Changing back to tiled based maps
This commit is contained in:
parent
52eaa3c498
commit
5e684de4c3
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source_md5="7e41bf3051b18e392a4bb6c0cc45cd7c"
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source_md5="629506f9960b301a756d2a6baa50d9d3"
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dest_md5="034c8cc8fcb5ef8837349db206162361"
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.import/arrow_down.png-46267ad63ad28dd270d75fc67f53d229.stex
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source_md5="d2ca8915f104b4e471a6ad3eed7f4331"
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dest_md5="705eebe493abb06223e1272571eaa29e"
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source_md5="d2ca8915f104b4e471a6ad3eed7f4331"
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dest_md5="705eebe493abb06223e1272571eaa29e"
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51
Global.gd
51
Global.gd
@ -3,8 +3,8 @@ extends Node2D
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var ShowInventory = 0
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var LeftClick = 0
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var player_inventory_items = []
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var loadedscenes = {}
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var river_intersection_home_2 = preload("res://river_intersection_home2.tscn").instance()
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var loadedscenes = {"RiverIntersectionHome":"res://Maps/river_intersection_home.tscn"}
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#var river_intersection_home_2 = preload("res://Maps/river_intersection_home.tscn").instance()
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var inventory_screen = preload("res://MiscScenes/Inventory.tscn").instance()
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var loadgame_screen = null
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var current_scene = null
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@ -38,26 +38,33 @@ func AddScene(scene, savename, loadscene=true):
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#Go to schene by name
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func GoToScene(scene):
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if current_scene != null:
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get_tree().get_root().remove_child(current_scene)
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if scene in loadedscenes:
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current_scene = loadedscenes[scene]
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get_tree().get_root().add_child(loadedscenes[scene])
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return
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else:
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print("Could not load scene " + scene)
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# match scene:
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# "river_intersection_home_2":
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# current_scene = river_intersection_home_2
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# get_tree().get_root().add_child(river_intersection_home_2)
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# "inventory_screen":
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# inventory_screen = preload("res://MiscScenes/Inventory.tscn").instance()
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# current_scene = inventory_screen
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# get_tree().get_root().add_child(inventory_screen)
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# "loadgame_screen":
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# loadgame_screen = preload("res://MenuScenes/LoadGame_Menu.tscn").instance()
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# current_scene = loadgame_screen
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# get_tree().get_root().add_child(loadgame_screen)
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print("Scene is ",scene)
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get_tree().change_scene("res://Maps/river_intersection_home.tscn")
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# Voor het geval iemand dit toch nog belangrijk vindt.
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# if current_scene != null:
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# print("here")
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# get_tree().change_scene("res://Maps/river_intersection_home.tscn")
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# get_tree().get_root().remove_child(current_scene)
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# get_tree().get_root().add_child(loadedscenes[scene])
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# if scene in loadedscenes:
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# current_scene = loadedscenes[scene]
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# get_tree().get_root().add_child(loadedscenes[scene])
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# return
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# else:
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# print("Could not load scene " + scene)
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# match scene:
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# "river_intersection_home_2":
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# current_scene = "river_intersection_home_2"
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# get_tree().get_root().add_child(river_intersection_home_2)
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# "inventory_screen":
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# inventory_screen = preload("res://MiscScenes/Inventory.tscn").instance()
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# current_scene = inventory_screen
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# get_tree().get_root().add_child(inventory_screen)
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# "loadgame_screen":
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# loadgame_screen = preload("res://MenuScenes/LoadGame_Menu.tscn").instance()
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# current_scene = loadgame_screen
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# get_tree().get_root().add_child(loadgame_screen)
