RingOfRaces/river_intersection_home2.tscn.orig

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[gd_scene load_steps=20 format=2]
[ext_resource path="res://Floor.tres" type="TileSet" id=1]
[ext_resource path="res://Plants.tres" type="TileSet" id=2]
[ext_resource path="res://pictures/gui/buttons/LeftButton.png" type="Texture" id=3]
[ext_resource path="res://kbscene/char.png" type="Texture" id=4]
[ext_resource path="res://KinematicBody2D.gd" type="Script" id=5]
[ext_resource path="res://TouchScreenButton.gd" type="Script" id=6]
[ext_resource path="res://pictures/gui/buttons/LeftButtonPressed.png" type="Texture" id=7]
[ext_resource path="res://pictures/gui/buttons/TopButtonPressed.png" type="Texture" id=8]
[ext_resource path="res://pictures/gui/buttons/TopButton.png" type="Texture" id=9]
[ext_resource path="res://pictures/gui/player_interaction.tres" type="TileSet" id=10]
[ext_resource path="res://pictures/gui/buttons/inventory.png" type="Texture" id=11]
[ext_resource path="res://pictures/gui/buttons/crafting_alchemy.png" type="Texture" id=12]
[ext_resource path="res://pictures/gui/buttons/instellingen2.png" type="Texture" id=13]
[ext_resource path="res://pictures/gui/buttons/quick_item_button.png" type="Texture" id=14]
[ext_resource path="res://pictures/gui/buttons/map.png" type="Texture" id=15]
[ext_resource path="res://Tilemap_CameraView.gd" type="Script" id=16]
[ext_resource path="res://background_script.gd" type="Script" id=17]
[sub_resource type="CapsuleShape2D" id=1]
radius = 20.0
[sub_resource type="CircleShape2D" id=2]
[node name="Map1" type="Node2D"]
[node name="background" type="TileMap" parent="."]
tile_set = ExtResource( 1 )
cell_size = Vector2( 32, 32 )
cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
format = 1
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script = ExtResource( 17 )
[node name="interaction_map" type="TileMap" parent="."]
tile_set = ExtResource( 2 )
cell_size = Vector2( 32, 32 )
cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
format = 1
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[node name="player_interaction" type="TileMap" parent="."]
tile_set = ExtResource( 10 )
cell_size = Vector2( 32, 32 )
cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
format = 1
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[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2( 705.297, 1197.88 )
current = true
limit_left = 0
limit_top = 0
limit_right = 4800
limit_bottom = 4800
script = ExtResource( 16 )
[node name="Interactive" type="Node2D" parent="Camera2D"]
position = Vector2( -705.297, -1197.88 )
<<<<<<< HEAD
[node name="MiscButtons" type="TouchScreenButton" parent="Camera2D/Interactive"]
position = Vector2( 272.559, 948.524 )
scale = Vector2( 13.402, 62.475 )
z_index = 12
normal = ExtResource( 9 )
action = "ui_end"
script = ExtResource( 10 )
=======
[node name="GameButtons" type="Node2D" parent="Camera2D/Interactive"]
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de
[node name="Inventory" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
position = Vector2( 1184.03, 899.812 )
scale = Vector2( 1.23042, 1.11552 )
z_index = 13
normal = ExtResource( 11 )
<<<<<<< HEAD
action = "open_inventory"
=======
action = "inventory_button"
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de
[node name="Crafting" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
position = Vector2( 1184.49, 1376.73 )
scale = Vector2( 1.23051, 1.07731 )
z_index = 13
normal = ExtResource( 12 )
[node name="Settings" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
