529 lines
17 KiB
C
529 lines
17 KiB
C
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/*
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** $Id: lflash.c
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** See Copyright Notice in lua.h
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*/
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#define lflash_c
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#define LUA_CORE
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#include "lua.h"
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#include "lobject.h"
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#include "lauxlib.h"
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#include "lstate.h"
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#include "lfunc.h"
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#include "lflash.h"
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#include "platform.h"
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#include "user_interface.h"
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#include "vfs.h"
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#include "uzlib.h"
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/*
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* Flash memory is a fixed memory addressable block that is serially allocated by the
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* luac build process and the out image can be downloaded into SPIFSS and loaded into
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* flash with a node.flash.load() command. See luac_cross/lflashimg.c for the build
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* process.
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*/
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static char *flashAddr;
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static uint32_t flashSize;
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static uint32_t flashAddrPhys;
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static uint32_t flashSector;
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static uint32_t curOffset;
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#define ALIGN(s) (((s)+sizeof(size_t)-1) & ((size_t) (- (signed) sizeof(size_t))))
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#define ALIGN_BITS(s) (((uint32_t)s) & (sizeof(size_t)-1))
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#define ALL_SET (~0)
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#define FLASH_PAGE_SIZE INTERNAL_FLASH_SECTOR_SIZE
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#define FLASH_PAGES (flashSize/FLASH_PAGE_SIZE)
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#define READ_BLOCKSIZE 1024
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#define WRITE_BLOCKSIZE 2048
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#define DICTIONARY_WINDOW 16384
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#define WORDSIZE (sizeof(int))
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#define BITS_PER_WORD 32
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#define WRITE_BLOCKS ((DICTIONARY_WINDOW/WRITE_BLOCKSIZE)+1)
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#define WRITE_BLOCK_WORDS (WRITE_BLOCKSIZE/WORDSIZE)
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struct INPUT {
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int fd;
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int len;
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uint8_t block[READ_BLOCKSIZE];
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uint8_t *inPtr;
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int bytesRead;
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int left;
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void *inflate_state;
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} *in;
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typedef struct {
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uint8_t byte[WRITE_BLOCKSIZE];
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} outBlock;
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struct OUTPUT {
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lua_State *L;
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lu_int32 flash_sig;
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int len;
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outBlock *block[WRITE_BLOCKS];
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outBlock buffer;
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int ndx;
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uint32_t crc;
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void (*fullBlkCB) (void);
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int flashLen;
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int flagsLen;
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int flagsNdx;
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uint32_t *flags;
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const char *error;
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} *out;
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#ifdef NODE_DEBUG
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void dumpStrt(stringtable *tb, const char *type) {
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int i,j;
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GCObject *o;
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NODE_DBG("\nDumping %s String table\n\n========================\n", type);
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NODE_DBG("No of elements: %d\nSize of table: %d\n", tb->nuse, tb->size);
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for (i=0; i<tb->size; i++)
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for(o = tb->hash[i], j=0; o; (o=o->gch.next), j++ ) {
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TString *ts =cast(TString *, o);
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NODE_DBG("%5d %5d %08x %08x %5d %s\n",
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i, j, (size_t) ts, ts->tsv.hash, ts->tsv.len, getstr(ts));
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}
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}
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LUA_API void dumpStrings(lua_State *L) {
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dumpStrt(&G(L)->strt, "RAM");
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if (G(L)->ROstrt.hash)
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dumpStrt(&G(L)->ROstrt, "ROM");
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}
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#endif
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/* =====================================================================================
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* The next 4 functions: flashPosition, flashSetPosition, flashBlock and flashErase
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* wrap writing to flash. The last two are platform dependent. Also note that any
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* writes are suppressed if the global writeToFlash is false. This is used in
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* phase I where the pass is used to size the structures in flash.
