Testing commits for activity tracker

This commit is contained in:
Jonathan Herrewijnen 2022-10-10 21:37:48 +02:00
parent a7eb33d3b4
commit 79387ea1dd

View File

@ -6,17 +6,6 @@ func _ready():
func _on_Btn_PlayGame_pressed():
Global.LoadSave()
Global.GoToScene("res://Other/base_tilemap/base_tilemap.tscn") #Hier kan eventueel de mapnaam van de database ingevoerd worden!
#create gamemap on the fly - Obsolete as of 23 08 2021
# var game_data = GlobalStructures.base_tilemap.new()
# var map_data = [[]]
# for x in range(150):
# map_data.append([])
# for y in range(150):
# map_data[x].append(int(rand_range(0, 3)))
# game_data.init_map(150, 150, "res://omgeving/Floor.tres",map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data)
# var game = load("res://base_tilemap/base_tilemap.tscn").instance()
# game.load_scene(game_data)
#
#
# #save this scene to global scenes