369 lines
14 KiB
C++
369 lines
14 KiB
C++
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#ifndef GREENLET_PYTHON_STATE_CPP
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#define GREENLET_PYTHON_STATE_CPP
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#include <Python.h>
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#include "greenlet_greenlet.hpp"
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namespace greenlet {
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PythonState::PythonState()
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: _top_frame()
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#if GREENLET_USE_CFRAME
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,cframe(nullptr)
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,use_tracing(0)
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#endif
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#if GREENLET_PY312
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,py_recursion_depth(0)
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,c_recursion_depth(0)
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#else
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,recursion_depth(0)
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#endif
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,trash_delete_nesting(0)
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#if GREENLET_PY311
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,current_frame(nullptr)
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,datastack_chunk(nullptr)
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,datastack_top(nullptr)
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,datastack_limit(nullptr)
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#endif
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#if GREENLET_PY312
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,_prev_frame(nullptr)
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#endif
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{
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#if GREENLET_USE_CFRAME
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/*
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The PyThreadState->cframe pointer usually points to memory on
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the stack, alloceted in a call into PyEval_EvalFrameDefault.
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Initially, before any evaluation begins, it points to the
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initial PyThreadState object's ``root_cframe`` object, which is
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statically allocated for the lifetime of the thread.
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A greenlet can last for longer than a call to
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PyEval_EvalFrameDefault, so we can't set its ``cframe`` pointer
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to be the current ``PyThreadState->cframe``; nor could we use
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one from the greenlet parent for the same reason. Yet a further
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no: we can't allocate one scoped to the greenlet and then
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destroy it when the greenlet is deallocated, because inside the
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interpreter the _PyCFrame objects form a linked list, and that too
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can result in accessing memory beyond its dynamic lifetime (if
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the greenlet doesn't actually finish before it dies, its entry
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could still be in the list).
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Using the ``root_cframe`` is problematic, though, because its
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members are never modified by the interpreter and are set to 0,
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meaning that its ``use_tracing`` flag is never updated. We don't
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want to modify that value in the ``root_cframe`` ourself: it
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*shouldn't* matter much because we should probably never get
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back to the point where that's the only cframe on the stack;
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even if it did matter, the major consequence of an incorrect
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value for ``use_tracing`` is that if its true the interpreter
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does some extra work --- however, it's just good code hygiene.
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Our solution: before a greenlet runs, after its initial
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creation, it uses the ``root_cframe`` just to have something to
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put there. However, once the greenlet is actually switched to
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for the first time, ``g_initialstub`` (which doesn't actually
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"return" while the greenlet is running) stores a new _PyCFrame on
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its local stack, and copies the appropriate values from the
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currently running _PyCFrame; this is then made the _PyCFrame for the
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newly-minted greenlet. ``g_initialstub`` then proceeds to call
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``glet.run()``, which results in ``PyEval_...`` adding the
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_PyCFrame to the list. Switches continue as normal. Finally, when
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the greenlet finishes, the call to ``glet.run()`` returns and
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the _PyCFrame is taken out of the linked list and the stack value
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is now unused and free to expire.
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XXX: I think we can do better. If we're deallocing in the same
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thread, can't we traverse the list and unlink our frame?
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Can we just keep a reference to the thread state in case we
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dealloc in another thread? (Is that even possible if we're still
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running and haven't returned from g_initialstub?)
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*/
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this->cframe = &PyThreadState_GET()->root_cframe;
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#endif
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}
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inline void PythonState::may_switch_away() noexcept
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{
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#if GREENLET_PY311
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// PyThreadState_GetFrame is probably going to have to allocate a
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// new frame object. That may trigger garbage collection. Because
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// we call this during the early phases of a switch (it doesn't
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// matter to which greenlet, as this has a global effect), if a GC
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// triggers a switch away, two things can happen, both bad:
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// - We might not get switched back to, halting forward progress.
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// this is pathological, but possible.
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// - We might get switched back to with a different set of
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// arguments or a throw instead of a switch. That would corrupt
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// our state (specifically, PyErr_Occurred() and this->args()
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// would no longer agree).
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//
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// Thus, when we call this API, we need to have GC disabled.
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// This method serves as a bottleneck we call when maybe beginning
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// a switch. In this way, it is always safe -- no risk of GC -- to
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// use ``_GetFrame()`` whenever we need to, just as it was in
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// <=3.10 (because subsequent calls will be cached and not
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// allocate memory).
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GCDisabledGuard no_gc;
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Py_XDECREF(PyThreadState_GetFrame(PyThreadState_GET()));
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#endif
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}
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void PythonState::operator<<(const PyThreadState *const tstate) noexcept
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{
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this->_context.steal(tstate->context);
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#if GREENLET_USE_CFRAME
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/*
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IMPORTANT: ``cframe`` is a pointer into the STACK. Thus, because
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the call to ``slp_switch()`` changes the contents of the stack,
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you cannot read from ``ts_current->cframe`` after that call and
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necessarily get the same values you get from reading it here.