position = Vector2( 223.946, 1021.83 )
rotation = -3.14158
scale = Vector2( 1.22003, 1.11562 )
z_index = 13
normal = ExtResource( 13 )
[node name="Map" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
position = Vector2( 88.136, 1376.12 )
scale = Vector2( 1.21844, 1.10424 )
z_index = 13
normal = ExtResource( 15 )
[node name="QuickItems" type="TouchScreenButton" parent="Camera2D/Interactive/GameButtons"]
visible = false
position = Vector2( 1130.11, 1096.88 )
scale = Vector2( 1.73434, 1.80493 )
z_index = 13
normal = ExtResource( 14 )
[node name="MoveDown" type="TouchScreenButton" parent="Camera2D"]
<<<<<<< HEAD
position = Vector2( -540.162, 241.312 )
scale = Vector2( 16.8785, 7.52285 )
=======
position = Vector2( -480.965, 178.192 )
scale = Vector2( 14.9928, 14.9987 )
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de
z_index = 11
normal = ExtResource( 9 )
pressed = ExtResource( 8 )
shape_centered = false
action = "move_down"
visibility_mode = 1
script = ExtResource( 6 )
[node name="MoveRight" type="TouchScreenButton" parent="Camera2D"]
<<<<<<< HEAD
position = Vector2( 540.075, -301.554 )
scale = Vector2( 9.78109, 9.42255 )
=======
position = Vector2( 478.572, -173.651 )
scale = Vector2( 16.7497, 5.49206 )
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de
z_index = 11
normal = ExtResource( 3 )
pressed = ExtResource( 7 )
action = "move_right"
visibility_mode = 1
script = ExtResource( 6 )
[node name="MoveUp" type="TouchScreenButton" parent="Camera2D"]
<<<<<<< HEAD
position = Vector2( -540.152, -301.536 )
scale = Vector2( 16.8785, 8.46854 )
=======
position = Vector2( -480.936, -298.537 )
scale = Vector2( 14.9907, 15.5676 )
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de
z_index = 11
normal = ExtResource( 9 )
pressed = ExtResource( 8 )
action = "move_up"
visibility_mode = 1
script = ExtResource( 6 )
[node name="MoveLeft" type="TouchScreenButton" parent="Camera2D"]
<<<<<<< HEAD
position = Vector2( -618.513, -301.504 )
scale = Vector2( 9.79458, 9.42181 )
=======
position = Vector2( -615.955, -175.335 )
scale = Vector2( 16.8861, 5.52137 )
>>>>>>> 9841ce41a7dbf89828d925e42afe78aa918fe9de
z_index = 11
z_as_relative = false
normal = ExtResource( 3 )
pressed = ExtResource( 7 )
shape_centered = false
action = "move_left"
visibility_mode = 1
script = ExtResource( 6 )
[node name="Player" type="KinematicBody2D" parent="."]
position = Vector2( 700, 1200 )
script = ExtResource( 5 )
[node name="Sprite" type="Sprite" parent="Player"]
texture = ExtResource( 4 )
flip_h = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player"]
shape = SubResource( 1 )
one_way_collision_margin = 96.0
[node name="MapInteraction" type="TouchScreenButton" parent="Player/CollisionShape2D"]
show_behind_parent = true
position = Vector2( -150, -150 )
scale = Vector2( 15, 15 )
z_index = 11
shape = SubResource( 2 )
action = "map_interaction"
[node name="Tween" type="Tween" parent="."]
[connection signal="pressed" from="Camera2D/Interactive/MiscButtons/Inventory" to="background" method="_on_Inventory_pressed"]
[connection signal="pressed" from="Camera2D/MoveDown" to="Player" method="_on_TouchScreenButton_pressed"]
[connection signal="pressed" from="Camera2D/MoveRight" to="Player" method="_on_TouchScreenButton_pressed"]
[connection signal="pressed" from="Camera2D/MoveUp" to="Player" method="_on_TouchScreenButton_pressed"]
[connection signal="released" from="Player/CollisionShape2D/MapInteraction" to="Player" method="_interaction_process"]
[connection signal="tween_completed" from="Tween" to="Camera2D" method="_on_Tween_tween_completed"]