752 lines
24 KiB
Python
752 lines
24 KiB
Python
|
# Urwid Window-Icon-Menu-Pointer-style widget classes
|
||
|
# Copyright (C) 2004-2011 Ian Ward
|
||
|
#
|
||
|
# This library is free software; you can redistribute it and/or
|
||
|
# modify it under the terms of the GNU Lesser General Public
|
||
|
# License as published by the Free Software Foundation; either
|
||
|
# version 2.1 of the License, or (at your option) any later version.
|
||
|
#
|
||
|
# This library is distributed in the hope that it will be useful,
|
||
|
# but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
# Lesser General Public License for more details.
|
||
|
#
|
||
|
# You should have received a copy of the GNU Lesser General Public
|
||
|
# License along with this library; if not, write to the Free Software
|
||
|
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
#
|
||
|
# Urwid web site: https://urwid.org/
|
||
|
|
||
|
|
||
|
from __future__ import annotations
|
||
|
|
||
|
import typing
|
||
|
|
||
|
from urwid.canvas import CompositeCanvas
|
||
|
from urwid.command_map import Command
|
||
|
from urwid.signals import connect_signal
|
||
|
from urwid.text_layout import calc_coords
|
||
|
from urwid.util import is_mouse_press
|
||
|
|
||
|
from .columns import Columns
|
||
|
from .constants import Align, Sizing, WrapMode
|
||
|
from .text import Text
|
||
|
from .widget import WidgetWrap
|
||
|
|
||
|
if typing.TYPE_CHECKING:
|
||
|
from collections.abc import Callable, MutableSequence
|
||
|
|
||
|
from typing_extensions import Literal, Self
|
||
|
|
||
|
from urwid.canvas import TextCanvas
|
||
|
from urwid.text_layout import TextLayout
|
||
|
|
||
|
_T = typing.TypeVar("_T")
|
||
|
|
||
|
|
||
|
class SelectableIcon(Text):
|
||
|
ignore_focus = False
|
||
|
_selectable = True
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
text,
|
||
|
cursor_position: int = 0,
|
||
|
align: Literal["left", "center", "right"] | Align = Align.LEFT,
|
||
|
wrap: Literal["space", "any", "clip", "ellipsis"] | WrapMode = WrapMode.SPACE,
|
||
|
layout: TextLayout | None = None,
|
||
|
) -> None:
|
||
|
"""
|
||
|
:param text: markup for this widget; see :class:`Text` for
|
||
|
description of text markup
|
||
|
:param cursor_position: position the cursor will appear in the
|
||
|
text when this widget is in focus
|
||
|
:param align: typically ``'left'``, ``'center'`` or ``'right'``
|
||
|
:type align: text alignment mode
|
||
|
:param wrap: typically ``'space'``, ``'any'``, ``'clip'`` or ``'ellipsis'``
|
||
|
:type wrap: text wrapping mode
|
||
|
:param layout: defaults to a shared :class:`StandardTextLayout` instance
|
||
|
:type layout: text layout instance
|
||
|
|
||
|
This is a text widget that is selectable. A cursor
|
||
|
displayed at a fixed location in the text when in focus.
|
||
|
This widget has no special handling of keyboard or mouse input.
|
||
|
"""
|
||
|
super().__init__(text, align=align, wrap=wrap, layout=layout)
|
||
|
self._cursor_position = cursor_position
|
||
|
|
||
|
def render(self, size: tuple[int], focus: bool = False) -> TextCanvas | CompositeCanvas: # type: ignore[override]
|
||
|
"""
|
||
|
Render the text content of this widget with a cursor when
|
||
|
in focus.
|
||
|
|
||
|
>>> si = SelectableIcon(u"[!]")