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func LoadSave(target="Storage.db"):
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dbname = target
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@ -1,27 +1,27 @@
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[gd_scene load_steps=25 format=2]
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[ext_resource path="res://omgeving/Floor.tres" type="TileSet" id=1]
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[ext_resource path="res://pictures/tileset_images/vegetation.png" type="Texture" id=2]
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[ext_resource path="res://pictures/gui/buttons/LeftButton.png" type="Texture" id=3]
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[ext_resource path="res://kbscene/char.png" type="Texture" id=4]
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[ext_resource path="res://MiscCodes/KinematicBody2D.gd" type="Script" id=5]
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[ext_resource path="res://MiscCodes/TouchScreenButton.gd" type="Script" id=6]
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[ext_resource path="res://pictures/gui/buttons/LeftButtonPressed.png" type="Texture" id=7]
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[ext_resource path="res://pictures/gui/buttons/TopButtonPressed.png" type="Texture" id=8]
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[ext_resource path="res://pictures/gui/buttons/TopButton.png" type="Texture" id=9]
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[ext_resource path="res://pictures/gui/player_interaction.tres" type="TileSet" id=10]
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[ext_resource path="res://pictures/gui/buttons/inventory.png" type="Texture" id=11]
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[ext_resource path="res://kbscene/char.png" type="Texture" id=1]
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[ext_resource path="res://pictures/gui/player_interaction.tres" type="TileSet" id=2]
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[ext_resource path="res://omgeving/Floor.tres" type="TileSet" id=3]
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[ext_resource path="res://pictures/tileset_images/vegetation.png" type="Texture" id=4]
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[ext_resource path="res://pictures/gui/buttons/LeftButton.png" type="Texture" id=5]
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[ext_resource path="res://pictures/gui/buttons/LeftButtonPressed.png" type="Texture" id=6]
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[ext_resource path="res://pictures/gui/buttons/TopButtonPressed.png" type="Texture" id=7]
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[ext_resource path="res://pictures/gui/buttons/map.png" type="Texture" id=8]
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[ext_resource path="res://pictures/gui/buttons/instellingen2.png" type="Texture" id=9]
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[ext_resource path="res://pictures/gui/buttons/TopButton.png" type="Texture" id=10]
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[ext_resource path="res://pictures/gui/buttons/quick_item_button.png" type="Texture" id=11]
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[ext_resource path="res://pictures/gui/buttons/crafting_alchemy.png" type="Texture" id=12]
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[ext_resource path="res://pictures/gui/buttons/instellingen2.png" type="Texture" id=13]
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[ext_resource path="res://pictures/gui/buttons/quick_item_button.png" type="Texture" id=14]
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[ext_resource path="res://pictures/gui/buttons/map.png" type="Texture" id=15]
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[ext_resource path="res://MiscCodes/Tilemap_CameraView.gd" type="Script" id=16]
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[ext_resource path="res://pictures/gui/buttons/inventory.png" type="Texture" id=13]
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[ext_resource path="res://MiscCodes/Tilemap_CameraView.gd" type="Script" id=14]
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[ext_resource path="res://MiscCodes/KinematicBody2D.gd" type="Script" id=15]
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[ext_resource path="res://MiscCodes/TouchScreenButton.gd" type="Script" id=16]
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[ext_resource path="res://MiscCodes/background_script.gd" type="Script" id=17]
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[ext_resource path="res://pictures/tileset_images/interaction_map.png" type="Texture" id=18]
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[sub_resource type="TileSet" id=1]
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0/name = "vegetation.png 0"
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0/texture = ExtResource( 2 )
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0/texture = ExtResource( 4 )
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0/tex_offset = Vector2( 0, 0 )
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0/modulate = Color( 1, 1, 1, 1 )
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0/region = Rect2( 0, 0, 288, 32 )
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@ -164,7 +164,7 @@ radius = 20.0
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[node name="Map1" type="Node2D"]
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[node name="background" type="TileMap" parent="."]
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tile_set = ExtResource( 1 )
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tile_set = ExtResource( 3 )
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cell_size = Vector2( 32, 32 )
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cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
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format = 1
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@ -186,7 +186,7 @@ format = 1
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tile_data = PoolIntArray( 2293767, 4, 0, 2293773, 2, 0, 2359308, 2, 0, 2359309, 2, 0, 2359310, 2, 0, 2424844, 2, 0, 2424845, 2, 0, 2490381, 2, 0, 2752538, 6, 0 )
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[node name="player_interaction" type="TileMap" parent="."]
