233 lines
6.0 KiB
C++
233 lines
6.0 KiB
C++
#ifndef GREENLET_STACK_STATE_CPP
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#define GREENLET_STACK_STATE_CPP
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#include "greenlet_greenlet.hpp"
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namespace greenlet {
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#ifdef GREENLET_USE_STDIO
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#include <iostream>
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using std::cerr;
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using std::endl;
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std::ostream& operator<<(std::ostream& os, const StackState& s)
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{
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os << "StackState(stack_start=" << (void*)s._stack_start
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<< ", stack_stop=" << (void*)s.stack_stop
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<< ", stack_copy=" << (void*)s.stack_copy
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<< ", stack_saved=" << s._stack_saved
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<< ", stack_prev=" << s.stack_prev
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<< ", addr=" << &s
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<< ")";
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return os;
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}
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#endif
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StackState::StackState(void* mark, StackState& current)
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: _stack_start(nullptr),
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stack_stop((char*)mark),
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stack_copy(nullptr),
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_stack_saved(0),
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/* Skip a dying greenlet */
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stack_prev(current._stack_start
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? ¤t
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: current.stack_prev)
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{
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}
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StackState::StackState()
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: _stack_start(nullptr),
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stack_stop(nullptr),
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stack_copy(nullptr),
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_stack_saved(0),
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stack_prev(nullptr)
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{
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}
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StackState::StackState(const StackState& other)
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// can't use a delegating constructor because of
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// MSVC for Python 2.7
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: _stack_start(nullptr),
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stack_stop(nullptr),
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stack_copy(nullptr),
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_stack_saved(0),
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stack_prev(nullptr)
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{
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this->operator=(other);
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}
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StackState& StackState::operator=(const StackState& other)
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{
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if (&other == this) {
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return *this;
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}
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if (other._stack_saved) {
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throw std::runtime_error("Refusing to steal memory.");
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}
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//If we have memory allocated, dispose of it
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this->free_stack_copy();
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this->_stack_start = other._stack_start;
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this->stack_stop = other.stack_stop;
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this->stack_copy = other.stack_copy;
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this->_stack_saved = other._stack_saved;
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this->stack_prev = other.stack_prev;
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return *this;
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}
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inline void StackState::free_stack_copy() noexcept
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{
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PyMem_Free(this->stack_copy);
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this->stack_copy = nullptr;
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this->_stack_saved = 0;
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}
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inline void StackState::copy_heap_to_stack(const StackState& current) noexcept
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{
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/* Restore the heap copy back into the C stack */
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if (this->_stack_saved != 0) {
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memcpy(this->_stack_start, this->stack_copy, this->_stack_saved);
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this->free_stack_copy();
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}
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StackState* owner = const_cast<StackState*>(¤t);
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if (!owner->_stack_start) {
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owner = owner->stack_prev; /* greenlet is dying, skip it */
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}
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while (owner && owner->stack_stop <= this->stack_stop) {
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// cerr << "\tOwner: " << owner << endl;
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owner = owner->stack_prev; /* find greenlet with more stack */
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}
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this->stack_prev = owner;
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// cerr << "\tFinished with: " << *this << endl;
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}
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inline int StackState::copy_stack_to_heap_up_to(const char* const stop) noexcept
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{
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/* Save more of g's stack into the heap -- at least up to 'stop'
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g->stack_stop |________|
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| __ stop . . . . .
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| | ==> . .
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|________| _______
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| | | |
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g->stack_start | | |_______| g->stack_copy
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*/
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intptr_t sz1 = this->_stack_saved;
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intptr_t sz2 = stop - this->_stack_start;
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assert(this->_stack_start);
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if (sz2 > sz1) {
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char* c = (char*)PyMem_Realloc(this->stack_copy, sz2);
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if (!c) {
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PyErr_NoMemory();
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return -1;
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}
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memcpy(c + sz1, this->_stack_start + sz1, sz2 - sz1);
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this->stack_copy = c;
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this->_stack_saved = sz2;
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}
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return 0;
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}
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inline int StackState::copy_stack_to_heap(char* const stackref,
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const StackState& current) noexcept
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{
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/* must free all the C stack up to target_stop */
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const char* const target_stop = this->stack_stop;
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StackState* owner = const_cast<StackState*>(¤t);
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assert(owner->_stack_saved == 0); // everything is present on the stack
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if (!owner->_stack_start) {
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owner = owner->stack_prev; /* not saved if dying */
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}
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else {
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owner->_stack_start = stackref;
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}
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while (owner->stack_stop < target_stop) {
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/* ts_current is entierely within the area to free */
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if (owner->copy_stack_to_heap_up_to(owner->stack_stop)) {
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return -1; /* XXX */
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}
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owner = owner->stack_prev;
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}
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if (owner != this) {
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if (owner->copy_stack_to_heap_up_to(target_stop)) {
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return -1; /* XXX */
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}
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}
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return 0;
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}
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inline bool StackState::started() const noexcept
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{
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return this->stack_stop != nullptr;
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}
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inline bool StackState::main() const noexcept
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{
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return this->stack_stop == (char*)-1;
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}
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inline bool StackState::active() const noexcept
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{
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return this->_stack_start != nullptr;
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}
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inline void StackState::set_active() noexcept
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{
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assert(this->_stack_start == nullptr);
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this->_stack_start = (char*)1;
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}
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inline void StackState::set_inactive() noexcept
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{
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this->_stack_start = nullptr;
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// XXX: What if we still have memory out there?
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// That case is actually triggered by
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// test_issue251_issue252_explicit_reference_not_collectable (greenlet.tests.test_leaks.TestLeaks)
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// and
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// test_issue251_issue252_need_to_collect_in_background
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// (greenlet.tests.test_leaks.TestLeaks)
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//
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// Those objects never get deallocated, so the destructor never
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// runs.
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// It *seems* safe to clean up the memory here?
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if (this->_stack_saved) {
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this->free_stack_copy();
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}
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}
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inline intptr_t StackState::stack_saved() const noexcept
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{
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return this->_stack_saved;
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}
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inline char* StackState::stack_start() const noexcept
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{
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return this->_stack_start;
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}
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inline StackState StackState::make_main() noexcept
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{
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StackState s;
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s._stack_start = (char*)1;
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s.stack_stop = (char*)-1;
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return s;
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}
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StackState::~StackState()
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{
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if (this->_stack_saved != 0) {
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this->free_stack_copy();
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}
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}
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}; // namespace greenlet
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#endif // GREENLET_STACK_STATE_CPP
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