278 lines
7.7 KiB
Lua
278 lines
7.7 KiB
Lua
-- Gossip protocol implementation tests
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-- https://github.com/alexandruantochi/
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local gossipSubmodules = loadfile('gossip.lua')('test');
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local gossip = gossipSubmodules._gossip;
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local constants = gossipSubmodules._constants;
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local utils = gossipSubmodules._utils;
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local network = gossipSubmodules._network;
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local state = gossipSubmodules._state;
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-- test constants and mocks
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local function dummy() return nil; end
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-- luacheck: push allow defined
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tmr = {};
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tmr.time = function() return 200; end
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sjson = {};
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sjson.decode = function(data) return data; end
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file = {};
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file.exists = dummy
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file.putcontents = dummy
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-- luacheck: pop
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local Ip_1 = '192.168.0.1';
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local Ip_2 = '192.168.0.2';
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-- test runner
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local Test = {};
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local RunTests = function()
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local failures = {};
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print('\nRunning tests...\n');
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for testName, test in pairs(Test) do
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if type(test) == 'function' then
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local result = testName .. ': ';
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local passed, res = pcall(test);
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if passed then
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result = result .. ' Passed.';
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else
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result = result .. ' Failed ->';
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result = '>>>' .. result .. res;
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table.insert(failures, testName);
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end
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print(result);
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end
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end
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if (#failures ~= 0) then
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print('\n\n');
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print('Failed tests (' .. #failures .. '): \n');
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for k in pairs(failures) do print(failures[k]); end
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print('\n');
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end
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end
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-- utils
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function Test.utils_contains()
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local seedList = {};
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assert(not utils.contains(seedList, Ip_1));
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table.insert(seedList, Ip_1);
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assert(utils.contains(seedList, Ip_1));
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table.insert(seedList, Ip_2);
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assert(utils.contains(seedList, Ip_1) and utils.contains(seedList, Ip_2));
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end
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function Test.utils_setConfig()
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local config = {
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seedList = {Ip_1},
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roundInterval = 1500,
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comPort = 8000,
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junk = 'junk'
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};
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gossip.config = constants.defaultConfig;
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utils.setConfig(config);
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assert(#gossip.config.seedList == 1, 'Config failed when adding seedList');
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assert(gossip.config.seedList[1] == Ip_1,
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'Config failed to add ip to seedList');
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assert(gossip.config.roundInterval == 1500,
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'Config failed to add round interval.');
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assert(gossip.config.comPort == 8000, 'Config failed to add comPort.');
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assert(gossip.config.debug == false, 'Debug should be false.');
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assert(gossip.config.junk == nil, 'Junk data inserted in config.');
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gossip.config = constants.defaultConfig;
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end
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function Test.utils_compare()
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assert(utils.compare(1, 2) == 1);
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assert(utils.compare(2, 1) == -1);
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assert(utils.compare(0, 0) == 0);
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end
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function Test.utils_compareNodeData_on_revision()
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local networkData_1 = {
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revision = 1,
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heartbeat = 500,
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state = constants.nodeState.UP
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};
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local networkData_2 = {
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revision = 2,
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heartbeat = 500,
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state = constants.nodeState.UP
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};
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assert(utils.compareNodeData(networkData_1, networkData_2) == 1);
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assert(utils.compareNodeData(networkData_2, networkData_1) == -1);
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networkData_1.revision = networkData_2.revision;
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assert(utils.compareNodeData(networkData_1, networkData_2) == 0);
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end
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function Test.utils_compareNodeData_on_heartbeat()
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local networkData_1 = {
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revision = 1,
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heartbeat = 500,
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state = constants.nodeState.UP
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};
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local networkData_2 = {
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revision = 1,
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heartbeat = 600,
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state = constants.nodeState.UP
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};
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assert(utils.compareNodeData(networkData_1, networkData_2) == 1);
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assert(utils.compareNodeData(networkData_2, networkData_1) == -1);
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networkData_1.heartbeat = networkData_2.heartbeat;
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assert(utils.compareNodeData(networkData_1, networkData_2) == 0);
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end
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function Test.utils_compareNodeData_on_state()
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local networkData_1 = {
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revision = 1,
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heartbeat = 500,
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state = constants.nodeState.UP
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};
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local networkData_2 = {
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revision = 1,
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heartbeat = 500,
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state = constants.nodeState.SUSPECT
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};