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tile_set = ExtResource( 10 )
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tile_set = ExtResource( 2 )
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cell_size = Vector2( 32, 32 )
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cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
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format = 1
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@ -199,7 +199,7 @@ limit_left = 0
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limit_top = 0
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limit_right = 4800
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limit_bottom = 4800
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script = ExtResource( 16 )
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script = ExtResource( 14 )
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[node name="Interactive" type="Node2D" parent="Camera2D"]
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position = Vector2( -705.297, -1197.88 )
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@ -209,9 +209,9 @@ visible = false
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position = Vector2( 272.559, 948.524 )
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scale = Vector2( 13.402, 62.475 )
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z_index = 12
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normal = ExtResource( 9 )
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normal = ExtResource( 10 )
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action = "ui_end"
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script = ExtResource( 10 )
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script = ExtResource( 2 )
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[node name="GameButtons" type="Node2D" parent="Camera2D/Interactive"]
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@ -219,7 +219,7 @@ script = ExtResource( 10 )
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position = Vector2( 91.7642, 898.314 )
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scale = Vector2( 1.23042, 1.11552 )
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z_index = 13
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normal = ExtResource( 11 )
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normal = ExtResource( 13 )
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action = "inventory_button"
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[node name="Crafting" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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@ -233,63 +233,63 @@ position = Vector2( 1319.96, 1020.83 )
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rotation = -3.14158
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scale = Vector2( 1.22003, 1.11562 )
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z_index = 13
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normal = ExtResource( 13 )
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normal = ExtResource( 9 )
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[node name="Map" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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position = Vector2( 88.136, 1376.12 )
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scale = Vector2( 1.21844, 1.10424 )
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z_index = 13
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normal = ExtResource( 15 )
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normal = ExtResource( 8 )
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[node name="QuickItems" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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visible = false
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position = Vector2( 1130.11, 1096.88 )
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scale = Vector2( 1.73434, 1.80493 )
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z_index = 13
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normal = ExtResource( 14 )
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normal = ExtResource( 11 )
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[node name="MoveDown" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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position = Vector2( 224.332, 1376.07 )
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scale = Vector2( 14.9928, 14.9987 )
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z_index = 11
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normal = ExtResource( 9 )
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pressed = ExtResource( 8 )
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normal = ExtResource( 10 )
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pressed = ExtResource( 7 )
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shape_centered = false
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action = "move_down"
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visibility_mode = 1
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script = ExtResource( 6 )
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script = ExtResource( 16 )
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[node name="MoveRight" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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position = Vector2( 1183.87, 1024.23 )
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scale = Vector2( 16.7497, 5.49206 )
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z_index = 11
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normal = ExtResource( 3 )
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pressed = ExtResource( 7 )
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normal = ExtResource( 5 )
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pressed = ExtResource( 6 )
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action = "move_right"
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visibility_mode = 1
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script = ExtResource( 6 )
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script = ExtResource( 16 )
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[node name="MoveUp" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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position = Vector2( 224.361, 899.343 )
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scale = Vector2( 14.9907, 15.5676 )
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z_index = 11
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normal = ExtResource( 9 )
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pressed = ExtResource( 8 )
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normal = ExtResource( 10 )
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pressed = ExtResource( 7 )
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action = "move_up"
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visibility_mode = 1
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script = ExtResource( 6 )
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script = ExtResource( 16 )
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[node name="MoveLeft" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
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position = Vector2( 89.342, 1022.54 )
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scale = Vector2( 16.8861, 5.52137 )
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z_index = 11
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z_as_relative = false
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normal = ExtResource( 3 )
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pressed = ExtResource( 7 )
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normal = ExtResource( 5 )
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pressed = ExtResource( 6 )
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shape_centered = false
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action = "move_left"
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visibility_mode = 1
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script = ExtResource( 6 )
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script = ExtResource( 16 )
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[node name="dev_statistics" type="MarginContainer" parent="Camera2D"]
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visible = false
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@ -308,10 +308,10 @@ margin_bottom = 305.0
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[node name="Player" type="KinematicBody2D" parent="."]
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position = Vector2( 700, 1200 )
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script = ExtResource( 5 )
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script = ExtResource( 15 )
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[node name="Sprite" type="Sprite" parent="Player"]
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texture = ExtResource( 4 )
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texture = ExtResource( 1 )
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flip_h = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
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@ -24,6 +24,7 @@ func _physics_process(delta):
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previous_position = Vector2(int(self.position.x / cell_size.x), int(self.position.y / cell_size.y))
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if Input.is_key_pressed(KEY_SPACE) or Input.is_mouse_button_pressed(BUTTON_LEFT):
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_interaction_process()
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SoundOnInteraction("standard")
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velocity.y += delta * GRAVITY
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if Input.is_action_pressed("move_left"):
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velocity.x = -WALK_SPEED
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@ -51,13 +52,13 @@ func InteractWithCell():
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Global.AddInventoryItem(plant_cell_mouse/2, 1)
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plants_map.set_cell(int(world_position[0] / cell_size.x), int(world_position[1] / cell_size.y), (plant_cell_mouse-1))
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AnimationOnInteraction(1)
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SoundOnInteraction()
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SoundOnInteraction("standard")
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Global.Save()
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elif plant_cell_character > 0 and plant_cell_character % 2 == 0:
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Global.AddInventoryItem(plant_cell_character/2, 1)
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plants_map.set_cell(int(self.position.x / cell_size.x), int(self.position.y / cell_size.y), (plant_cell_character-1))
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AnimationOnInteraction(1)
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SoundOnInteraction()
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SoundOnInteraction("standard")
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else:
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#space is now a test function
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GlobalGameFunctions.RenderSpeech(self, "joe")
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@ -80,9 +81,9 @@ func AnimationOnInteraction(Item):
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var itemimage = TextureRect.new()
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var item = null
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func SoundOnInteraction():
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var CorrectSound = preload("res://Sounds/standard.wav")
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$AudioStreamPlayer.stream = CorrectSound
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func SoundOnInteraction(x):
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var Sound = load('res://Sound/{x}.wav'.format(x))
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$AudioStreamPlayer.stream = Sound
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$AudioStreamPlayer.play()
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pass
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@ -4,29 +4,28 @@ func _ready():
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pass # Replace with function body.
