40 lines
1.8 KiB
Lua
40 lines
1.8 KiB
Lua
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--
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-- File: LFS_dummy_strings.lua
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--[[
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luac.cross -f generates a ROM string table which is part of the compiled LFS
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image. This table includes all strings referenced in the loaded modules.
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If you want to preload other string constants, then one way to achieve this is
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to include a dummy module in the LFS that references the strings that you want
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to load. You never need to call this module; it's inclusion in the LFS image is
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enough to add the strings to the ROM table. Your application can use any strings
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in the ROM table without incuring any RAM or Lua Garbage Collector (LGC)
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overhead.
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The local preload example is a useful starting point. However, if you call the
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following code in your application during testing, then this will provide a
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listing of the current RAM string table.
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do
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local a=debug.getstrings'RAM'
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for i =1, #a do a[i] = ('%q'):format(a[i]) end
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print ('local preload='..table.concat(a,','))
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end
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This will exclude any strings already in the ROM table, so the output is the list
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of putative strings that you should consider adding to LFS ROM table.
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---------------------------------------------------------------------------------
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]]--
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-- luacheck: ignore
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local preload = "?.lc;?.lua", "/\n;\n?\n!\n-", "@init.lua", "_G", "_LOADED",
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"_LOADLIB", "__add", "__call", "__concat", "__div", "__eq", "__gc", "__index",
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"__le", "__len", "__lt", "__mod", "__mode", "__mul", "__newindex", "__pow",
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"__sub", "__tostring", "__unm", "collectgarbage", "cpath", "debug", "file",
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"file.obj", "file.vol", "flash", "getstrings", "index", "ipairs", "list", "loaded",
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"loader", "loaders", "loadlib", "module", "net.tcpserver", "net.tcpsocket",
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"net.udpsocket", "newproxy", "package", "pairs", "path", "preload", "reload",
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"require", "seeall", "wdclr", "not enough memory", "sjson.decoder","sjson.encoder",
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"tmr.timer"
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