|
||
|
>>> si
|
||
|
<SelectableIcon selectable flow widget '[!]'>
|
||
|
>>> si.render((4,), focus=True).cursor
|
||
|
(0, 0)
|
||
|
>>> si = SelectableIcon("((*))", 2)
|
||
|
>>> si.render((8,), focus=True).cursor
|
||
|
(2, 0)
|
||
|
>>> si.render((2,), focus=True).cursor
|
||
|
(0, 1)
|
||
|
"""
|
||
|
c: TextCanvas | CompositeCanvas = super().render(size, focus)
|
||
|
if focus:
|
||
|
# create a new canvas so we can add a cursor
|
||
|
c = CompositeCanvas(c)
|
||
|
c.cursor = self.get_cursor_coords(size)
|
||
|
return c
|
||
|
|
||
|
def get_cursor_coords(self, size: tuple[int]) -> tuple[int, int] | None:
|
||
|
"""
|
||
|
Return the position of the cursor if visible. This method
|
||
|
is required for widgets that display a cursor.
|
||
|
"""
|
||
|
if self._cursor_position > len(self.text):
|
||
|
return None
|
||
|
# find out where the cursor will be displayed based on
|
||
|
# the text layout
|
||
|
(maxcol,) = size
|
||
|
trans = self.get_line_translation(maxcol)
|
||
|
x, y = calc_coords(self.text, trans, self._cursor_position)
|
||
|
if maxcol <= x:
|
||
|
return None
|
||
|
return x, y
|
||
|
|
||
|
def keypress(self, size: tuple[int], key: str) -> str:
|
||
|
"""
|
||
|
No keys are handled by this widget. This method is
|
||
|
required for selectable widgets.
|
||
|
"""
|
||
|
return key
|
||
|
|
||
|
|
||
|
class CheckBoxError(Exception):
|
||
|
pass
|
||
|
|
||
|
|
||
|
class CheckBox(WidgetWrap):
|
||
|
def sizing(self):
|
||
|
return frozenset([Sizing.FLOW])
|
||
|
|
||
|
states: typing.ClassVar[dict[bool | Literal["mixed"], SelectableIcon]] = {
|
||
|
True: SelectableIcon("[X]", 1),
|
||
|
False: SelectableIcon("[ ]", 1),
|
||
|
"mixed": SelectableIcon("[#]", 1),
|
||
|
}
|
||
|
reserve_columns = 4
|
||
|
|
||
|
# allow users of this class to listen for change events
|
||
|
# sent when the state of this widget is modified
|
||
|
# (this variable is picked up by the MetaSignals metaclass)
|
||
|
signals: typing.ClassVar[list[str]] = ["change", "postchange"]
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
label,
|
||
|
state: bool = False,
|
||
|
has_mixed: typing.Literal[False] = False,
|
||
|
on_state_change: Callable[[Self, bool, _T], typing.Any] | None = None,
|
||
|
user_data: _T = ...,
|
||
|
checked_symbol: str | None = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
label,
|
||
|
state: bool = False,
|
||
|
has_mixed: typing.Literal[False] = False,
|
||
|
on_state_change: Callable[[Self, bool], typing.Any] | None = None,
|
||
|
user_data: None = None,
|
||
|
checked_symbol: str | None = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
label: str,
|
||
|
state: typing.Literal["mixed"] | bool = False,
|
||
|
has_mixed: typing.Literal[True] = True,
|
||
|
on_state_change: Callable[[Self, bool | typing.Literal["mixed"], _T], typing.Any] | None = None,
|
||
|
user_data: _T = ...,
|
||
|
checked_symbol: str | None = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
label: str,
|
||
|
state: typing.Literal["mixed"] | bool = False,
|
||
|
has_mixed: typing.Literal[True] = True,
|
||
|
on_state_change: Callable[[Self, bool | typing.Literal["mixed"]], typing.Any] | None = None,