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func _on_Btn_PlayGame_pressed():
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# Global.LoadSave()
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# Global.GoToScene("river_intersection_home_2")
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Global.LoadSave()
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#create gamemap on the fly
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var game_data = GlobalStructures.base_tilemap.new()
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var map_data = [[]]
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for x in range(150):
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map_data.append([])
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for y in range(150):
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map_data[x].append(int(rand_range(0, 3)))
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game_data.init_map(150, 150, "res://omgeving/Floor.tres",map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data)
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var game = load("res://base_tilemap/base_tilemap.tscn").instance()
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game.load_scene(game_data)
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Global.GoToScene("river_intersection_home")
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#save this scene to global scenes
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Global.AddScene(self, "menu", false)
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#set this scene as main
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Global.mainscene = "startmap1"
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Global.AddScene(game, "startmap1", true)
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# get_tree().get_root().add_child(game)
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#create gamemap on the fly - Obsolete as of 23 08 2021
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# var game_data = GlobalStructures.base_tilemap.new()
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# var map_data = [[]]
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# for x in range(150):
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# map_data.append([])
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# for y in range(150):
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# map_data[x].append(int(rand_range(0, 3)))
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# game_data.init_map(150, 150, "res://omgeving/Floor.tres",map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data, "res://omgeving/Floor.tres", map_data)
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# var game = load("res://base_tilemap/base_tilemap.tscn").instance()
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# game.load_scene(game_data)
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#
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#
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# #save this scene to global scenes
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# Global.AddScene(self, "menu", false)
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#
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# #set this scene as main
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# Global.mainscene = "startmap1"
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# Global.AddScene(game, "startmap1", true)
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## get_tree().get_root().add_child(game)
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|
||||
func _on_Btn_LoadGame_pressed():
|
||||
Global.GoToScene("loadgame_screen")
|
||||
|
@ -20,6 +20,7 @@ func _unhandled_input(event):
|
||||
func _on_Settings_pressed():
|
||||
Global.GoToScene("menu")
|
||||
|
||||
func _on_Inventory_pressed():
|
||||
func _on_Inventory_released():
|
||||
var inventory_screen = preload("res://MiscScenes/Inventory.tscn").instance()
|
||||
Global.AddScene(inventory_screen, "inventory_screen", true)
|
||||
|
||||
|
@ -1,6 +1,7 @@
|
||||
[gd_scene load_steps=3 format=2]
|
||||
|
||||
[ext_resource path="res://arrow_down.png" type="Texture" id=1]
|
||||
[ext_resource path="res://pictures/arrow_down.png" type="Texture" id=1]
|
||||
|
||||
|
||||
[sub_resource type="GradientTexture" id=1]
|
||||
|
||||
|
@ -1,9 +1,9 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://MiscCodes/Menu.gd" type="Script" id=1]
|
||||
[ext_resource path="res://pictures/animations/Loading/loading_ring.png" type="Texture" id=2]
|
||||
[ext_resource path="res://MiscCodes/loading_ring.gd" type="Script" id=3]
|
||||
[ext_resource path="res://pictures/gui/backgrounds/treesbackground1.png" type="Texture" id=5]
|
||||
[ext_resource path="res://MiscCodes/loading_ring.gd" type="Script" id=1]
|
||||
[ext_resource path="res://MiscCodes/Menu.gd" type="Script" id=2]
|
||||
[ext_resource path="res://pictures/animations/Loading/loading_ring.png" type="Texture" id=3]
|
||||
[ext_resource path="res://pictures/gui/backgrounds/treesbackground1.png" type="Texture" id=4]
|
||||
|
||||
[sub_resource type="DynamicFontData" id=1]
|
||||
font_path = "res://ring_of_races_font.ttf"
|
||||
@ -13,19 +13,19 @@ size = 30
|
||||
font_data = SubResource( 1 )
|
||||
|
||||
[node name="Main Menu" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="loading_ring" type="Sprite" parent="."]
|
||||
visible = false
|
||||
position = Vector2( 574.719, 228.63 )
|
||||
z_index = 1
|
||||
texture = ExtResource( 2 )
|
||||
script = ExtResource( 3 )
|
||||
texture = ExtResource( 3 )
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Background" type="TextureRect" parent="."]