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Anything you need to restore from now to then must be saved in a
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global/threadlocal variable (because we can't use stack
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variables here either). For things that need to persist across
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the switch, use `will_switch_from`.
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*/
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this->cframe = tstate->cframe;
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#if !GREENLET_PY312
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this->use_tracing = tstate->cframe->use_tracing;
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#endif
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#endif // GREENLET_USE_CFRAME
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#if GREENLET_PY311
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#if GREENLET_PY312
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this->py_recursion_depth = tstate->py_recursion_limit - tstate->py_recursion_remaining;
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this->c_recursion_depth = C_RECURSION_LIMIT - tstate->c_recursion_remaining;
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#else // not 312
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this->recursion_depth = tstate->recursion_limit - tstate->recursion_remaining;
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#endif // GREENLET_PY312
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this->current_frame = tstate->cframe->current_frame;
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this->datastack_chunk = tstate->datastack_chunk;
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this->datastack_top = tstate->datastack_top;
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this->datastack_limit = tstate->datastack_limit;
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PyFrameObject *frame = PyThreadState_GetFrame((PyThreadState *)tstate);
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Py_XDECREF(frame); // PyThreadState_GetFrame gives us a new
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// reference.
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this->_top_frame.steal(frame);
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#if GREENLET_PY312
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if (frame) {
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this->_prev_frame = frame->f_frame->previous;
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frame->f_frame->previous = nullptr;
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}
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#endif
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#if GREENLET_PY312
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this->trash_delete_nesting = tstate->trash.delete_nesting;
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#else // not 312
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this->trash_delete_nesting = tstate->trash_delete_nesting;
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#endif // GREENLET_PY312
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#else // Not 311
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this->recursion_depth = tstate->recursion_depth;
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this->_top_frame.steal(tstate->frame);
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this->trash_delete_nesting = tstate->trash_delete_nesting;
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#endif // GREENLET_PY311
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}
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void PythonState::operator>>(PyThreadState *const tstate) noexcept
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{
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tstate->context = this->_context.relinquish_ownership();
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/* Incrementing this value invalidates the contextvars cache,
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which would otherwise remain valid across switches */
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tstate->context_ver++;
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#if GREENLET_USE_CFRAME
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tstate->cframe = this->cframe;
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/*
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If we were tracing, we need to keep tracing.
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There should never be the possibility of hitting the
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root_cframe here. See note above about why we can't
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just copy this from ``origin->cframe->use_tracing``.
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*/
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#if !GREENLET_PY312
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tstate->cframe->use_tracing = this->use_tracing;
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#endif
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#endif // GREENLET_USE_CFRAME
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#if GREENLET_PY311
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#if GREENLET_PY312
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tstate->py_recursion_remaining = tstate->py_recursion_limit - this->py_recursion_depth;
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tstate->c_recursion_remaining = C_RECURSION_LIMIT - this->c_recursion_depth;
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// We're just going to throw this object away anyway, go ahead and
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// do it now.
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PyFrameObject* frame = this->_top_frame.relinquish_ownership();
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if (frame && frame->f_frame) {
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frame->f_frame->previous = this->_prev_frame;
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}
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this->_prev_frame = nullptr;
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#else // \/ 3.11
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tstate->recursion_remaining = tstate->recursion_limit - this->recursion_depth;
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#endif // GREENLET_PY312
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tstate->cframe->current_frame = this->current_frame;
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tstate->datastack_chunk = this->datastack_chunk;
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tstate->datastack_top = this->datastack_top;
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tstate->datastack_limit = this->datastack_limit;
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this->_top_frame.relinquish_ownership();
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#if GREENLET_PY312
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tstate->trash.delete_nesting = this->trash_delete_nesting;
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#else // not 3.12
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tstate->trash_delete_nesting = this->trash_delete_nesting;
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#endif // GREENLET_PY312
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#else // not 3.11
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tstate->frame = this->_top_frame.relinquish_ownership();
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tstate->recursion_depth = this->recursion_depth;
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tstate->trash_delete_nesting = this->trash_delete_nesting;
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#endif // GREENLET_PY311
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}
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inline void PythonState::will_switch_from(PyThreadState *const origin_tstate) noexcept
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{
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#if GREENLET_USE_CFRAME && !GREENLET_PY312
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// The weird thing is, we don't actually save this for an
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// effect on the current greenlet, it's saved for an
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// effect on the target greenlet. That is, we want
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// continuity of this setting across the greenlet switch.
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this->use_tracing = origin_tstate->cframe->use_tracing;
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#endif
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}
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void PythonState::set_initial_state(const PyThreadState* const tstate) noexcept
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{
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this->_top_frame = nullptr;
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#if GREENLET_PY312
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this->py_recursion_depth = tstate->py_recursion_limit - tstate->py_recursion_remaining;
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// XXX: TODO: Comment from a reviewer:
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// Should this be ``C_RECURSION_LIMIT - tstate->c_recursion_remaining``?
