/* ** $Id: lundump.c,v 2.7.1.4 2008/04/04 19:51:41 roberto Exp $ ** load precompiled Lua chunks ** See Copyright Notice in lua.h */ #define lundump_c #define LUA_CORE #include "lua.h" #include #include "ldebug.h" #include "ldo.h" #include "lfunc.h" #include "lmem.h" #include "lobject.h" #include "lstring.h" #include "lundump.h" #include "lzio.h" typedef struct { lua_State* L; ZIO* Z; Mbuffer* b; const char* name; int swap; int numsize; int toflt; size_t total; } LoadState; #ifdef LUAC_TRUST_BINARIES #define IF(c,s) #define error(S,s) #else #define IF(c,s) if (c) error(S,s) static void error(LoadState* S, const char* why) { luaO_pushfstring(S->L,"%s: %s in precompiled chunk",S->name,why); luaD_throw(S->L,LUA_ERRSYNTAX); } #endif #define LoadByte(S) (lu_byte)LoadChar(S) #define LoadVar(S,x) LoadMem(S,&x,1,sizeof(x)) #define LoadVector(S,b,n,size) LoadMem(S,b,n,size) static void LoadBlock(LoadState* S, void* b, size_t size) { size_t r=luaZ_read(S->Z,b,size); IF (r!=0, "unexpected end"); S->total+=size; } static void LoadMem (LoadState* S, void* b, int n, size_t size) { LoadBlock(S,b,n*size); if (S->swap && b) { char* p=(char*) b; char c; switch (size) { case 1: break; case 2: while (n--) { c=p[0]; p[0]=p[1]; p[1]=c; p+=2; } break; case 4: while (n--) { c=p[0]; p[0]=p[3]; p[3]=c; c=p[1]; p[1]=p[2]; p[2]=c; p+=4; } break; case 8: while (n--) { c=p[0]; p[0]=p[7]; p[7]=c; c=p[1]; p[1]=p[6]; p[6]=c; c=p[2]; p[2]=p[5]; p[5]=c; c=p[3]; p[3]=p[4]; p[4]=c; p+=8; } break; default: IF(1, "bad size"); break; } } } static int LoadChar(LoadState* S) { char x; LoadVar(S,x); return x; } static void Align4(LoadState* S) { while(S->total&3) LoadChar(S); } static int LoadInt(LoadState* S) { int x; LoadVar(S,x); IF (x<0, "bad integer"); return x; } static lua_Number LoadNumber(LoadState* S) { lua_Number x; if(S->toflt) { switch(S->numsize) { case 1: { int8_t y; LoadVar(S,y); x = (lua_Number)y; } break; case 2: { int16_t y; LoadVar(S,y); x = (lua_Number)y; } break; case 4: { int32_t y; LoadVar(S,y); x = (lua_Number)y; } break; case 8: { int64_t y; LoadVar(S,y); x = (lua_Number)y; } break; default: lua_assert(0); } } else { LoadVar(S,x); /* should probably handle more cases for float here... */ } return x; } static TString* LoadString(LoadState* S) { int32_t size; LoadVar(S,size); if (size==0) return NULL; else { char* s = luaZ_openspace(S->L,S->b,size); LoadBlock(S,s,size); return luaS_newlstr(S->L,s,size-1); /* remove trailing zero */ } } static void LoadCode(LoadState* S, Proto* f) { int n=LoadInt(S); Align4(S); f->code=luaM_newvector(S->L,n,Instruction); LoadVector(S,f->code,n,sizeof(Instruction)); f->sizecode=n; } static Proto* LoadFunction(LoadState* S, TString* p); static void LoadConstants(LoadState* S, Proto* f) { int i,n; n=LoadInt(S); f->k=luaM_newvector(S->L,n,TValue); f->sizek=n; for (i=0; ik[i]); for (i=0; ik[i]; int t=LoadChar(S); switch (t) { case LUA_TNIL: setnilvalue(o); break; case LUA_TBOOLEAN: setbvalue(o,LoadChar(S)!