|
||||
margin_right = 1234.0
|
||||
margin_bottom = 768.0
|
||||
texture = ExtResource( 5 )
|
||||
texture = ExtResource( 4 )
|
||||
stretch_mode = 2
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
268
Ring of Races demo.html
Normal file
268
Ring of Races demo.html
Normal file
@ -0,0 +1,268 @@
|
||||
<!DOCTYPE html>
|
||||
<html xmlns='http://www.w3.org/1999/xhtml' lang='' xml:lang=''>
|
||||
<head>
|
||||
<meta charset='utf-8' />
|
||||
<meta name='viewport' content='width=device-width, user-scalable=no' />
|
||||
<link id='-gd-engine-icon' rel='icon' type='image/png' href='favicon.png' />
|
||||
<title>Ring of Races demo</title>
|
||||
<style type='text/css'>
|
||||
|
||||
body {
|
||||
touch-action: none;
|
||||
margin: 0;
|
||||
border: 0 none;
|
||||
padding: 0;
|
||||
text-align: center;
|
||||
background-color: black;
|
||||
}
|
||||
|
||||
#canvas {
|
||||
display: block;
|
||||
margin: 0;
|
||||
color: white;
|
||||
}
|
||||
|
||||
#canvas:focus {
|
||||
outline: none;
|
||||
}
|
||||
|
||||
.godot {
|
||||
font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
|
||||
color: #e0e0e0;
|
||||
background-color: #3b3943;
|
||||
background-image: linear-gradient(to bottom, #403e48, #35333c);
|
||||
border: 1px solid #45434e;
|
||||
box-shadow: 0 0 1px 1px #2f2d35;
|
||||
}
|
||||
|
||||
|
||||
/* Status display
|
||||
* ============== */
|
||||
|
||||
#status {
|
||||
position: absolute;
|
||||
left: 0;
|
||||
top: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
/* don't consume click events - make children visible explicitly */
|
||||
visibility: hidden;
|
||||
}
|
||||
|
||||
#status-progress {
|
||||
width: 366px;
|
||||
height: 7px;
|
||||
background-color: #38363A;
|
||||
border: 1px solid #444246;
|
||||
padding: 1px;
|
||||
box-shadow: 0 0 2px 1px #1B1C22;
|
||||
border-radius: 2px;
|
||||
visibility: visible;
|
||||
}
|
||||
|
||||
@media only screen and (orientation:portrait) {
|
||||
#status-progress {
|
||||
width: 61.8%;
|
||||
}
|
||||
}
|
||||
|
||||
#status-progress-inner {
|
||||
height: 100%;
|
||||
width: 0;
|
||||
box-sizing: border-box;
|
||||
transition: width 0.5s linear;
|
||||
background-color: #202020;
|
||||
border: 1px solid #222223;
|
||||
box-shadow: 0 0 1px 1px #27282E;
|
||||
border-radius: 3px;
|
||||
}
|
||||
|
||||
#status-indeterminate {
|
||||
visibility: visible;
|
||||
position: relative;
|
||||
}
|
||||
|
||||
#status-indeterminate > div {
|
||||
width: 4.5px;
|
||||
height: 0;
|
||||
border-style: solid;
|
||||
border-width: 9px 3px 0 3px;
|
||||
border-color: #2b2b2b transparent transparent transparent;
|
||||
transform-origin: center 21px;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
#status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); }
|
||||
#status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); }
|
||||
#status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); }
|
||||
#status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); }
|
||||
#status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); }
|
||||
#status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); }
|
||||
#status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); }
|
||||
#status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); }
|
||||
|
||||
#status-notice {
|
||||
margin: 0 100px;
|
||||
line-height: 1.3;
|
||||
visibility: visible;
|
||||
padding: 4px 6px;
|
||||
visibility: visible;
|
||||
}
|
||||
</style>
|
||||
|
||||
</head>
|
||||
<body>
|
||||
<canvas id='canvas'>
|
||||
HTML5 canvas appears to be unsupported in the current browser.<br />
|
||||
Please try updating or use a different browser.
