29 lines
887 B
Plaintext
29 lines
887 B
Plaintext
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[gd_scene load_steps=2 format=2]
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[ext_resource path="res://tileset.res" type="TileSet" id=1]
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[node name="Node" type="Node" index="0"]
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[node name="TileMap" type="TileMap" parent="." index="0"]
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mode = 0
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tile_set = ExtResource( 1 )
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cell_size = Vector2( 50, 50 )
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cell_quadrant_size = 16
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cell_custom_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
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cell_half_offset = 2
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cell_tile_origin = 0
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cell_y_sort = false
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cell_clip_uv = false
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collision_use_kinematic = false
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collision_friction = 1.0
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collision_bounce = 0.0
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collision_layer = 1
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collision_mask = 1
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occluder_light_mask = 1
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format = 1
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tile_data = PoolIntArray( 0, 0, 0, 65536, 0, 0, 131072, 0, 0, 196608, 0, 0, 196612, 2, 0, 196613, 1, 0, 196614, 1, 0, 196615, 3, 0, 262144, 0, 0, 262145, 1, 0, 262146, 1, 0, 262147, 1, 0, 262148, 0, 0, 262149, 0, 0, 262150, 0, 0, 262151, 0, 0, 262152, 1, 0, 262153, 1, 0 )
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_sections_unfolded = [ "Cell" ]
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