65 lines
1.8 KiB
Python
65 lines
1.8 KiB
Python
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"""
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This module defines basic input events. For more details, see
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http://asciimatics.readthedocs.io/en/latest/.html
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"""
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class Event(object):
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"""
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A class to hold information about an input event.
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The exact contents varies from event to event. See specific classes for more information.
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"""
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class KeyboardEvent(Event):
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"""
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An event that represents a key press.
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Its key field is the `key_code`. This is the ordinal representation of the key (taking into
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account keyboard state - e.g. caps lock) if possible, or an extended key code (the `KEY_xxx`
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constants in the :py:obj:`.Screen` class) where not.
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"""
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def __init__(self, key_code):
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"""
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:param key_code: the ordinal value of the key that was pressed.
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"""
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self.key_code = key_code
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def __repr__(self):
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"""
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:returns: a string representation of the keyboard event.
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"""
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return "KeyboardEvent: {}".format(self.key_code)
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class MouseEvent(Event):
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"""
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An event that represents a mouse move or click.
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Allowed values for the buttons are any bitwise combination of
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`LEFT_CLICK`, `RIGHT_CLICK` and `DOUBLE_CLICK`.
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"""
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# Mouse button states - bitwise flags
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LEFT_CLICK = 1
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RIGHT_CLICK = 2
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DOUBLE_CLICK = 4
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def __init__(self, x, y, buttons):
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"""
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:param x: The X coordinate of the mouse event.
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:param y: The Y coordinate of the mouse event.
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:param buttons: A bitwise flag for any mouse buttons that were pressed (if any).
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"""
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self.x = x
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self.y = y
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self.buttons = buttons
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def __repr__(self):
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"""
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:returns: a string representation of the mouse event.
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"""
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return "MouseEvent ({}, {}) {}".format(self.x, self.y, self.buttons)
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