|
||||
</canvas>
|
||||
<div id='status'>
|
||||
<div id='status-progress' style='display: none;' oncontextmenu='event.preventDefault();'><div id ='status-progress-inner'></div></div>
|
||||
<div id='status-indeterminate' style='display: none;' oncontextmenu='event.preventDefault();'>
|
||||
<div></div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
<div></div>
|
||||
</div>
|
||||
<div id='status-notice' class='godot' style='display: none;'></div>
|
||||
</div>
|
||||
|
||||
<script type='text/javascript' src='Ring of Races demo.js'></script>
|
||||
<script type='text/javascript'>//<![CDATA[
|
||||
|
||||
var engine = new Engine;
|
||||
var setStatusMode;
|
||||
var setStatusNotice;
|
||||
|
||||
(function() {
|
||||
|
||||
const EXECUTABLE_NAME = 'Ring of Races demo';
|
||||
const MAIN_PACK = 'Ring of Races demo.pck';
|
||||
const INDETERMINATE_STATUS_STEP_MS = 100;
|
||||
|
||||
var canvas = document.getElementById('canvas');
|
||||
var statusProgress = document.getElementById('status-progress');
|
||||
var statusProgressInner = document.getElementById('status-progress-inner');
|
||||
var statusIndeterminate = document.getElementById('status-indeterminate');
|
||||
var statusNotice = document.getElementById('status-notice');
|
||||
|
||||
var initializing = true;
|
||||
var statusMode = 'hidden';
|
||||
|
||||
var animationCallbacks = [];
|
||||
function animate(time) {
|
||||
animationCallbacks.forEach(callback => callback(time));
|
||||
requestAnimationFrame(animate);
|
||||
}
|
||||
requestAnimationFrame(animate);
|
||||
|
||||
function adjustCanvasDimensions() {
|
||||
var scale = window.devicePixelRatio || 1;
|
||||
var width = window.innerWidth;
|
||||
var height = window.innerHeight;
|
||||
canvas.width = width * scale;
|
||||
canvas.height = height * scale;
|
||||
canvas.style.width = width + "px";
|
||||
canvas.style.height = height + "px";
|
||||
}
|
||||
animationCallbacks.push(adjustCanvasDimensions);
|
||||
adjustCanvasDimensions();
|
||||
|
||||
setStatusMode = function setStatusMode(mode) {
|
||||
|
||||
if (statusMode === mode || !initializing)
|
||||
return;
|
||||
[statusProgress, statusIndeterminate, statusNotice].forEach(elem => {
|
||||
elem.style.display = 'none';
|
||||
});
|
||||
animationCallbacks = animationCallbacks.filter(function(value) {
|
||||
return (value != animateStatusIndeterminate);
|
||||
});
|
||||
switch (mode) {
|
||||
case 'progress':
|
||||
statusProgress.style.display = 'block';
|
||||
break;
|
||||
case 'indeterminate':
|
||||
statusIndeterminate.style.display = 'block';
|
||||
animationCallbacks.push(animateStatusIndeterminate);
|
||||
break;
|
||||
case 'notice':
|
||||
statusNotice.style.display = 'block';
|
||||
break;
|
||||
case 'hidden':
|
||||
break;
|
||||
default:
|
||||
throw new Error('Invalid status mode');
|
||||
}
|
||||
statusMode = mode;
|
||||
}
|
||||
|
||||
function animateStatusIndeterminate(ms) {
|
||||
|
||||
var i = Math.floor(ms / INDETERMINATE_STATUS_STEP_MS % 8);
|
||||
if (statusIndeterminate.children[i].style.borderTopColor == '') {
|
||||
Array.prototype.slice.call(statusIndeterminate.children).forEach(child => {
|
||||
child.style.borderTopColor = '';
|
||||
});
|
||||
statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf';
|
||||
}
|
||||
}
|
||||
|
||||
setStatusNotice = function setStatusNotice(text) {
|
||||
|
||||
while (statusNotice.lastChild) {
|
||||
statusNotice.removeChild(statusNotice.lastChild);
|
||||
}
|
||||
var lines = text.split('\n');
|
||||
lines.forEach((line) => {
|
||||
statusNotice.appendChild(document.createTextNode(line));
|
||||
statusNotice.appendChild(document.createElement('br'));
|
||||
});
|
||||
};
|
||||
|
||||
engine.setProgressFunc((current, total) => {
|
||||
|
||||
if (total > 0) {
|
||||
statusProgressInner.style.width = current/total * 100 + '%';
|
||||
setStatusMode('progress');
|
||||
if (current === total) {
|
||||
// wait for progress bar animation
|
||||
setTimeout(() => {
|
||||
setStatusMode('indeterminate');
|
||||
}, 500);
|
||||
}
|
||||
} else {
|
||||
setStatusMode('indeterminate');
|
||||
}
|
||||
});
|
||||
|
||||
function displayFailureNotice(err) {
|
||||
var msg = err.message || err;
|
||||
console.error(msg);
|
||||
setStatusNotice(msg);
|
||||
setStatusMode('notice');
|
||||
initializing = false;
|
||||
};
|
||||
|
||||
if (!Engine.isWebGLAvailable()) {
|
||||
displayFailureNotice('WebGL not available');
|
||||
} else {
|
||||
setStatusMode('indeterminate');
|
||||
engine.setCanvas(canvas);
|
||||
engine.startGame(EXECUTABLE_NAME, MAIN_PACK).then(() => {
|
||||
setStatusMode('hidden');
|
||||
initializing = false;
|
||||
}, displayFailureNotice);
|
||||
}
|
||||
})();
|
||||
//]]></script>
|
||||
</body>
|
||||
</html>
|
||||
|
458
Ring of Races demo.js
Normal file
458
Ring of Races demo.js
Normal file
File diff suppressed because one or more lines are too long
BIN
Ring of Races demo.pck
Normal file
BIN
Ring of Races demo.pck
Normal file
Binary file not shown.
