184 lines
5.9 KiB
C
184 lines
5.9 KiB
C
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// Common code for all backends
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#include "platform.h"
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#include "common.h"
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#include <string.h>
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#include <stdio.h>
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void cmn_platform_init(void)
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{
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}
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// ****************************************************************************
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// Internal flash support functions
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// This symbol must be exported by the linker command file and must reflect the
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// TOTAL size of flash used by the eLua image (not only the code and constants,
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// but also .data and whatever else ends up in the eLua image). FS will start
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// at the next usable (aligned to a flash sector boundary) address after
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// flash_used_size.
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// extern char flash_used_size[];
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extern char _flash_used_end[];
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// Helper function: find the flash sector in which an address resides
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// Return the sector number, as well as the start and end address of the sector
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static uint32_t flash_find_sector( uint32_t address, uint32_t *pstart, uint32_t *pend )
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{
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#ifdef INTERNAL_FLASH_SECTOR_SIZE
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// All the sectors in the flash have the same size, so just align the address
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uint32_t sect_id = address / INTERNAL_FLASH_SECTOR_SIZE;
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if( pstart )
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*pstart = sect_id * INTERNAL_FLASH_SECTOR_SIZE ;
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if( pend )
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*pend = ( sect_id + 1 ) * INTERNAL_FLASH_SECTOR_SIZE - 1;
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return sect_id;
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#else // #ifdef INTERNAL_FLASH_SECTOR_SIZE
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// The flash has blocks of different size
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// Their size is decribed in the INTERNAL_FLASH_SECTOR_ARRAY macro
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const uint32_t flash_sect_size[] = INTERNAL_FLASH_SECTOR_ARRAY;
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uint32_t total = 0, i = 0;
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while( ( total <= address ) && ( i < sizeof( flash_sect_size ) / sizeof( uint32_t ) ) )
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total += flash_sect_size[ i ++ ];
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if( pstart )
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*pstart = ( total - flash_sect_size[ i - 1 ] );
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if( pend )
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*pend = total - 1;
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return i - 1;
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#endif // #ifdef INTERNAL_FLASH_SECTOR_SIZE
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}
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uint32_t platform_flash_get_sector_of_address( uint32_t addr )
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{
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return flash_find_sector( addr, NULL, NULL );
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}
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uint32_t platform_flash_get_num_sectors(void)
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{
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#ifdef INTERNAL_FLASH_SECTOR_SIZE
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return INTERNAL_FLASH_SIZE / INTERNAL_FLASH_SECTOR_SIZE;
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#else // #ifdef INTERNAL_FLASH_SECTOR_SIZE
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const uint32_t flash_sect_size[] = INTERNAL_FLASH_SECTOR_ARRAY;
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return sizeof( flash_sect_size ) / sizeof( uint32_t );
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#endif // #ifdef INTERNAL_FLASH_SECTOR_SIZE
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}
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uint32_t platform_flash_get_first_free_block_address( uint32_t *psect )
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{
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// Round the total used flash size to the closest flash block address
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uint32_t start, end, sect;
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NODE_DBG("_flash_used_end:%08x\n", (uint32_t)_flash_used_end);
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if(_flash_used_end>0){ // find the used sector
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sect = flash_find_sector( platform_flash_mapped2phys ( (uint32_t)_flash_used_end - 1), NULL, &end );
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if( psect )
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*psect = sect + 1;
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return end + 1;
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} else {
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sect = flash_find_sector( 0, &start, NULL ); // find the first free sector
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if( psect )
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*psect = sect;
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return start;
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}
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}
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uint32_t platform_flash_write( const void *from, uint32_t toaddr, uint32_t size )
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{
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#ifndef INTERNAL_FLASH_WRITE_UNIT_SIZE
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return platform_s_flash_write( from, toaddr, size );
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#else // #ifindef INTERNAL_FLASH_WRITE_UNIT_SIZE
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uint32_t temp, rest, ssize = size;
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unsigned i;
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char tmpdata[ INTERNAL_FLASH_WRITE_UNIT_SIZE ];
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const uint8_t *pfrom = ( const uint8_t* )from;
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const uint32_t blksize = INTERNAL_FLASH_WRITE_UNIT_SIZE;
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const uint32_t blkmask = INTERNAL_FLASH_WRITE_UNIT_SIZE - 1;
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// Align the start
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if( toaddr & blkmask )
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{
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rest = toaddr & blkmask;
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temp = toaddr & ~blkmask; // this is the actual aligned address
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// memcpy( tmpdata, ( const void* )temp, blksize );
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platform_s_flash_read( tmpdata, temp, blksize );
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for( i = rest; size && ( i < blksize ); i ++, size --, pfrom ++ )
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tmpdata[ i ] = *pfrom;
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platform_s_flash_write( tmpdata, temp, blksize );
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if( size == 0 )
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return ssize;
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toaddr = temp + blksize;
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}
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// The start address is now a multiple of blksize
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// Compute how many bytes we can write as multiples of blksize
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rest = size & blkmask;
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temp = size & ~blkmask;
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// Program the blocks now
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if( temp )
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{
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platform_s_flash_write( pfrom, toaddr, temp );
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toaddr += temp;
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pfrom += temp;
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}
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// And the final part of a block if needed
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if( rest )
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{
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// memcpy( tmpdata, ( const void* )toaddr, blksize );
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platform_s_flash_read( tmpdata, toaddr, blksize );
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for( i = 0; size && ( i < rest ); i ++, size --, pfrom ++ )
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tmpdata[ i ] = *pfrom;
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platform_s_flash_write( tmpdata, toaddr, blksize );
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}
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return ssize;
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#endif // #ifndef INTERNAL_FLASH_WRITE_UNIT_SIZE
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}
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uint32_t platform_flash_read( void *to, uint32_t fromaddr, uint32_t size )
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{
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#ifndef INTERNAL_FLASH_READ_UNIT_SIZE
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return platform_s_flash_read( to, fromaddr, size );
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#else // #ifindef INTERNAL_FLASH_READ_UNIT_SIZE
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uint32_t temp, rest, ssize = size;
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unsigned i;
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char tmpdata[ INTERNAL_FLASH_READ_UNIT_SIZE ] __attribute__ ((aligned(INTERNAL_FLASH_READ_UNIT_SIZE)));
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uint8_t *pto = ( uint8_t* )to;
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const uint32_t blksize = INTERNAL_FLASH_READ_UNIT_SIZE;
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const uint32_t blkmask = INTERNAL_FLASH_READ_UNIT_SIZE - 1;
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// Align the start
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if( fromaddr & blkmask )
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{
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rest = fromaddr & blkmask;
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temp = fromaddr & ~blkmask; // this is the actual aligned address
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platform_s_flash_read( tmpdata, temp, blksize );
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for( i = rest; size && ( i < blksize ); i ++, size --, pto ++ )
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*pto = tmpdata[ i ];
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if( size == 0 )
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return ssize;
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fromaddr = temp + blksize;
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}
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// The start address is now a multiple of blksize
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// Compute how many bytes we can read as multiples of blksize
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rest = size & blkmask;
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temp = size & ~blkmask;
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// Program the blocks now
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if( temp )
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{
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platform_s_flash_read( pto, fromaddr, temp );
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fromaddr += temp;
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pto += temp;
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}
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// And the final part of a block if needed
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if( rest )
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{
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platform_s_flash_read( tmpdata, fromaddr, blksize );
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for( i = 0; size && ( i < rest ); i ++, size --, pto ++ )
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*pto = tmpdata[ i ];
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}
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return ssize;
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#endif // #ifndef INTERNAL_FLASH_READ_UNIT_SIZE
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}
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