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*/
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static char *flashPosition(void){
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return flashAddr + curOffset;
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}
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static char *flashSetPosition(uint32_t offset){
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NODE_DBG("flashSetPosition(%04x)\n", offset);
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curOffset = offset;
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return flashPosition();
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}
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static char *flashBlock(const void* b, size_t size) {
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void *cur = flashPosition();
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NODE_DBG("flashBlock((%04x),%p,%04x)\n", curOffset,b,size);
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lua_assert(ALIGN_BITS(b) == 0 && ALIGN_BITS(size) == 0);
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platform_flash_write(b, flashAddrPhys+curOffset, size);
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curOffset += size;
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return cur;
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}
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static void flashErase(uint32_t start, uint32_t end){
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int i;
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if (start == -1) start = FLASH_PAGES - 1;
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if (end == -1) end = FLASH_PAGES - 1;
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NODE_DBG("flashErase(%04x,%04x)\n", flashSector+start, flashSector+end);
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for (i = start; i<=end; i++)
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platform_flash_erase_sector( flashSector + i );
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}
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/* =====================================================================================
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* luaN_init() is exported via lflash.h.
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* The first is the startup hook used in lstate.c and the last two are
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* implementations of the node.flash API calls.
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*/
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/*
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* Hook in lstate.c:f_luaopen() to set up ROstrt and ROpvmain if needed
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*/
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LUAI_FUNC void luaN_init (lua_State *L) {
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flashSize = platform_flash_get_partition (NODEMCU_LFS0_PARTITION, &flashAddrPhys);
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if (flashSize == 0) {
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return; // Nothing to do if the size is zero
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}
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G(L)->LFSsize = flashSize;
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flashAddr = cast(char *, platform_flash_phys2mapped(flashAddrPhys));
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flashSector = platform_flash_get_sector_of_address(flashAddrPhys);
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FlashHeader *fh = cast(FlashHeader *, flashAddr);
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curOffset = 0;
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/*
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* For the LFS to be valid, its signature has to be correct for this build
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* variant, the ROhash and main proto fields must be defined and the main proto
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* address be within the LFS address bounds. (This last check is primarily to
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* detect the direct imaging of an absolute LFS with the wrong base address.
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*/
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if (fh->flash_sig == 0 || fh->flash_sig == ~0 ) {
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NODE_ERR("No LFS image loaded\n");
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return;
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}
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if ((fh->flash_sig & (~FLASH_SIG_ABSOLUTE)) != FLASH_SIG ) {
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NODE_ERR("Flash sig not correct: 0x%08x vs 0x%08x\n",
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fh->flash_sig & (~FLASH_SIG_ABSOLUTE), FLASH_SIG);
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return;
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}
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if (fh->pROhash == ALL_SET ||
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((fh->mainProto - cast(FlashAddr, fh)) >= fh->flash_size)) {
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NODE_ERR("Flash size check failed: 0x%08x vs 0xFFFFFFFF; 0x%08x >= 0x%08x\n",
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fh->pROhash, fh->mainProto - cast(FlashAddr, fh), fh->flash_size);
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return;
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}
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G(L)->ROstrt.hash = cast(GCObject **, fh->pROhash);
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G(L)->ROstrt.nuse = fh->nROuse ;
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G(L)->ROstrt.size = fh->nROsize;
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G(L)->ROpvmain = cast(Proto *,fh->mainProto);
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}
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//extern void software_reset(void);
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static int loadLFS (lua_State *L);
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static int loadLFSgc (lua_State *L);
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static void procFirstPass (void);
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/* luaL_lfsreload() is exported via lauxlib.h */
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/*
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* Library function called by node.flashreload(filename).
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*/
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LUALIB_API void luaL_lfsreload (lua_State *L) {
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const char *fn = lua_tostring(L, 1), *msg = "";
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int status;
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if (G(L)->LFSsize == 0) {
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lua_pushstring(L, "No LFS partition allocated");
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return;
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}
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/*
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* Do a protected call of loadLFS.
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*
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* - This will normally rewrite the LFS and reboot, with no return.
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* - If an error occurs then it is sent to the UART.
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* - If this occured in the 1st pass, the previous LFS is unchanged so it is
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* safe to return to the calling Lua.
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* - If in the 1st pass, then the ESP is rebooted.
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*/
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status = lua_cpcall(L, &loadLFS, cast(void *,fn));
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if (!out || out->fullBlkCB == procFirstPass) {
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/*
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* Never entered the 2nd pass, so it is safe to return the error. Note
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* that I've gone to some trouble to ensure that all dynamically allocated
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* working areas have been freed, so that we have no memory leaks.