BIN
Ring of Races demo.wasm
Normal file
BIN
Ring of Races demo.wasm
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -187,7 +187,7 @@ pause_mode = 2
|
||||
stream = ExtResource( 17 )
|
||||
|
||||
[node name="Tween" type="Tween" parent="."]
|
||||
[connection signal="pressed" from="Camera2D/Interactive/GameButtons/Inventory" to="background" method="_on_Inventory_pressed"]
|
||||
[connection signal="released" from="Camera2D/Interactive/GameButtons/Inventory" to="background" method="_on_Inventory_released"]
|
||||
[connection signal="pressed" from="Camera2D/Interactive/GameButtons/MoveDown" to="Player" method="_on_TouchScreenButton_pressed"]
|
||||
[connection signal="pressed" from="Camera2D/Interactive/GameButtons/MoveRight" to="Player" method="_on_TouchScreenButton_pressed"]
|
||||
[connection signal="pressed" from="Camera2D/Interactive/GameButtons/MoveUp" to="Player" method="_on_TouchScreenButton_pressed"]
|
||||
|
@ -1,200 +1,223 @@
|
||||
[preset.0]
|
||||
|
||||
name="Android"
|
||||
platform="Android"
|
||||
runnable=true
|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
||||
include_filter="*.db"
|
||||
exclude_filter=""
|
||||
export_path="./Ring of Races_v03_GLE2.apk"
|
||||
patch_list=PoolStringArray( )
|
||||
script_export_mode=1
|
||||
script_encryption_key=""
|
||||
|
||||
[preset.0.options]
|
||||
|
||||
graphics/32_bits_framebuffer=true
|
||||
xr_features/xr_mode=0
|
||||
xr_features/degrees_of_freedom=0
|
||||
xr_features/hand_tracking=0
|
||||
xr_features/focus_awareness=false
|
||||
one_click_deploy/clear_previous_install=false
|
||||
custom_template/debug=""
|
||||
custom_template/release=""
|
||||
custom_template/use_custom_build=false
|
||||
command_line/extra_args=""
|
||||
version/code=1
|
||||
version/name="1.0"
|
||||
package/unique_name="org.godotengine.$genname"
|
||||
package/name=""
|
||||
package/signed=true
|
||||
screen/immersive_mode=true
|
||||
screen/orientation=0
|
||||
screen/support_small=true
|
||||
screen/support_normal=true
|
||||
screen/support_large=true
|
||||
screen/support_xlarge=true
|
||||
screen/opengl_debug=false
|
||||
launcher_icons/main_192x192=""
|
||||
launcher_icons/adaptive_foreground_432x432=""
|
||||
launcher_icons/adaptive_background_432x432=""
|
||||
keystore/debug=""
|
||||
keystore/debug_user=""
|
||||
keystore/debug_password=""
|
||||
keystore/release=""
|
||||
keystore/release_user=""
|
||||
keystore/release_password=""
|
||||
apk_expansion/enable=false
|
||||
apk_expansion/SALT=""
|
||||
apk_expansion/public_key=""
|
||||
architectures/armeabi-v7a=true
|
||||
architectures/arm64-v8a=true
|
||||
architectures/x86=false
|
||||
architectures/x86_64=false
|
||||
permissions/custom_permissions=PoolStringArray( )
|
||||
permissions/access_checkin_properties=false
|
||||
permissions/access_coarse_location=false
|
||||
permissions/access_fine_location=false
|
||||
permissions/access_location_extra_commands=false
|
||||
permissions/access_mock_location=false
|
||||
permissions/access_network_state=false
|
||||
permissions/access_surface_flinger=false
|
||||
permissions/access_wifi_state=false
|
||||
permissions/account_manager=false
|
||||
permissions/add_voicemail=false
|
||||
permissions/authenticate_accounts=false
|
||||
permissions/battery_stats=false
|
||||
permissions/bind_accessibility_service=false
|
||||
permissions/bind_appwidget=false
|
||||
permissions/bind_device_admin=false
|
||||
permissions/bind_input_method=false
|
||||
permissions/bind_nfc_service=false
|
||||
permissions/bind_notification_listener_service=false
|
||||
permissions/bind_print_service=false
|
||||
permissions/bind_remoteviews=false
|
||||
permissions/bind_text_service=false
|
||||
permissions/bind_vpn_service=false
|
||||
permissions/bind_wallpaper=false
|
||||
permissions/bluetooth=false
|
||||
permissions/bluetooth_admin=false
|
||||
permissions/bluetooth_privileged=false
|
||||
permissions/brick=false
|
||||
permissions/broadcast_package_removed=false
|
||||
permissions/broadcast_sms=false
|
||||
permissions/broadcast_sticky=false
|
||||
permissions/broadcast_wap_push=false
|
||||
permissions/call_phone=false
|
||||
permissions/call_privileged=false
|
||||
permissions/camera=false
|
||||
permissions/capture_audio_output=false
|
||||
permissions/capture_secure_video_output=false
|
||||
permissions/capture_video_output=false
|
||||
permissions/change_component_enabled_state=false
|
||||
permissions/change_configuration=false
|
||||
permissions/change_network_state=false
|
||||
permissions/change_wifi_multicast_state=false
|
||||
permissions/change_wifi_state=false
|
||||
permissions/clear_app_cache=false
|
||||
permissions/clear_app_user_data=false
|
||||
permissions/control_location_updates=false
|
||||
permissions/delete_cache_files=false
|
||||
permissions/delete_packages=false
|
||||
permissions/device_power=false
|
||||
permissions/diagnostic=false
|
||||
permissions/disable_keyguard=false
|
||||
permissions/dump=false
|
||||
permissions/expand_status_bar=false
|
||||
permissions/factory_test=false
|
||||
permissions/flashlight=false
|
||||
permissions/force_back=false
|
||||
permissions/get_accounts=false
|
||||
permissions/get_package_size=false