|
||
|
user_data: None = None,
|
||
|
checked_symbol: str | None = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
label,
|
||
|
state: bool | Literal["mixed"] = False,
|
||
|
has_mixed: typing.Literal[False, True] = False, # MyPy issue: Literal[True, False] is not equal `bool`
|
||
|
on_state_change: (
|
||
|
Callable[[Self, bool, _T], typing.Any]
|
||
|
| Callable[[Self, bool], typing.Any]
|
||
|
| Callable[[Self, bool | typing.Literal["mixed"], _T], typing.Any]
|
||
|
| Callable[[Self, bool | typing.Literal["mixed"]], typing.Any]
|
||
|
| None
|
||
|
) = None,
|
||
|
user_data: _T | None = None,
|
||
|
checked_symbol: str | None = None,
|
||
|
):
|
||
|
"""
|
||
|
:param label: markup for check box label
|
||
|
:param state: False, True or "mixed"
|
||
|
:param has_mixed: True if "mixed" is a state to cycle through
|
||
|
:param on_state_change: shorthand for connect_signal()
|
||
|
function call for a single callback
|
||
|
:param user_data: user_data for on_state_change
|
||
|
|
||
|
Signals supported: ``'change'``, ``"postchange"``
|
||
|
|
||
|
Register signal handler with::
|
||
|
|
||
|
urwid.connect_signal(check_box, 'change', callback, user_data)
|
||
|
|
||
|
where callback is callback(check_box, new_state [,user_data])
|
||
|
Unregister signal handlers with::
|
||
|
|
||
|
urwid.disconnect_signal(check_box, 'change', callback, user_data)
|
||
|
|
||
|
>>> CheckBox("Confirm")
|
||
|
<CheckBox selectable flow widget 'Confirm' state=False>
|
||
|
>>> CheckBox("Yogourt", "mixed", True)
|
||
|
<CheckBox selectable flow widget 'Yogourt' state='mixed'>
|
||
|
>>> cb = CheckBox("Extra onions", True)
|
||
|
>>> cb
|
||
|
<CheckBox selectable flow widget 'Extra onions' state=True>
|
||
|
>>> cb.render((20,), focus=True).text
|
||
|
[b'[X] Extra onions ']
|
||
|
>>> CheckBox("Test", None)
|
||
|
Traceback (most recent call last):
|
||
|
...
|
||
|
ValueError: None not in (True, False, 'mixed')
|
||
|
"""
|
||
|
if state not in self.states:
|
||
|
raise ValueError(f"{state!r} not in {tuple(self.states.keys())}")
|
||
|
|
||
|
self._label = Text(label)
|
||
|
self.has_mixed = has_mixed
|
||
|
|
||
|
self._state = state
|
||
|
if checked_symbol:
|
||
|
self.states[True] = SelectableIcon(f"[{checked_symbol}]", 1)
|
||
|
# The old way of listening for a change was to pass the callback
|
||
|
# in to the constructor. Just convert it to the new way:
|
||
|
if on_state_change:
|
||
|
connect_signal(self, "change", on_state_change, user_data)
|
||
|
|
||
|
# Initial create expect no callbacks call, create explicit
|
||
|
super().__init__(
|
||
|
Columns(
|
||
|
[(self.reserve_columns, self.states[state]), self._label],
|
||
|
focus_column=0,
|
||
|
),
|
||
|
)
|
||
|
|
||
|
def _repr_words(self) -> list[str]:
|
||
|
return [*super()._repr_words(), repr(self.label)]
|
||
|
|
||
|
def _repr_attrs(self):
|
||
|
return dict(super()._repr_attrs(), state=self.state)
|
||
|
|
||
|
def set_label(self, label):
|
||
|
"""
|
||
|
Change the check box label.
|
||
|
|
||
|
label -- markup for label. See Text widget for description
|
||
|
of text markup.
