Vector2() var world_position diff --git a/MiscCodes/Menu.gd b/MiscCodes/Menu.gd index 80abb9d..14abaec 100644 --- a/MiscCodes/Menu.gd +++ b/MiscCodes/Menu.gd @@ -4,16 +4,15 @@ func _ready(): pass # Replace with function body. func _on_Btn_PlayGame_pressed(): - Global.LoadSave() - Global.GoToScene("river_intersection_home_2") - return +# Global.LoadSave() +# Global.GoToScene("river_intersection_home_2") Global.LoadSave() var game_data = GlobalStructures.base_tilemap.new() var map_data = [[]] for x in range(150): map_data.append([]) for y in range(150): - map_data[x].append(int(rand_range(0, 6))) + map_data[x].append(int(rand_range(0, 77))) game_data.init_map(150, 150, "res://omgeving/Floor.tres",map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data) var game = load("res://base_tilemap/base_tilemap.tscn").instance() game.load_scene(game_data) diff --git a/MiscCodes/Tilemap_CameraView.gd b/MiscCodes/Tilemap_CameraView.gd index 7970bbb..c3dc3f8 100644 --- a/MiscCodes/Tilemap_CameraView.gd +++ b/MiscCodes/Tilemap_CameraView.gd @@ -1,8 +1,8 @@ extends Camera2D -onready var player = get_node("/root/Map1/Player") -onready var background_map = get_node("/root/Map1/background") +onready var player = get_node("/root/base_scene/Player") +onready var background_map = get_node("/root/base_scene/background") onready var screen_size = self.get_viewport_rect().size func _ready(): diff --git a/MiscCodes/background_script.gd b/MiscCodes/background_script.gd index 61eb943..369c63e 100644 --- a/MiscCodes/background_script.gd +++ b/MiscCodes/background_script.gd @@ -1,8 +1,9 @@ extends TileMap -onready var player = get_node("/root/Map1/Player") +onready var player = get_node("/root/base_scene/Player") func _ready(): + print(self.tile_set.get_tiles_ids()) pass # Replace with function body. func _get_cell_size(): diff --git a/base_tilemap/init.gd b/base_tilemap/init.gd index 75bc850..f97f06e 100644 --- a/base_tilemap/init.gd +++ b/base_tilemap/init.gd @@ -1,16 +1,20 @@ extends Node2D func load_scene(map_data): - var imageset = load("res://omgeving/Floor.tres") - $background.tile_set = imageset +# var imageset = load("res://omgeving/Floor.tres") + $background.tile_set = load("base_tilemap/tilesets/background_ts.tres") + $background.tile_set.autotile_set_size(1, $background.tile_set.autotile_get_size(0)) + $background.tile_set.autotile_set_size(2, $background.tile_set.autotile_get_size(0)) + $background.tile_set.autotile_set_size(3, $background.tile_set.autotile_get_size(0)) + var k = $background + $vegetation.tile_set = load("res://river_intersection_home2.tscn::1") +# $vegetation.tile_set = preload("res://omgeving/Floor.tres") for x in range(map_data.width): for y in range(map_data.height): $background.set_cell(x, y, map_data.background_map[x][y]) - $vegetation.set_cell(x, y, map_data.background_map[x][y]) - $interaction_map.set_cell(x, y, map_data.background_map[x][y]) - $player_interaction.set_cell(x, y, 0) - if(1==1): - pass - + $vegetation.set_cell(x, y, 0) + $interaction_map.set_cell(x, y, -1) + $player_interaction.set_cell(x, y, -1) + func _ready(): pass # Replace with function body. diff --git a/base_tilemap/tilesets/background_ts.png b/base_tilemap/tilesets/background_ts.png new file mode 100644 index 0000000..2a27e30 Binary files /dev/null and b/base_tilemap/tilesets/background_ts.png differ diff --git a/base_tilemap/tilesets/background_ts.png.import b/base_tilemap/tilesets/background_ts.png.import new file mode 100644 index 0000000..9c7a0db --- /dev/null +++ b/base_tilemap/tilesets/background_ts.