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*/
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if (status == LUA_ERRMEM)
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msg = "Memory allocation error";
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else if (out && out->error)
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msg = out->error;
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else
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msg = "Unknown Error";
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/* We can clean up and return error */
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lua_cpcall(L, &loadLFSgc, NULL);
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lua_settop(L, 0);
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lua_pushstring(L, msg);
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return;
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}
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if (status == 0) {
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/* Successful LFS rewrite */
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msg = "LFS region updated. Restarting.";
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} else {
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/* We have errored during the second pass so clear the LFS and reboot */
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if (status == LUA_ERRMEM)
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msg = "Memory allocation error";
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else if (out->error)
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msg = out->error;
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else
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msg = "Unknown Error";
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flashErase(0,-1);
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}
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NODE_ERR(msg);
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while (1) {} // Force WDT as the ROM software_reset() doesn't seem to work
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}
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LUA_API void lua_getlfsconfig (lua_State *L, int *config) {
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if (!config)
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return;
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config[0] = (int) flashAddr; /* LFS region mapped address */
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config[1] = flashAddrPhys; /* LFS region base flash address */
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config[2] = G(L)->LFSsize; /* LFS region actual size */
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config[3] = (G(L)->ROstrt.hash) ? cast(FlashHeader *, flashAddr)->flash_size : 0;
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/* LFS region used */
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config[4] = 0; /* Not used in Lua 5.1 */
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}
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/* =====================================================================================
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* The following routines use my uzlib which was based on pfalcon's inflate and
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* deflate routines. The standard NodeMCU make also makes two host tools uz_zip
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* and uz_unzip which also use these and luac.cross uses the deflate. As discussed
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* below, The main action routine loadLFS() calls uzlib_inflate() to do the actual
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* stream inflation but uses three supplied CBs to abstract input and output
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* stream handling.
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*
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* ESP8266 RAM limitations and heap fragmentation are a key implementation
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* constraint and hence these routines use a number of ~2K buffers (11) as
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* working storage.
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*
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* The inflate is done twice, in order to limit storage use and avoid forward /
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* backward reference issues. However this has a major advantage that the LFS
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* is scanned with the headers, CRC, etc. validated BEFORE the write to flash
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* is started, so the only real chance of failure during the second pass
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* write is if a power fail occurs during the pass.
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*/
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static void flash_error(const char *err) {
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if (out)
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out->error = err;
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if (in && in->inflate_state)
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uz_free(in->inflate_state);
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lua_pushnil(out->L); /* can't use it on a cpcall anyway */
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lua_error(out->L);
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}
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/*
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* uzlib_inflate does a stream inflate on an RFC 1951 encoded data stream.
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* It uses three application-specific CBs passed in the call to do the work:
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*
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* - get_byte() CB to return next byte in input stream
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* - put_byte() CB to output byte to output buffer
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* - recall_byte() CB to output byte to retrieve a historic byte from
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* the output buffer.
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*
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* Note that put_byte() also triggers secondary CBs to do further processing.
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*/
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static uint8_t get_byte (void) {
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if (--in->left < 0) {
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/* Read next input block */
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int remaining = in->len - in->bytesRead;
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int wanted = remaining >= READ_BLOCKSIZE ? READ_BLOCKSIZE : remaining;
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if (vfs_read(in->fd, in->block, wanted) != wanted)
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flash_error("read error on LFS image file");
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system_soft_wdt_feed();
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in->bytesRead += wanted;
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in->inPtr = in->block;
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in->left = wanted-1;
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}
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return *in->inPtr++;
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}
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static void put_byte (uint8_t value) {
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int offset = out->ndx % WRITE_BLOCKSIZE; /* counts from 0 */
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out->block[0]->byte[offset++] = value;
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out->ndx++;
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if (offset == WRITE_BLOCKSIZE || out->ndx == out->len) {
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if (out->fullBlkCB)
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out->fullBlkCB();
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/* circular shift the block pointers (redundant on last block, but so what) */
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outBlock *nextBlock = out->block[WRITE_BLOCKS - 1];
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memmove(out->block+1, out->block, (WRITE_BLOCKS-1)*sizeof(void*));
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out->block[0] = nextBlock ;
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}
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}
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static uint8_t recall_byte (unsigned offset) {
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if(offset > DICTIONARY_WINDOW || offset >= out->ndx)
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flash_error("invalid dictionary offset on inflate");
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/* ndx starts at 1. Need relative to 0 */
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unsigned n = out->ndx - offset;
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unsigned pos = n % WRITE_BLOCKSIZE;
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unsigned blockNo = out->ndx / WRITE_BLOCKSIZE - n / WRITE_BLOCKSIZE;
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return out->block[blockNo]->byte[pos];
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}
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/*
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* On the first pass the break index is set to call this process at the end
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* of each completed output buffer.