|
||
|
|
||
|
>>> cb = CheckBox(u"foo")
|
||
|
>>> cb
|
||
|
<CheckBox selectable flow widget 'foo' state=False>
|
||
|
>>> cb.set_label(('bright_attr', u"bar"))
|
||
|
>>> cb
|
||
|
<CheckBox selectable flow widget 'bar' state=False>
|
||
|
"""
|
||
|
self._label.set_text(label)
|
||
|
# no need to call self._invalidate(). WidgetWrap takes care of
|
||
|
# that when self.w changes
|
||
|
|
||
|
def get_label(self):
|
||
|
"""
|
||
|
Return label text.
|
||
|
|
||
|
>>> cb = CheckBox(u"Seriously")
|
||
|
>>> print(cb.get_label())
|
||
|
Seriously
|
||
|
>>> print(cb.label)
|
||
|
Seriously
|
||
|
>>> cb.set_label([('bright_attr', u"flashy"), u" normal"])
|
||
|
>>> print(cb.label) # only text is returned
|
||
|
flashy normal
|
||
|
"""
|
||
|
return self._label.text
|
||
|
|
||
|
label = property(get_label)
|
||
|
|
||
|
def set_state(
|
||
|
self,
|
||
|
state: bool | Literal["mixed"],
|
||
|
do_callback: bool = True,
|
||
|
) -> None:
|
||
|
"""
|
||
|
Set the CheckBox state.
|
||
|
|
||
|
state -- True, False or "mixed"
|
||
|
do_callback -- False to suppress signal from this change
|
||
|
|
||
|
>>> from urwid import disconnect_signal
|
||
|
>>> changes = []
|
||
|
>>> def callback_a(user_data, cb, state):
|
||
|
... changes.append("A %r %r" % (state, user_data))
|
||
|
>>> def callback_b(cb, state):
|
||
|
... changes.append("B %r" % state)
|
||
|
>>> cb = CheckBox('test', False, False)
|
||
|
>>> key1 = connect_signal(cb, 'change', callback_a, user_args=("user_a",))
|
||
|
>>> key2 = connect_signal(cb, 'change', callback_b)
|
||
|
>>> cb.set_state(True) # both callbacks will be triggered
|
||
|
>>> cb.state
|
||
|
True
|
||
|
>>> disconnect_signal(cb, 'change', callback_a, user_args=("user_a",))
|
||
|
>>> cb.state = False
|
||
|
>>> cb.state
|
||
|
False
|
||
|
>>> cb.set_state(True)
|
||
|
>>> cb.state
|
||
|
True
|
||
|
>>> cb.set_state(False, False) # don't send signal
|
||
|
>>> changes
|
||
|
["A True 'user_a'", 'B True', 'B False', 'B True']
|
||
|
"""
|
||
|
if self._state == state:
|
||
|
return
|
||
|
|
||
|
if state not in self.states:
|
||
|
raise CheckBoxError(f"{self!r} Invalid state: {state!r}")
|
||
|
|
||
|
# self._state is None is a special case when the CheckBox
|
||
|
# has just been created
|
||
|
old_state = self._state
|
||
|
if do_callback:
|
||
|
self._emit("change", state)
|
||
|
self._state = state
|
||
|
# rebuild the display widget with the new state
|
||
|
self._w = Columns([(self.reserve_columns, self.states[state]), self._label], focus_column=0)
|
||
|
if do_callback:
|
||
|
self._emit("postchange", old_state)
|
||
|
|
||
|
def get_state(self) -> bool | Literal["mixed"]:
|
||
|
"""Return the state of the checkbox."""
|
||
|
return self._state
|
||
|
|
||
|
state = property(get_state, set_state)
|
||
|
|
||
|
def keypress(self, size: tuple[int], key: str) -> str | None:
|
||
|
"""
|
||
|
Toggle state on 'activate' command.