|
||||
permissions/get_tasks=false
|
||||
permissions/get_top_activity_info=false
|
||||
permissions/global_search=false
|
||||
permissions/hardware_test=false
|
||||
permissions/inject_events=false
|
||||
permissions/install_location_provider=false
|
||||
permissions/install_packages=false
|
||||
permissions/install_shortcut=false
|
||||
permissions/internal_system_window=false
|
||||
permissions/internet=false
|
||||
permissions/kill_background_processes=false
|
||||
permissions/location_hardware=false
|
||||
permissions/manage_accounts=false
|
||||
permissions/manage_app_tokens=false
|
||||
permissions/manage_documents=false
|
||||
permissions/master_clear=false
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permissions/read_sms=false
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permissions/read_sync_stats=false
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permissions/write_call_log=false
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permissions/write_external_storage=true
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permissions/write_gservices=false
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permissions/write_history_bookmarks=false
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permissions/write_profile=false
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permissions/write_secure_settings=false
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permissions/write_settings=true
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permissions/write_sms=false
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||||
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||||
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permissions/set_pointer_speed=false
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permissions/set_preferred_applications=false
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permissions/set_process_limit=false
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permissions/subscribed_feeds_write=false
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permissions/system_alert_window=false
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permissions/uninstall_shortcut=false
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permissions/update_device_stats=false
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permissions/use_credentials=false
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permissions/write_apn_settings=true
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permissions/write_history_bookmarks=false
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permissions/write_profile=false
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permissions/write_secure_settings=false
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permissions/write_settings=true
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permissions/write_sms=false
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permissions/write_social_stream=false
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permissions/write_sync_settings=false
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permissions/write_user_dictionary=false
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|
||||
[preset.1]
|
||||
|
||||
name="HTML5"
|
||||
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|
||||
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|
||||
custom_features=""
|
||||
export_filter="all_resources"
|
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include_filter=""
|
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exclude_filter=""
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||||
export_path="./Ring of Races demo.html"
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patch_list=PoolStringArray( )
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script_export_mode=1
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||||
script_encryption_key=""
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|
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[preset.1.options]
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vram_texture_compression/for_desktop=true
|
||||
vram_texture_compression/for_mobile=false
|
||||
html/custom_html_shell=""
|
||||
html/head_include=""
|
||||
custom_template/release=""
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custom_template/debug=""
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|
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[deps]
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|
@ -21,7 +21,7 @@ _global_script_class_icons={
|
||||
[application]
|
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|
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config/name="Ring of Races demo"
|
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|
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run/main_scene="res://MiscScenes/Menu.tscn"
|
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config/icon="res://pictures/gui/buttons/delete_ringofraces.png"
|
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|
||||
[autoload]
|
||||
|
Loading…
Reference in New Issue
Block a user