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* - On the first call, the Flash Header is checked.
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* - On each call the CRC is rolled up for that buffer.
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* - Once the flags array is in-buffer this is also captured.
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* This logic is slightly complicated by the last buffer is typically short.
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*/
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void procFirstPass (void) {
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int len = (out->ndx % WRITE_BLOCKSIZE) ?
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out->ndx % WRITE_BLOCKSIZE : WRITE_BLOCKSIZE;
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if (out->ndx <= WRITE_BLOCKSIZE) {
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/* Process the flash header and cache the FlashHeader fields we need */
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FlashHeader *fh = cast(FlashHeader *, out->block[0]);
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out->flashLen = fh->flash_size; /* in bytes */
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out->flagsLen = (out->len-fh->flash_size)/WORDSIZE; /* in words */
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out->flash_sig = fh->flash_sig;
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if ((fh->flash_sig & FLASH_FORMAT_MASK) != FLASH_FORMAT_VERSION)
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flash_error("Incorrect LFS header version");
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if ((fh->flash_sig & FLASH_SIG_B2_MASK) != FLASH_SIG_B2)
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flash_error("Incorrect LFS build type");
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if ((fh->flash_sig & ~FLASH_SIG_ABSOLUTE) != FLASH_SIG)
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flash_error("incorrect LFS header signature");
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if (fh->flash_size > flashSize)
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flash_error("LFS Image too big for configured LFS region");
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if ((fh->flash_size & 0x3) ||
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fh->flash_size > flashSize ||
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out->flagsLen != 1 + (out->flashLen/WORDSIZE - 1) / BITS_PER_WORD)
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flash_error("LFS length mismatch");
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out->flags = luaM_newvector(out->L, out->flagsLen, unsigned);
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}
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/* update running CRC */
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out->crc = uzlib_crc32(out->block[0], len, out->crc);
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/* copy out any flag vector */
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if (out->ndx > out->flashLen) {
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int start = out->flashLen - (out->ndx - len);
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if (start < 0) start = 0;
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memcpy(out->flags + out->flagsNdx, out->block[0]->byte + start, len - start);
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out->flagsNdx += (len -start) / WORDSIZE; /* flashLen and len are word aligned */
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}
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}
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void procSecondPass (void) {
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/*
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* The length rules are different for the second pass since this only processes
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||
|
* upto the flashLen and not the full image. This also works in word units.
|
||
|
* (We've already validated these are word multiples.)
|
||
|
*/
|
||
|
int i, len = (out->ndx > out->flashLen) ?
|
||
|
(out->flashLen % WRITE_BLOCKSIZE) / WORDSIZE :
|
||
|
WRITE_BLOCKSIZE / WORDSIZE;
|
||
|
uint32_t *buf = (uint32_t *) out->buffer.byte;
|
||
|
uint32_t flags = 0;
|
||
|
/*
|
||
|
* Relocate all the addresses tagged in out->flags. This can't be done in
|
||
|
* place because the out->blocks are still in use as dictionary content so
|
||
|
* first copy the block to a working buffer and do the relocation in this.
|
||
|
*/
|
||
|
memcpy(out->buffer.byte, out->block[0]->byte, WRITE_BLOCKSIZE);
|
||
|
for (i=0; i<len; i++,flags>>=1 ) {
|
||
|
if ((i&31)==0)
|
||
|
flags = out->flags[out->flagsNdx++];
|
||
|
if (flags&1)
|
||
|
buf[i] = WORDSIZE*buf[i] + cast(uint32_t, flashAddr);
|
||
|
}
|
||
|
/*
|
||
|
* On first block, set the flash_sig has the in progress bit set and this
|
||
|
* is not cleared until end.
|
||
|
*/
|
||
|
if (out->ndx <= WRITE_BLOCKSIZE)
|
||
|
buf[0] = out->flash_sig | FLASH_SIG_IN_PROGRESS;
|
||
|
|
||
|
flashBlock(buf, len*WORDSIZE);
|
||
|
|
||
|
if (out->ndx >= out->flashLen) {
|
||
|
/* we're done so disable CB and rewrite flash sig to complete flash */
|
||
|
flashSetPosition(0);
|
||
|
flashBlock(&out->flash_sig, WORDSIZE);
|
||
|
out->fullBlkCB = NULL;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* loadLFS)() is protected called from luaL_lfsreload() so that it can recover
|
||
|
* from out of memory and other thrown errors. loadLFSgc() GCs any resources.