|
||
|
|
||
|
>>> assert CheckBox._command_map[' '] == 'activate'
|
||
|
>>> assert CheckBox._command_map['enter'] == 'activate'
|
||
|
>>> size = (10,)
|
||
|
>>> cb = CheckBox('press me')
|
||
|
>>> cb.state
|
||
|
False
|
||
|
>>> cb.keypress(size, ' ')
|
||
|
>>> cb.state
|
||
|
True
|
||
|
>>> cb.keypress(size, ' ')
|
||
|
>>> cb.state
|
||
|
False
|
||
|
"""
|
||
|
if self._command_map[key] != Command.ACTIVATE:
|
||
|
return key
|
||
|
|
||
|
self.toggle_state()
|
||
|
return None
|
||
|
|
||
|
def toggle_state(self) -> None:
|
||
|
"""
|
||
|
Cycle to the next valid state.
|
||
|
|
||
|
>>> cb = CheckBox("3-state", has_mixed=True)
|
||
|
>>> cb.state
|
||
|
False
|
||
|
>>> cb.toggle_state()
|
||
|
>>> cb.state
|
||
|
True
|
||
|
>>> cb.toggle_state()
|
||
|
>>> cb.state
|
||
|
'mixed'
|
||
|
>>> cb.toggle_state()
|
||
|
>>> cb.state
|
||
|
False
|
||
|
"""
|
||
|
if self.state is False:
|
||
|
self.set_state(True)
|
||
|
elif self.state is True:
|
||
|
if self.has_mixed:
|
||
|
self.set_state("mixed")
|
||
|
else:
|
||
|
self.set_state(False)
|
||
|
elif self.state == "mixed":
|
||
|
self.set_state(False)
|
||
|
|
||
|
def mouse_event(self, size: tuple[int], event, button: int, x: int, y: int, focus: bool) -> bool:
|
||
|
"""
|
||
|
Toggle state on button 1 press.
|
||
|
|
||
|
>>> size = (20,)
|
||
|
>>> cb = CheckBox("clickme")
|
||
|
>>> cb.state
|
||
|
False
|
||
|
>>> cb.mouse_event(size, 'mouse press', 1, 2, 0, True)
|
||
|
True
|
||
|
>>> cb.state
|
||
|
True
|
||
|
"""
|
||
|
if button != 1 or not is_mouse_press(event):
|
||
|
return False
|
||
|
self.toggle_state()
|
||
|
return True
|
||
|
|
||
|
|
||
|
class RadioButton(CheckBox):
|
||
|
states: typing.ClassVar[dict[bool | Literal["mixed"], SelectableIcon]] = {
|
||
|
True: SelectableIcon("(X)", 1),
|
||
|
False: SelectableIcon("( )", 1),
|
||
|
"mixed": SelectableIcon("(#)", 1),
|
||
|
}
|
||
|
reserve_columns = 4
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
group: MutableSequence[CheckBox],
|
||
|
label,
|
||
|
state: bool | Literal["first True"] = ...,
|
||
|
on_state_change: Callable[[Self, bool, _T], typing.Any] | None = None,
|
||
|
user_data: _T = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
group: MutableSequence[CheckBox],
|
||
|
label,
|
||
|
state: bool | Literal["first True"] = ...,
|
||
|
on_state_change: Callable[[Self, bool], typing.Any] | None = None,
|
||
|
user_data: None = None,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
group: MutableSequence[CheckBox],
|
||
|
label,
|
||
|
state: bool | Literal["first True"] = "first True",
|
||
|
on_state_change: Callable[[Self, bool, _T], typing.Any] | Callable[[Self, bool], typing.Any] | None = None,
|
||
|
user_data: _T | None = None,
|
||
|
) -> None:
|
||
|
"""
|
||
|
:param group: list for radio buttons in same group
|
||
|
:param label: markup for radio button label
|
||
|
:param state: False, True, "mixed" or "first True"
|
||
|
:param on_state_change: shorthand for connect_signal()
|
||
|
function call for a single 'change' callback
|
||
|
:param user_data: user_data for on_state_change
|
||
|
|
||
|
This function will append the new radio button to group.
|
||
|
"first True" will set to True if group is empty.