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assert(utils.compareNodeData(networkData_1, networkData_2) == 1);
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assert(utils.compareNodeData(networkData_2, networkData_1) == -1);
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networkData_1.state = networkData_2.state;
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assert(utils.compareNodeData(networkData_1, networkData_2) == 0);
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end
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function Test.utils_compareNodeData_on_bad_data()
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local networkData_1 = {
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revision = 1,
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heartbeat = nil,
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state = constants.nodeState.UP
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};
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local networkData_2 = {
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revision = 1,
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heartbeat = 600,
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state = constants.nodeState.UP
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};
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assert(utils.compareNodeData(networkData_1, networkData_2) == 1);
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assert(utils.compareNodeData(networkData_2, networkData_1) == -1);
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networkData_2.state = nil;
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assert(utils.compareNodeData(networkData_1, networkData_2) == 0);
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end
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function Test.utils_getMinus()
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local data1 = {};
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local data2 = {};
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data1[Ip_1] = {
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revision = 1,
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heartbeat = 500,
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state = constants.nodeState.UP
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};
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data1[Ip_2] = {
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revision = 1,
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heartbeat = 400,
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state = constants.nodeState.UP
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};
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data2[Ip_1] = {
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revision = 1,
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heartbeat = 400,
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state = constants.nodeState.UP
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};
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data2[Ip_2] = {
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revision = 1,
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heartbeat = 400,
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state = constants.nodeState.SUSPECT;
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};
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--local diff1 = utils.getMinus(data1, data2);
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local diff2 = utils.getMinus(data2, data1);
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--assert(diff1[Ip_1] ~= nil and diff1[Ip_2] == nil);
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assert(diff2[Ip_1] == nil and diff2[Ip_2] ~= nil);
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end
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-- state
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function Test.state_setRev()
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gossip.ip = Ip_1;
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gossip.networkState[Ip_1] = {};
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gossip.networkState[Ip_1].revision = -1;
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assert(state.setRev() == 0, 'Revision not initialized to 0.');
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end
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function Test.state_tickNodeState()
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local ip_1 = Ip_1;
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local ip_2 = Ip_2;
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gossip.networkState[ip_1] = {};
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gossip.networkState[ip_2] = {};
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gossip.networkState[ip_1].state = constants.nodeState.UP;
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gossip.networkState[ip_2].state = constants.nodeState.DOWN;
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state.tickNodeState(ip_1);
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state.tickNodeState(ip_2);
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assert(gossip.networkState[ip_1].state == constants.nodeState.UP +
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constants.nodeState.TICK);
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assert(gossip.networkState[ip_2].state == constants.nodeState.REMOVE);
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state.tickNodeState(ip_1);
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assert(gossip.networkState[ip_1].state == constants.nodeState.SUSPECT);
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gossip.networkState = {};
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end
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-- network
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function Test.network_updateNetworkState_no_callback()
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local updateData = {}
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updateData[Ip_1] = {
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revision = 1,
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heartbeat = 400,
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state = constants.nodeState.UP
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};
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updateData[Ip_2] = {
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revision = 1,
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heartbeat = 700,
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state = constants.nodeState.UP
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};
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network.updateNetworkState(updateData);
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-- send duplicate data
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network.updateNetworkState(updateData);
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assert(#gossip.config.seedList == 2);
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assert(gossip.config.seedList[1] == Ip_1);
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assert(gossip.config.seedList[2] == Ip_2);
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assert(gossip.networkState[Ip_1] ~= nil and gossip.networkState[Ip_2] ~= nil);
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gossip.networkState = {};
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gossip.config = constants.defaultConfig;
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end
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function Test.network_updateNetworkState_with_callback()
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local callbackTriggered = false;
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local function updateCallback() callbackTriggered = true; end
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gossip.updateCallback = updateCallback;
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Test.network_updateNetworkState_no_callback();
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assert(callbackTriggered);
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gossip.updateCallback = nil;
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end
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function Test.network_receiveData_when_receive_syn()
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local originalReceiveSyn = network.receiveSyn;
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local receiveSynCalled = false;
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network.receiveSyn = function() receiveSynCalled = true; end
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network.receiveData('socket', {type = constants.updateType.SYN});
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network.receiveSyn = originalReceiveSyn;
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assert(receiveSynCalled);
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end
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function Test.network_receiveData_when_receive_ack()
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local originalReceiveAck = network.receiveAck;
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local receiveAckCalled = false;
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network.receiveAck = function() receiveAckCalled = true; end
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network.receiveData('socket', {type = constants.updateType.ACK});
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network.receiveAck = originalReceiveAck;
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assert(receiveAckCalled);
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end
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-- run tests
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RunTests();
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