RingOfRaces/Maps/river_intersection.tscn

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[gd_scene load_steps=10 format=2]
[ext_resource path="res://pictures/gui/player_interaction.tres" type="TileSet" id=2]
[ext_resource path="res://pictures/surroundings/Floor.tres" type="TileSet" id=3]
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[ext_resource path="res://pictures/tileset_images/vegetation.png" type="Texture2D" id=4]
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[ext_resource path="res://MiscCodes/background_script.gd" type="Script" id=17]
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[ext_resource path="res://pictures/tileset_images/interaction_map.png" type="Texture2D" id=18]
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polygon = PackedVector2Array( 0, 0, 32, 0, 32, 96, 0, 96 )
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points = PackedVector2Array( 0, 0, 32, 0, 32, 96, 0, 96 )
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resource_local_to_scene = true
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z_index = -1
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tile_set = SubResource( 1 )
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cell_size = Vector2( 32, 32 )
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[node name="interaction_map" type="TileMap" parent="."]
tile_set = SubResource( 4 )
cell_size = Vector2( 32, 32 )
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centered_textures = true
format = 1
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[node name="player_interaction" type="TileMap" parent="."]
tile_set = ExtResource( 2 )
cell_size = Vector2( 32, 32 )
cell_custom_transform = Transform2D( 16, 0, 0, 16, 0, 0 )
format = 1
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tile_data = PackedInt32Array( 9371749, 0, 0 )