|
||
|
|
||
|
Signals supported: ``'change'``, ``"postchange"``
|
||
|
|
||
|
Register signal handler with::
|
||
|
|
||
|
urwid.connect_signal(radio_button, 'change', callback, user_data)
|
||
|
|
||
|
where callback is callback(radio_button, new_state [,user_data])
|
||
|
Unregister signal handlers with::
|
||
|
|
||
|
urwid.disconnect_signal(radio_button, 'change', callback, user_data)
|
||
|
|
||
|
>>> bgroup = [] # button group
|
||
|
>>> b1 = RadioButton(bgroup, u"Agree")
|
||
|
>>> b2 = RadioButton(bgroup, u"Disagree")
|
||
|
>>> len(bgroup)
|
||
|
2
|
||
|
>>> b1
|
||
|
<RadioButton selectable flow widget 'Agree' state=True>
|
||
|
>>> b2
|
||
|
<RadioButton selectable flow widget 'Disagree' state=False>
|
||
|
>>> b2.render((15,), focus=True).text # ... = b in Python 3
|
||
|
[...'( ) Disagree ']
|
||
|
"""
|
||
|
if state == "first True":
|
||
|
state = not group
|
||
|
|
||
|
self.group = group
|
||
|
super().__init__(label, state, False, on_state_change, user_data) # type: ignore[call-overload]
|
||
|
group.append(self)
|
||
|
|
||
|
def set_state(self, state: bool | Literal["mixed"], do_callback: bool = True) -> None:
|
||
|
"""
|
||
|
Set the RadioButton state.
|
||
|
|
||
|
state -- True, False or "mixed"
|
||
|
|
||
|
do_callback -- False to suppress signal from this change
|
||
|
|
||
|
If state is True all other radio buttons in the same button
|
||
|
group will be set to False.
|
||
|
|
||
|
>>> bgroup = [] # button group
|
||
|
>>> b1 = RadioButton(bgroup, u"Agree")
|
||
|
>>> b2 = RadioButton(bgroup, u"Disagree")
|
||
|
>>> b3 = RadioButton(bgroup, u"Unsure")
|
||
|
>>> b1.state, b2.state, b3.state
|
||
|
(True, False, False)
|
||
|
>>> b2.set_state(True)
|
||
|
>>> b1.state, b2.state, b3.state
|
||
|
(False, True, False)
|
||
|
>>> def relabel_button(radio_button, new_state):
|
||
|
... radio_button.set_label(u"Think Harder!")
|
||
|
>>> key = connect_signal(b3, 'change', relabel_button)
|
||
|
>>> b3
|
||
|
<RadioButton selectable flow widget 'Unsure' state=False>
|
||
|
>>> b3.set_state(True) # this will trigger the callback
|
||
|
>>> b3
|
||
|
<RadioButton selectable flow widget 'Think Harder!' state=True>
|
||
|
"""
|
||
|
if self._state == state:
|
||
|
return
|
||
|
|
||
|
super().set_state(state, do_callback)
|
||
|
|
||
|
# if we're clearing the state we don't have to worry about
|
||
|
# other buttons in the button group
|
||
|
if state is not True:
|
||
|
return
|
||
|
|
||
|
# clear the state of each other radio button
|
||
|
for cb in self.group:
|
||
|
if cb is self:
|
||
|
continue
|
||
|
if cb._state:
|
||
|
cb.set_state(False)
|
||
|
|
||
|
def toggle_state(self) -> None:
|
||
|
"""
|
||
|
Set state to True.