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// But to me it looks more like that might not be the right
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// initialization either?
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this->c_recursion_depth = tstate->py_recursion_limit - tstate->py_recursion_remaining;
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#elif GREENLET_PY311
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this->recursion_depth = tstate->recursion_limit - tstate->recursion_remaining;
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#else
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this->recursion_depth = tstate->recursion_depth;
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#endif
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}
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// TODO: Better state management about when we own the top frame.
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int PythonState::tp_traverse(visitproc visit, void* arg, bool own_top_frame) noexcept
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{
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Py_VISIT(this->_context.borrow());
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if (own_top_frame) {
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Py_VISIT(this->_top_frame.borrow());
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}
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return 0;
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}
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void PythonState::tp_clear(bool own_top_frame) noexcept
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{
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PythonStateContext::tp_clear();
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// If we get here owning a frame,
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// we got dealloc'd without being finished. We may or may not be
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// in the same thread.
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if (own_top_frame) {
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this->_top_frame.CLEAR();
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}
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}
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#if GREENLET_USE_CFRAME
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void PythonState::set_new_cframe(_PyCFrame& frame) noexcept
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{
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frame = *PyThreadState_GET()->cframe;
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/* Make the target greenlet refer to the stack value. */
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this->cframe = &frame;
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/*
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And restore the link to the previous frame so this one gets
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unliked appropriately.
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*/
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this->cframe->previous = &PyThreadState_GET()->root_cframe;
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}
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#endif
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const PythonState::OwnedFrame& PythonState::top_frame() const noexcept
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{
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return this->_top_frame;
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}
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void PythonState::did_finish(PyThreadState* tstate) noexcept
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{
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#if GREENLET_PY311
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// See https://github.com/gevent/gevent/issues/1924 and
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// https://github.com/python-greenlet/greenlet/issues/328. In
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// short, Python 3.11 allocates memory for frames as a sort of
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// linked list that's kept as part of PyThreadState in the
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// ``datastack_chunk`` member and friends. These are saved and
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// restored as part of switching greenlets.
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//
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// When we initially switch to a greenlet, we set those to NULL.
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// That causes the frame management code to treat this like a
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// brand new thread and start a fresh list of chunks, beginning
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// with a new "root" chunk. As we make calls in this greenlet,
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// those chunks get added, and as calls return, they get popped.
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// But the frame code (pystate.c) is careful to make sure that the
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// root chunk never gets popped.
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//
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// Thus, when a greenlet exits for the last time, there will be at
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// least a single root chunk that we must be responsible for
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// deallocating.
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//
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// The complex part is that these chunks are allocated and freed
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// using ``_PyObject_VirtualAlloc``/``Free``. Those aren't public
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// functions, and they aren't exported for linking. It so happens
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// that we know they are just thin wrappers around the Arena
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// allocator, so we can use that directly to deallocate in a
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// compatible way.
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//
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// CAUTION: Check this implementation detail on every major version.
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//
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// It might be nice to be able to do this in our destructor, but
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// can we be sure that no one else is using that memory? Plus, as
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// described below, our pointers may not even be valid anymore. As
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// a special case, there is one time that we know we can do this,
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// and that's from the destructor of the associated UserGreenlet
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// (NOT main greenlet)
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PyObjectArenaAllocator alloc;
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_PyStackChunk* chunk = nullptr;
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if (tstate) {
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// We really did finish, we can never be switched to again.
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chunk = tstate->datastack_chunk;
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// Unfortunately, we can't do much sanity checking. Our
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// this->datastack_chunk pointer is out of date (evaluation may
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// have popped down through it already) so we can't verify that
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// we deallocate it. I don't think we can even check datastack_top
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// for the same reason.
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PyObject_GetArenaAllocator(&alloc);
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tstate->datastack_chunk = nullptr;
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tstate->datastack_limit = nullptr;
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tstate->datastack_top = nullptr;
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}
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else if (this->datastack_chunk) {
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// The UserGreenlet (NOT the main greenlet!) is being deallocated. If we're
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// still holding a stack chunk, it's garbage because we know
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// we can never switch back to let cPython clean it up.
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// Because the last time we got switched away from, and we
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// haven't run since then, we know our chain is valid and can
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// be dealloced.
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chunk = this->datastack_chunk;
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PyObject_GetArenaAllocator(&alloc);
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}
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if (alloc.free && chunk) {
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// In case the arena mechanism has been torn down already.
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while (chunk) {
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_PyStackChunk *prev = chunk->previous;
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chunk->previous = nullptr;
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alloc.free(alloc.ctx, chunk, chunk->size);
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chunk = prev;
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}
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}
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this->datastack_chunk = nullptr;
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this->datastack_limit = nullptr;
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this->datastack_top = nullptr;
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#endif
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}
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}; // namespace greenlet
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#endif // GREENLET_PYTHON_STATE_CPP
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