# NodeMCU 3.0.0 [![Join the chat at https://gitter.im/nodemcu/nodemcu-firmware](https://img.shields.io/gitter/room/badges/shields.svg)](https://gitter.im/nodemcu/nodemcu-firmware?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge) [![Build Status](https://travis-ci.org/nodemcu/nodemcu-firmware.svg)](https://travis-ci.org/nodemcu/nodemcu-firmware) [![Documentation Status](https://img.shields.io/badge/docs-master-yellow.svg?style=flat)](http://nodemcu.readthedocs.io/en/master/) [![License](https://img.shields.io/badge/license-MIT-blue.svg?style=flat)](https://github.com/nodemcu/nodemcu-firmware/blob/master/LICENSE) ### A Lua based firmware for ESP8266 WiFi SOC NodeMCU is an open source [Lua](https://www.lua.org/) based firmware for the [ESP8266 WiFi SOC from Espressif](http://espressif.com/en/products/esp8266/) and uses an on-module flash-based [SPIFFS](https://github.com/pellepl/spiffs) file system. NodeMCU is implemented in C and is layered on the [Espressif NON-OS SDK](https://github.com/espressif/ESP8266_NONOS_SDK). The firmware was initially developed as is a companion project to the popular ESP8266-based [NodeMCU development modules]((https://github.com/nodemcu/nodemcu-devkit-v1.0)), but the project is now community-supported, and the firmware can now be run on _any_ ESP module. # Summary - Easy to program wireless node and/or access point - Based on Lua 5.1.4 but without `debug`, `io`, `os` and (most of the) `math` modules - Asynchronous event-driven programming model - more than **65 built-in modules** - Firmware available with or without floating point support (integer-only uses less memory) - Up-to-date documentation at [https://nodemcu.readthedocs.io](https://nodemcu.readthedocs.io) ### LFS support In July 2018 support for a Lua Flash Store (LFS) was introduced. LFS allows Lua code and its associated constant data to be executed directly out of flash-memory; just as the firmware itself is executed. This now enables NodeMCU developers to create **Lua applications with up to 256Kb** Lua code and read-only constants executing out of flash. All of the RAM is available for read-write data! # Programming Model The NodeMCU programming model is similar to that of [Node.js](https://en.wikipedia.org/wiki/Node.js), only in Lua. It is asynchronous and event-driven. Many functions, therefore, have parameters for callback functions. To give you an idea what a NodeMCU program looks like study the short snippets below. For more extensive examples have a look at the [`/lua_examples`](lua_examples) folder in the repository on GitHub. ```lua -- a simple HTTP server srv = net.createServer(net.TCP) srv:listen(80, function(conn) conn:on("receive", function(sck, payload) print(payload) sck:send("HTTP/1.0 200 OK\r\nContent-Type: text/html\r\n\r\n