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/background_ts.png-a5363f63cd6ab350fb8a575c008fe06e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://base_tilemap/tilesets/background_ts.png" +dest_files=[ "res://.import/background_ts.png-a5363f63cd6ab350fb8a575c008fe06e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/base_tilemap/tilesets/background_ts.tres b/base_tilemap/tilesets/background_ts.tres new file mode 100644 index 0000000..0a4334c --- /dev/null +++ b/base_tilemap/tilesets/background_ts.tres @@ -0,0 +1,1097 @@ +[gd_resource type="TileSet" load_steps=2 format=2] + +[ext_resource path="res://base_tilemap/tilesets/background_ts.png" type="Texture" id=1] + +[resource] +0/name = "background_ts.png 0" +0/texture = ExtResource( 1 ) +0/tex_offset = Vector2( 0, 0 ) +0/modulate = Color( 1, 1, 1, 1 ) +0/region = Rect2( 0, 0, 32, 32 ) +0/tile_mode = 0 +0/occluder_offset = Vector2( 0, 0 ) +0/navigation_offset = Vector2( 0, 0 ) +0/shape_offset = Vector2( 0, 0 ) +0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +0/shape_one_way = false +0/shape_one_way_margin = 0.0 +0/shapes = [ ] +0/z_index = 0 +1/name = "background_ts.png 1" +1/texture = ExtResource( 1 ) +1/tex_offset = Vector2( 0, 0 ) +1/modulate = Color( 1, 1, 1, 1 ) +1/region = Rect2( 32, 0, 32, 32 ) +1/tile_mode = 0 +1/occluder_offset = Vector2( 0, 0 ) +1/navigation_offset = Vector2( 0, 0 ) +1/shape_offset = Vector2( 0, 0 ) +1/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +1/shape_one_way = false +1/shape_one_way_margin = 0.0 +1/shapes = [ ] +1/z_index = 0 +2/name = "background_ts.png 2" +2/texture = ExtResource( 1 ) +2/tex_offset = Vector2( 0, 0 ) +2/modulate = Color( 1, 1, 1, 1 ) +2/region = Rect2( 64, 0, 32, 32 ) +2/tile_mode = 0 +2/occluder_offset = Vector2( 0, 0 ) +2/navigation_offset = Vector2( 0, 0 ) +2/shape_offset = Vector2( 0, 0 ) +2/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +2/shape_one_way = false +2/shape_one_way_margin = 0.0 +2/shapes = [ ] +2/z_index = 0 +3/name = "background_ts.png 3" +3/texture = ExtResource( 1 ) +3/tex_offset = Vector2( 0, 0 ) +3/modulate = Color( 1, 1, 1, 1 ) +3/region = Rect2( 96, 0, 32, 32 ) +3/tile_mode = 0 +3/occluder_offset = Vector2( 0, 0 ) +3/navigation_offset = Vector2( 0, 0 ) +3/shape_offset = Vector2( 0, 0 ) +3/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +3/shape_one_way = false +3/shape_one_way_margin = 0.0 +3/shapes = [ ] +3/z_index = 0 +4/name = "background_ts.png 4" +4/texture = ExtResource( 1 ) +4/tex_offset = Vector2( 0, 0 ) +4/modulate = Color( 1, 1, 1, 1 ) +4/region = Rect2( 128, 0, 32, 32 ) +4/tile_mode = 0 +4/occluder_offset = Vector2( 0, 0 ) +4/navigation_offset = Vector2( 0, 0 ) +4/shape_offset = Vector2( 0, 0 ) +4/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +4/shape_one_way = false +4/shape_one_way_margin = 0.0 +4/shapes = [ ] +4/z_index = 0 +5/name = "background_ts.png 5" +5/texture = ExtResource( 1 ) +5/tex_offset = Vector2( 0, 0 ) +5/modulate = Color( 1, 1, 1, 1 ) +5/region = Rect2( 160, 0, 32, 32 ) +5/tile_mode = 0 +5/occluder_offset = Vector2( 0, 0 ) +5/navigation_offset = Vector2( 0, 0 ) +5/shape_offset = Vector2( 0, 0 ) +5/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +5/shape_one_way = false +5/shape_one_way_margin = 0.0 +5/shapes = [ ] +5/z_index = 0 +6/name = "background_ts.png 6" +6/texture = ExtResource( 1 ) +6/tex_offset = Vector2( 0, 0 ) +6/modulate = Color( 1, 1, 1, 1 ) +6/region = Rect2( 192, 0, 32, 32 ) +6/tile_mode = 0 +6/occluder_offset = Vector2( 0, 0 ) +6/navigation_offset = Vector2( 0, 0 ) +6/shape_offset = Vector2( 0, 0 ) +6/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +6/shape_one_way = false +6/shape_one_way_margin = 0.0 +6/shapes = [ ] +6/z_index = 0 +7/name = "background_ts.png 7" +7/texture = ExtResource( 1 ) +7/tex_offset = Vector2( 0, 0 ) +7/modulate = Color( 1, 1, 1, 1 ) +7/region = Rect2( 224, 0, 32, 32 ) +7/tile_mode = 0 +7/occluder_offset = Vector2( 0, 0 ) +7/navigation_offset = Vector2( 0, 0 ) +7/shape_offset = Vector2( 0, 0 ) +7/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +7/shape_one_way = false +7/shape_one_way_margin = 0.0 +7/shapes = [ ] +7/z_index = 0 +8/name = "background_ts.png 8" +8/texture = ExtResource( 1 ) +8/tex_offset = Vector2( 0, 0 ) +8/modulate = Color( 1, 1, 1, 1 ) +8/region = Rect2( 256, 0, 32, 32 ) +8/tile_mode = 0 +8/occluder_offset = Vector2( 0, 0 ) +8/navigation_offset = Vector2( 0, 0 ) +8/shape_offset = Vector2( 0, 0 ) +8/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +8/shape_one_way = false +8/shape_one_way_margin = 0.0 +8/shapes = [ ] +8/z_index = 0 +9/name = "background_ts.png 9" +9/texture = ExtResource( 1 ) +9/tex_offset = Vector2( 0, 0 ) +9/modulate = Color( 1, 1, 1, 1 ) +9/region = Rect2( 288, 0, 32, 32 ) +9/tile_mode = 0 +9/occluder_offset = Vector2( 0, 0 ) +9/navigation_offset = Vector2( 0, 0 ) +9/shape_offset = Vector2( 0, 0 ) +9/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +9/shape_one_way = false +9/shape_one_way_margin = 0.0 +9/shapes = [ ] +9/z_index = 0 +10/name = "background_ts.png 10" +10/texture = ExtResource( 1 ) +10/tex_offset = Vector2( 0, 0 ) +10/modulate = Color( 1, 1, 1, 1 ) +10/region = Rect2( 320, 0, 32, 32 ) +10/tile_mode = 0 +10/occluder_offset = Vector2( 0, 0 ) +10/navigation_offset = Vector2( 0, 0 ) +10/shape_offset = Vector2( 0, 0 ) +10/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +10/shape_one_way = false +10/shape_one_way_margin = 0.0 +10/shapes = [ ] +10/z_index = 0 +11/name = "background_ts.png 11" +11/texture = ExtResource( 1 ) +11/tex_offset = Vector2( 0, 0 ) +11/modulate = Color( 1, 1, 1, 1 ) +11/region = Rect2( 352, 0, 32, 32 ) +11/tile_mode = 0 +11/occluder_offset = Vector2( 0, 0 ) +11/navigation_offset = Vector2( 0, 0 ) +11/shape_offset = Vector2( 0, 0 ) +11/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +11/shape_one_way = false +11/shape_one_way_margin = 0.0 +11/shapes = [ ] +11/z_index = 0 +12/name = "background_ts.png 12" +12/texture = ExtResource( 1 ) +12/tex_offset = Vector2( 0, 0 ) +12/modulate = Color( 1, 1, 1, 1 ) +12/region = Rect2( 384, 0, 32, 32 ) +12/tile_mode = 0 +12/occluder_offset = Vector2( 0, 0 ) +12/navigation_offset = Vector2( 0, 0 ) +12/shape_offset = Vector2( 0, 0 ) +12/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +12/shape_one_way = false +12/shape_one_way_margin = 0.0 +12/shapes = [ ] +12/z_index = 0 +13/name = "background_ts.png 13" +13/texture = ExtResource( 1 ) +13/tex_offset = Vector2( 0, 0 ) +13/modulate = Color( 1, 1, 1, 1 ) +13/region = Rect2( 416, 0, 32, 32 ) +13/tile_mode = 0 +13/occluder_offset = Vector2( 0, 0 ) +13/navigation_offset = Vector2( 0, 0 ) +13/shape_offset = Vector2( 0, 0 ) +13/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +13/shape_one_way = false +13/shape_one_way_margin = 0.0 +13/shapes = [ ] +13/z_index = 0 +14/name = "background_ts.png 14" +14/texture = ExtResource( 1 ) +14/tex_offset = Vector2( 0, 0 ) +14/modulate = Color( 1, 1, 1, 1 ) +14/region = Rect2( 448, 0, 32, 32 ) +14/tile_mode = 0 +14/occluder_offset = Vector2( 0, 0 ) +14/navigation_offset = Vector2( 0, 0 ) +14/shape_offset = Vector2( 0, 0 ) +14/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +14/shape_one_way = false +14/shape_one_way_margin = 0.0 +14/shapes = [ ] +14/z_index = 0 +15/name = "background_ts.png 15" +15/texture = ExtResource( 1 ) +15/tex_offset = Vector2( 0, 0 ) +15/modulate = Color( 1, 1, 1, 1 ) +15/region = Rect2( 480, 0, 32, 32 ) +15/tile_mode = 0 +15/occluder_offset = Vector2( 0, 0 ) +15/navigation_offset = Vector2( 0, 0 ) +15/shape_offset = Vector2( 0, 0 ) +15/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +15/shape_one_way = false +15/shape_one_way_margin = 0.0 +15/shapes = [ ] +15/z_index = 0 +16/name = "background_ts.png 16" +16/texture = ExtResource( 1 ) +16/tex_offset = Vector2( 0, 0 ) +16/modulate = Color( 1, 1, 1, 1 ) +16/region = Rect2( 512, 0, 32, 32 ) +16/tile_mode = 0 +16/occluder_offset = Vector2( 0, 0 ) +16/navigation_offset = Vector2( 0, 0 ) +16/shape_offset = Vector2( 0, 0 ) +16/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +16/shape_one_way = false +16/shape_one_way_margin = 0.0 +16/shapes = [ ] +16/z_index = 0 +17/name = "background_ts.png 17" +17/texture = ExtResource( 1 ) +17/tex_offset = Vector2( 0, 0 ) +17/modulate = Color( 1, 1, 1, 1 ) +17/region = Rect2( 544, 0, 32, 32 ) +17/tile_mode = 0 +17/occluder_offset = Vector2( 0, 0 ) +17/navigation_offset = Vector2( 0, 0 ) +17/shape_offset = Vector2( 0, 0 ) +17/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +17/shape_one_way = false +17/shape_one_way_margin = 0.0 +17/shapes = [ ] +17/z_index = 0 +18/name = "background_ts.png 18" +18/texture = ExtResource( 1 ) +18/tex_offset = Vector2( 0, 0 ) +18/modulate = Color( 1, 1, 1, 1 ) +18/region = Rect2( 576, 0, 32, 32 ) +18/tile_mode = 0 +18/occluder_offset = Vector2( 0, 0 ) +18/navigation_offset = Vector2( 0, 0 ) +18/shape_offset = Vector2( 0, 0 ) +18/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +18/shape_one_way = false +18/shape_one_way_margin = 0.0 +18/shapes = [ ] +18/z_index = 0 +19/name = "background_ts.png 19" +19/texture = ExtResource( 1 ) +19/tex_offset = Vector2( 0, 0 ) +19/modulate = Color( 1, 1, 1, 1 ) +19/region = Rect2( 608, 0, 32, 32 ) +19/tile_mode = 0 +19/occluder_offset = Vector2( 0, 0 ) +19/navigation_offset = Vector2( 0, 0 ) +19/shape_offset = Vector2( 0, 0 ) +19/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +19/shape_one_way = false +19/shape_one_way_margin = 0.0 +19/shapes = [ ] +19/z_index = 0 +20/name = "background_ts.png 20" +20/texture = ExtResource( 1 ) +20/tex_offset = Vector2( 0, 0 ) +20/modulate = Color( 1, 1, 1, 1 ) +20/region = Rect2( 640, 0, 32, 32 ) +20/tile_mode = 0 +20/occluder_offset = Vector2( 0, 0 ) +20/navigation_offset = Vector2( 0, 0 ) +20/shape_offset = Vector2( 0, 0 ) +20/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +20/shape_one_way = false +20/shape_one_way_margin = 0.0 +20/shapes = [ ] +20/z_index = 0 +21/name = "background_ts.png 21" +21/texture = ExtResource( 1 ) +21/tex_offset = Vector2( 0, 0 ) +21/modulate = Color( 1, 1, 1, 1 ) +21/region = Rect2( 672, 0, 32, 32 ) +21/tile_mode = 0 +21/occluder_offset = Vector2( 0, 0 ) +21/navigation_offset = Vector2( 0, 0 ) +21/shape_offset = Vector2( 0, 0 ) +21/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +21/shape_one_way = false +21/shape_one_way_margin = 0.0 +21/shapes = [ ] +21/z_index = 0 +22/name = "background_ts.png 22" +22/texture = ExtResource( 1 ) +22/tex_offset = Vector2( 0, 0 ) +22/modulate = Color( 1, 1, 1, 1 ) +22/region = Rect2( 704, 0, 32, 32 ) +22/tile_mode = 0 +22/occluder_offset = Vector2( 0, 0 ) +22/navigation_offset = Vector2( 0, 0 ) +22/shape_offset = Vector2( 0, 0 ) +22/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +22/shape_one_way = false +22/shape_one_way_margin = 0.0 +22/shapes = [ ] +22/z_index = 0 +23/name = "background_ts.png 23" +23/texture = ExtResource( 1 ) +23/tex_offset = Vector2( 0, 0 ) +23/modulate = Color( 1, 1, 1, 1 ) +23/region = Rect2( 736, 0, 32, 32 ) +23/tile_mode = 0 +23/occluder_offset = Vector2( 0, 0 ) +23/navigation_offset = Vector2( 0, 0 ) +23/shape_offset = Vector2( 0, 0 ) +23/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +23/shape_one_way = false +23/shape_one_way_margin = 0.0 +23/shapes = [ ] +23/z_index = 0 +24/name = "background_ts.png 24" +24/texture = ExtResource( 1 ) +24/tex_offset = Vector2( 0, 0 ) +24/modulate = Color( 1, 1, 1, 1 ) +24/region = Rect2( 768, 0, 32, 32 ) +24/tile_mode = 0 +24/occluder_offset = Vector2( 0, 0 ) +24/navigation_offset = Vector2( 0, 0 ) +24/shape_offset = Vector2( 0, 0 ) +24/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +24/shape_one_way = false +24/shape_one_way_margin = 0.0 +24/shapes = [ ] +24/z_index = 0 +25/name = "background_ts.png 25" +25/texture = ExtResource( 1 ) +25/tex_offset = Vector2( 0, 0 ) +25/modulate = Color( 1, 1, 1, 1 ) +25/region = Rect2( 800, 0, 32, 32 ) +25/tile_mode = 0 +25/occluder_offset = Vector2( 0, 0 ) +25/navigation_offset = Vector2( 0, 0 ) +25/shape_offset = Vector2( 0, 0 ) +25/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +25/shape_one_way = false +25/shape_one_way_margin = 0.0 +25/shapes = [ ] +25/z_index = 0 +26/name = "background_ts.png 26" +26/texture = ExtResource( 1 ) +26/tex_offset = Vector2( 0, 0 ) +26/modulate = Color( 1, 1, 1, 1 ) +26/region = Rect2( 832, 0, 32, 32 ) +26/tile_mode = 0 +26/occluder_offset = Vector2( 0, 0 ) +26/navigation_offset = Vector2( 0, 0 ) +26/shape_offset = Vector2( 0, 0 ) +26/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +26/shape_one_way = false +26/shape_one_way_margin = 0.0 +26/shapes = [ ] +26/z_index = 0 +27/name = "background_ts.png 27" +27/texture = ExtResource( 1 ) +27/tex_offset = Vector2( 0, 0 ) +27/modulate = Color( 1, 1, 1, 1 ) +27/region = Rect2( 864, 0, 32, 32 ) +27/tile_mode = 0 +27/occluder_offset = Vector2( 0, 0 ) +27/navigation_offset = Vector2( 0, 0 ) +27/shape_offset = Vector2( 0, 0 ) +27/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +27/shape_one_way = false +27/shape_one_way_margin = 0.0 +27/shapes = [ ] +27/z_index = 0 +28/name = "background_ts.png 28" +28/texture = ExtResource( 1 ) +28/tex_offset = Vector2( 0, 0 ) +28/modulate = Color( 1, 1, 1, 1 ) +28/region = Rect2( 896, 0, 32, 32 ) +28/tile_mode = 0 +28/occluder_offset = Vector2( 0, 0 ) +28/navigation_offset = Vector2( 0, 0 ) +28/shape_offset = Vector2( 0, 0 ) +28/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +28/shape_one_way = false +28/shape_one_way_margin = 0.0 +28/shapes = [ ] +28/z_index = 0 +29/name = "background_ts.png 29" +29/texture = ExtResource( 1 ) +29/tex_offset = Vector2( 0, 0 ) +29/modulate = Color( 1, 1, 1, 1 ) +29/region = Rect2( 928, 0, 32, 32 ) +29/tile_mode = 0 +29/occluder_offset = Vector2( 0, 0 ) +29/navigation_offset = Vector2( 0, 0 ) +29/shape_offset = Vector2( 0, 0 ) +29/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +29/shape_one_way = false +29/shape_one_way_margin = 0.0 +29/shapes = [ ] +29/z_index = 0 +30/name = "background_ts.png 30" +30/texture = ExtResource( 1 ) +30/tex_offset = Vector2( 0, 0 ) +30/modulate = Color( 1, 1, 1, 1 ) +30/region = Rect2( 960, 0, 32, 32 ) +30/tile_mode = 0 +30/occluder_offset = Vector2( 0, 0 ) +30/navigation_offset = Vector2( 0, 0 ) +30/shape_offset = Vector2( 0, 0 ) +30/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +30/shape_one_way = false +30/shape_one_way_margin = 0.0 +30/shapes = [ ] +30/z_index = 0 +31/name = "background_ts.png 31" +31/texture = ExtResource( 1 ) +31/tex_offset = Vector2( 0, 0 ) +31/modulate = Color( 1, 1, 1, 1 ) +31/region = Rect2( 992, 0, 32, 32 ) +31/tile_mode = 0 +31/occluder_offset = Vector2( 0, 0 ) +31/navigation_offset = Vector2( 0, 0 ) +31/shape_offset = Vector2( 0, 0 ) +31/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +31/shape_one_way = false +31/shape_one_way_margin = 0.0 +31/shapes = [ ] +31/z_index = 0 +32/name = "background_ts.png 32" +32/texture = ExtResource( 1 ) +32/tex_offset = Vector2( 0, 0 ) +32/modulate = Color( 1, 1, 1, 1 ) +32/region = Rect2( 1024, 0, 32, 32 ) +32/tile_mode = 0 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false +45/shape_one_way_margin = 0.0 +45/shapes = [ ] +45/z_index = 0 +46/name = "background_ts.png 46" +46/texture = ExtResource( 1 ) +46/tex_offset = Vector2( 0, 0 ) +46/modulate = Color( 1, 1, 1, 1 ) +46/region = Rect2( 1472, 0, 32, 32 ) +46/tile_mode = 0 +46/occluder_offset = Vector2( 0, 0 ) +46/navigation_offset = Vector2( 0, 0 ) +46/shape_offset = Vector2( 0, 0 ) +46/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +46/shape_one_way = false +46/shape_one_way_margin = 0.0 +46/shapes = [ ] +46/z_index = 0 +47/name = "background_ts.png 47" +47/texture = ExtResource( 1 ) +47/tex_offset = Vector2( 0, 0 ) +47/modulate = Color( 1, 1, 1, 1 ) +47/region = Rect2( 1504, 0, 32, 32 ) +47/tile_mode = 0 +47/occluder_offset = Vector2( 0, 0 ) +47/navigation_offset = Vector2( 0, 0 ) +47/shape_offset = Vector2( 0, 0 ) +47/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +47/shape_one_way = false +47/shape_one_way_margin = 0.0 +47/shapes = [ ] +47/z_index = 0 +48/name = "background_ts.png 48" 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Transform2D( 1, 0, 0, 1, 0, 0 ) +54/shape_one_way = false +54/shape_one_way_margin = 0.0 +54/shapes = [ ] +54/z_index = 0 +55/name = "background_ts.png 55" +55/texture = ExtResource( 1 ) +55/tex_offset = Vector2( 0, 0 ) +55/modulate = Color( 1, 1, 1, 1 ) +55/region = Rect2( 1760, 0, 32, 32 ) +55/tile_mode = 0 +55/occluder_offset = Vector2( 0, 0 ) +55/navigation_offset = Vector2( 0, 0 ) +55/shape_offset = Vector2( 0, 0 ) +55/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +55/shape_one_way = false +55/shape_one_way_margin = 0.0 +55/shapes = [ ] +55/z_index = 0 +56/name = "background_ts.png 56" +56/texture = ExtResource( 1 ) +56/tex_offset = Vector2( 0, 0 ) +56/modulate = Color( 1, 1, 1, 1 ) +56/region = Rect2( 1792, 0, 32, 32 ) +56/tile_mode = 0 +56/occluder_offset = Vector2( 0, 0 ) +56/navigation_offset = Vector2( 0, 0 ) +56/shape_offset = Vector2( 0, 0 ) +56/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +56/shape_one_way = false +56/shape_one_way_margin = 0.0 +56/shapes = [ ] 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0 ) +63/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +63/shape_one_way = false +63/shape_one_way_margin = 0.0 +63/shapes = [ ] +63/z_index = 0 +64/name = "background_ts.png 64" +64/texture = ExtResource( 1 ) +64/tex_offset = Vector2( 0, 0 ) +64/modulate = Color( 1, 1, 1, 1 ) +64/region = Rect2( 2048, 0, 32, 32 ) +64/tile_mode = 0 +64/occluder_offset = Vector2( 0, 0 ) +64/navigation_offset = Vector2( 0, 0 ) +64/shape_offset = Vector2( 0, 0 ) +64/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +64/shape_one_way = false +64/shape_one_way_margin = 0.0 +64/shapes = [ ] +64/z_index = 0 +65/name = "background_ts.png 65" +65/texture = ExtResource( 1 ) +65/tex_offset = Vector2( 0, 0 ) +65/modulate = Color( 1, 1, 1, 1 ) +65/region = Rect2( 2080, 0, 32, 32 ) +65/tile_mode = 0 +65/occluder_offset = Vector2( 0, 0 ) +65/navigation_offset = Vector2( 0, 0 ) +65/shape_offset = Vector2( 0, 0 ) +65/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 ) +65/shape_one_way = false +65/shape_one_way_margin 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