RingOfRaces/MiscCodes/Menu_PlayGame.gd

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GDScript3
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extends Button
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Button_gui_input(event):
print(event)
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if event == InputEventScreenTouch.CONNECT_ONE_SHOT:
get_tree().change_scene_to_file("res://river_intersection_home2.tscn")
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# get_tree().change_scene_to_file("res://river_intersection_home2.tscn")
pass # Replace with function body.