|
||
|
*/
|
||
|
static int loadLFS (lua_State *L) {
|
||
|
const char *fn = cast(const char *, lua_touserdata(L, 1));
|
||
|
int i, res;
|
||
|
uint32_t crc;
|
||
|
|
||
|
/* Allocate and zero in and out structures */
|
||
|
|
||
|
in = NULL; out = NULL;
|
||
|
in = luaM_new(L, struct INPUT);
|
||
|
memset(in, 0, sizeof(*in));
|
||
|
out = luaM_new(L, struct OUTPUT);
|
||
|
memset(out, 0, sizeof(*out));
|
||
|
out->L = L;
|
||
|
out->fullBlkCB = procFirstPass;
|
||
|
out->crc = ~0;
|
||
|
|
||
|
/* Open LFS image/ file, read unpacked length from last 4 byte and rewind */
|
||
|
if (!(in->fd = vfs_open(fn, "r")))
|
||
|
flash_error("LFS image file not found");
|
||
|
in->len = vfs_size(in->fd);
|
||
|
if (in->len <= 200 || /* size of an empty luac output */
|
||
|
vfs_lseek(in->fd, in->len-4, VFS_SEEK_SET) != in->len-4 ||
|
||
|
vfs_read(in->fd, &out->len, sizeof(unsigned)) != sizeof(unsigned))
|
||
|
flash_error("read error on LFS image file");
|
||
|
vfs_lseek(in->fd, 0, VFS_SEEK_SET);
|
||
|
|
||
|
/* Allocate the out buffers */
|
||
|
for(i = 0; i <= WRITE_BLOCKS; i++)
|
||
|
out->block[i] = luaM_new(L, outBlock);
|
||
|
|
||
|
/* first inflate pass */
|
||
|
if (uzlib_inflate (get_byte, put_byte, recall_byte,
|
||
|
in->len, &crc, &in->inflate_state) < 0)
|
||
|
flash_error("read error on LFS image file");
|
||
|
|
||
|
if (crc != ~out->crc)
|
||
|
flash_error("checksum error on LFS image file");
|
||
|
|
||
|
out->fullBlkCB = procSecondPass;
|
||
|
out->flagsNdx = 0;
|
||
|
out->ndx = 0;
|
||
|
in->bytesRead = in->left = 0;
|
||
|
/*
|
||
|
* Once we have completed the 1st pass then the LFS image has passed the
|
||
|
* basic signature, crc and length checks, so now we can reset the counts
|
||
|
* to do the actual write to flash on the second pass.
|
||
|
*/
|
||
|
vfs_lseek(in->fd, 0, VFS_SEEK_SET);
|
||
|
flashErase(0,(out->flashLen - 1)/FLASH_PAGE_SIZE);
|
||
|
flashSetPosition(0);
|
||
|
|
||
|
if ((res = uzlib_inflate(get_byte, put_byte, recall_byte,
|
||
|
in->len, &crc, &in->inflate_state)) != UZLIB_DONE) {
|
||
|
const char *err[] = {"Data_error during decompression",
|
||
|
"Chksum_error during decompression",
|
||
|
"Dictionary error during decompression",
|
||
|
"Memory_error during decompression"};
|
||
|
flash_error(err[UZLIB_DATA_ERROR - res]);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
static int loadLFSgc (lua_State *L) {
|
||
|
int i;
|
||
|
if (out) {
|
||
|
for (i = 0; i < WRITE_BLOCKS; i++)
|
||
|
if (out->block[i])
|
||
|
luaM_free(L, out->block[i]);
|
||
|
if (out->flags)
|
||
|
luaM_freearray(L, out->flags, out->flagsLen, uint32_t);
|
||
|
luaM_free(L, out);
|
||
|
}
|
||
|
if (in) {
|
||
|
if (in->fd)
|
||
|
vfs_close(in->fd);
|
||
|
luaM_free(L, in);
|
||
|
}
|
||
|
return 0;
|
||
|
}
|