=0); break; case LUA_TNUMBER: setnvalue(o,LoadNumber(S)); break; case LUA_TSTRING: setsvalue2n(S->L,o,LoadString(S)); break; default: error(S,"bad constant"); break; } } n=LoadInt(S); f->p=luaM_newvector(S->L,n,Proto*); f->sizep=n; for (i=0; ip[i]=NULL; for (i=0; ip[i]=LoadFunction(S,f->source); } static void LoadDebug(LoadState* S, Proto* f) { int i,n; n=LoadInt(S); Align4(S); if(n) { f->packedlineinfo=luaM_newvector(S->L,n,unsigned char); LoadBlock(S,f->packedlineinfo,n); } else { f->packedlineinfo=NULL; } n=LoadInt(S); f->locvars=luaM_newvector(S->L,n,LocVar); f->sizelocvars=n; for (i=0; ilocvars[i].varname=NULL; for (i=0; ilocvars[i].varname=LoadString(S); f->locvars[i].startpc=LoadInt(S); f->locvars[i].endpc=LoadInt(S); } n=LoadInt(S); f->upvalues=luaM_newvector(S->L,n,TString*); f->sizeupvalues=n; for (i=0; iupvalues[i]=NULL; for (i=0; iupvalues[i]=LoadString(S); } static Proto* LoadFunction(LoadState* S, TString* p) { Proto* f; if (++S->L->nCcalls > LUAI_MAXCCALLS) error(S,"code too deep"); f=luaF_newproto(S->L); setptvalue2s(S->L,S->L->top,f); incr_top(S->L); f->source=LoadString(S); if (f->source==NULL) f->source=p; f->linedefined=LoadInt(S); f->lastlinedefined=LoadInt(S); f->nups=LoadByte(S); f->numparams=LoadByte(S); f->is_vararg=LoadByte(S); f->maxstacksize=LoadByte(S); LoadCode(S,f); LoadConstants(S,f); LoadDebug(S,f); IF (!luaG_checkcode(f), "bad code"); S->L->top--; S->L->nCcalls--; return f; } static void LoadHeader(LoadState* S) { char h[LUAC_HEADERSIZE]; char s[LUAC_HEADERSIZE]; int intck = (((lua_Number)0.5)==0); /* 0=float, 1=int */ luaU_header(h); LoadBlock(S,s,LUAC_HEADERSIZE); S->swap=(s[6]!=h[6]); s[6]=h[6]; /* Check if byte-swapping is needed */ S->numsize=h[10]=s[10]; /* length of lua_Number */ S->toflt=(s[11]>intck); /* check if conversion from int lua_Number to flt is needed */ if(S->toflt) s[11]=h[11]; IF (memcmp(h,s,LUAC_HEADERSIZE)!=0, "bad header"); } /* ** load precompiled chunk */ Proto* luaU_undump (lua_State* L, ZIO* Z, Mbuffer* buff, const char* name) { LoadState S; if (*name=='@' || *name=='=') S.name=name+1; else if (*name==LUA_SIGNATURE[0]) S.name="binary string"; else S.name=name; S.L=L; S.Z=Z; S.b=buff; LoadHeader(&S); S.total=0; return LoadFunction(&S,luaS_newliteral(L,"=?")); } /* * make header */ void luaU_header (char* h) { int x=1; memcpy(h,LUA_SIGNATURE,sizeof(LUA_SIGNATURE)-1); h+=sizeof(LUA_SIGNATURE)-1; *h++=(char)LUAC_VERSION; *h++=(char)LUAC_FORMAT; *h++=(char)*(char*)&x; /* endianness */ *h++=(char)sizeof(int); *h++=(char)sizeof(int32_t); *h++=(char)sizeof(Instruction); *h++=(char)sizeof(lua_Number); *h++=(char)(((lua_Number)0.5)==0); /* is lua_Number integral? */ }