|
||
|
|
||
|
>>> bgroup = [] # button group
|
||
|
>>> b1 = RadioButton(bgroup, "Agree")
|
||
|
>>> b2 = RadioButton(bgroup, "Disagree")
|
||
|
>>> b1.state, b2.state
|
||
|
(True, False)
|
||
|
>>> b2.toggle_state()
|
||
|
>>> b1.state, b2.state
|
||
|
(False, True)
|
||
|
>>> b2.toggle_state()
|
||
|
>>> b1.state, b2.state
|
||
|
(False, True)
|
||
|
"""
|
||
|
self.set_state(True)
|
||
|
|
||
|
|
||
|
class Button(WidgetWrap):
|
||
|
def sizing(self):
|
||
|
return frozenset([Sizing.FLOW])
|
||
|
|
||
|
button_left = Text("<")
|
||
|
button_right = Text(">")
|
||
|
|
||
|
signals: typing.ClassVar[list[str]] = ["click"]
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
label,
|
||
|
on_press: Callable[[Self, _T], typing.Any] | None = None,
|
||
|
user_data: _T = ...,
|
||
|
*,
|
||
|
align: Literal["left", "center", "right"] | Align = ...,
|
||
|
wrap: Literal["space", "any", "clip", "ellipsis"] | WrapMode = ...,
|
||
|
layout: TextLayout | None = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
@typing.overload
|
||
|
def __init__(
|
||
|
self,
|
||
|
label,
|
||
|
on_press: Callable[[Self], typing.Any] | None = None,
|
||
|
user_data: None = None,
|
||
|
*,
|
||
|
align: Literal["left", "center", "right"] | Align = ...,
|
||
|
wrap: Literal["space", "any", "clip", "ellipsis"] | WrapMode = ...,
|
||
|
layout: TextLayout | None = ...,
|
||
|
) -> None:
|
||
|
...
|
||
|
|
||
|
def __init__(
|
||
|
self,
|
||
|
label,
|
||
|
on_press: Callable[[Self, _T], typing.Any] | Callable[[Self], typing.Any] | None = None,
|
||
|
user_data: _T | None = None,
|
||
|
*,
|
||
|
align: Literal["left", "center", "right"] | Align = Align.LEFT,
|
||
|
wrap: Literal["space", "any", "clip", "ellipsis"] | WrapMode = WrapMode.SPACE,
|
||
|
layout: TextLayout | None = None,
|
||
|
) -> None:
|
||
|
"""
|
||
|
:param label: markup for button label
|
||
|
:param on_press: shorthand for connect_signal()
|
||
|
function call for a single callback
|
||
|
:param user_data: user_data for on_press
|
||
|
:param align: typically ``'left'``, ``'center'`` or ``'right'``
|
||
|
:type align: label alignment mode
|
||
|
:param wrap: typically ``'space'``, ``'any'``, ``'clip'`` or ``'ellipsis'``
|
||
|
:type wrap: label wrapping mode
|
||
|
:param layout: defaults to a shared :class:`StandardTextLayout` instance
|
||
|
:type layout: text layout instance
|
||
|
|
||
|
Signals supported: ``'click'``
|
||
|
|
||
|
Register signal handler with::
|
||
|
|
||
|
urwid.connect_signal(button, 'click', callback, user_data)
|
||
|
|
||
|
where callback is callback(button [,user_data])
|
||
|
Unregister signal handlers with::
|
||
|
|
||
|
urwid.disconnect_signal(button, 'click', callback, user_data)
|
||
|
|
||
|
>>> Button(u"Ok")
|
||
|
<Button selectable flow widget 'Ok'>
|
||
|
>>> b = Button("Cancel")
|
||
|
>>> b.render((15,), focus=True).text # ... = b in Python 3
|
||
|
[b'< Cancel >']
|
||
|
>>> aligned_button = Button("Test", align=Align.CENTER)
|
||
|
>>> aligned_button.render((10,), focus=True).text
|
||
|
[b'< Test >']
|
||
|
>>> wrapped_button = Button("Long label", wrap=WrapMode.ELLIPSIS)
|
||
|
>>> wrapped_button.render((7,), focus=False).text[0].decode('utf-8')
|
||
|
'< Lo… >'
|
||
|
"""
|
||
|
self._label = SelectableIcon(label, 0, align=align, wrap=wrap, layout=layout)
|
||
|
cols = Columns(
|
||
|
[(1, self.button_left), self._label, (1, self.button_right)],
|
||
|
dividechars=1,
|
||
|
)
|
||
|
super().__init__(cols)
|
||
|
|
||
|
# The old way of listening for a change was to pass the callback
|
||
|
# in to the constructor. Just convert it to the new way:
|
||
|
if on_press:
|
||
|
connect_signal(self, "click", on_press, user_data)
|
||
|
|
||
|
def _repr_words(self) -> list[str]:
|
||
|
# include button.label in repr(button)
|
||
|
return [*super()._repr_words(), repr(self.label)]
|
||
|
|
||
|
def set_label(self, label) -> None:
|
||
|
"""
|
||
|
Change the button label.
|
||
|
|
||
|
label -- markup for button label
|
||
|
|
||
|
>>> b = Button("Ok")
|
||
|
>>> b.set_label(u"Yup yup")
|
||
|
>>> b
|
||
|
<Button selectable flow widget 'Yup yup'>
|
||
|
"""
|
||
|
self._label.set_text(label)
|
||
|
|
||
|
def get_label(self) -> str:
|
||
|
"""
|
||
|
Return label text.
|
||
|
|
||
|
>>> b = Button(u"Ok")
|
||
|
>>> print(b.get_label())
|
||
|
Ok
|
||
|
>>> print(b.label)
|
||
|
Ok
|
||
|
"""
|
||
|
return self._label.text
|
||
|
|
||
|
label = property(get_label)
|
||
|
|
||
|
def keypress(self, size: tuple[int], key: str) -> str | None:
|
||
|
"""
|
||
|
Send 'click' signal on 'activate' command.
|
||
|
|
||
|
>>> assert Button._command_map[' '] == 'activate'
|
||
|
>>> assert Button._command_map['enter'] == 'activate'
|
||
|
>>> size = (15,)
|
||
|
>>> b = Button(u"Cancel")
|
||
|
>>> clicked_buttons = []
|
||
|
>>> def handle_click(button):
|
||
|
... clicked_buttons.append(button.label)
|
||
|
>>> key = connect_signal(b, 'click', handle_click)
|
||
|
>>> b.keypress(size, 'enter')
|
||
|
>>> b.keypress(size, ' ')
|
||
|
>>> clicked_buttons # ... = u in Python 2
|
||
|
[...'Cancel', ...'Cancel']
|
||
|
"""
|
||
|
if self._command_map[key] != Command.ACTIVATE:
|
||
|
return key
|
||
|
|
||
|
self._emit("click")
|
||
|
return None
|
||
|
|
||
|
def mouse_event(self, size: tuple[int], event, button: int, x: int, y: int, focus: bool) -> bool:
|
||
|
"""
|
||
|
Send 'click' signal on button 1 press.
|
||
|
|
||
|
>>> size = (15,)
|
||
|
>>> b = Button(u"Ok")
|
||
|
>>> clicked_buttons = []
|
||
|
>>> def handle_click(button):
|
||
|
... clicked_buttons.append(button.label)
|
||
|
>>> key = connect_signal(b, 'click', handle_click)
|
||
|
>>> b.mouse_event(size, 'mouse press', 1, 4, 0, True)
|
||
|
True
|
||
|
>>> b.mouse_event(size, 'mouse press', 2, 4, 0, True) # ignored
|
||
|
False
|
||
|
>>> clicked_buttons # ... = u in Python 2
|
||
|
[...'Ok']
|
||
|
"""
|
||
|
if button != 1 or not is_mouse_press(event):
|
||
|
return False
|
||
|
|
||
|
self._emit("click")
|
||
|
return True
|
||
|
|
||
|
|
||
|
def _test():
|
||
|
import doctest
|
||
|
|
||
|
doctest.testmod()
|
||
|
|
||
|
|
||
|
if __name__ == "__main__":
|
||
|
_test()
|