127 lines
5.4 KiB
Python
127 lines
5.4 KiB
Python
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# Copyright (c) 2012-2017 The ANTLR Project. All rights reserved.
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# Use of this file is governed by the BSD 3-clause license that
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# can be found in the LICENSE.txt file in the project root.
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#/
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from antlr4.IntervalSet import IntervalSet
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from antlr4.RuleContext import RuleContext
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from antlr4.Token import Token
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from antlr4.atn.ATNType import ATNType
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from antlr4.atn.ATNState import ATNState, DecisionState
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class ATN(object):
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INVALID_ALT_NUMBER = 0
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# Used for runtime deserialization of ATNs from strings#/
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def __init__(self, grammarType:ATNType , maxTokenType:int ):
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# The type of the ATN.
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self.grammarType = grammarType
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# The maximum value for any symbol recognized by a transition in the ATN.
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self.maxTokenType = maxTokenType
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self.states = []
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# Each subrule/rule is a decision point and we must track them so we
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# can go back later and build DFA predictors for them. This includes
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# all the rules, subrules, optional blocks, ()+, ()* etc...
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self.decisionToState = []
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# Maps from rule index to starting state number.
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self.ruleToStartState = []
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# Maps from rule index to stop state number.
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self.ruleToStopState = None
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self.modeNameToStartState = dict()
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# For lexer ATNs, this maps the rule index to the resulting token type.
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# For parser ATNs, this maps the rule index to the generated bypass token
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# type if the
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# {@link ATNDeserializationOptions#isGenerateRuleBypassTransitions}
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# deserialization option was specified; otherwise, this is {@code null}.
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self.ruleToTokenType = None
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# For lexer ATNs, this is an array of {@link LexerAction} objects which may
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# be referenced by action transitions in the ATN.
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self.lexerActions = None
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self.modeToStartState = []
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# Compute the set of valid tokens that can occur starting in state {@code s}.
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# If {@code ctx} is null, the set of tokens will not include what can follow
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# the rule surrounding {@code s}. In other words, the set will be
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# restricted to tokens reachable staying within {@code s}'s rule.
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def nextTokensInContext(self, s:ATNState, ctx:RuleContext):
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from antlr4.LL1Analyzer import LL1Analyzer
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anal = LL1Analyzer(self)
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return anal.LOOK(s, ctx=ctx)
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# Compute the set of valid tokens that can occur starting in {@code s} and
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# staying in same rule. {@link Token#EPSILON} is in set if we reach end of
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# rule.
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def nextTokensNoContext(self, s:ATNState):
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if s.nextTokenWithinRule is not None:
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return s.nextTokenWithinRule
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s.nextTokenWithinRule = self.nextTokensInContext(s, None)
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s.nextTokenWithinRule.readonly = True
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return s.nextTokenWithinRule
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def nextTokens(self, s:ATNState, ctx:RuleContext = None):
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if ctx==None:
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return self.nextTokensNoContext(s)
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else:
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return self.nextTokensInContext(s, ctx)
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def addState(self, state:ATNState):
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if state is not None:
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state.atn = self
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state.stateNumber = len(self.states)
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self.states.append(state)
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def removeState(self, state:ATNState):
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self.states[state.stateNumber] = None # just free mem, don't shift states in list
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def defineDecisionState(self, s:DecisionState):
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self.decisionToState.append(s)
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s.decision = len(self.decisionToState)-1
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return s.decision
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def getDecisionState(self, decision:int):
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if len(self.decisionToState)==0:
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return None
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else:
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return self.decisionToState[decision]
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# Computes the set of input symbols which could follow ATN state number
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# {@code stateNumber} in the specified full {@code context}. This method
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# considers the complete parser context, but does not evaluate semantic
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# predicates (i.e. all predicates encountered during the calculation are
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# assumed true). If a path in the ATN exists from the starting state to the
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# {@link RuleStopState} of the outermost context without matching any
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# symbols, {@link Token#EOF} is added to the returned set.
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#
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# <p>If {@code context} is {@code null}, it is treated as
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# {@link ParserRuleContext#EMPTY}.</p>
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#
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# @param stateNumber the ATN state number
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# @param context the full parse context
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# @return The set of potentially valid input symbols which could follow the
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# specified state in the specified context.
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# @throws IllegalArgumentException if the ATN does not contain a state with
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# number {@code stateNumber}
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#/
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def getExpectedTokens(self, stateNumber:int, ctx:RuleContext ):
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if stateNumber < 0 or stateNumber >= len(self.states):
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raise Exception("Invalid state number.")
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s = self.states[stateNumber]
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following = self.nextTokens(s)
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if Token.EPSILON not in following:
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return following
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expected = IntervalSet()
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expected.addSet(following)
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expected.removeOne(Token.EPSILON)
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while (ctx != None and ctx.invokingState >= 0 and Token.EPSILON in following):
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invokingState = self.states[ctx.invokingState]
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rt = invokingState.transitions[0]
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following = self.nextTokens(rt.followState)
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expected.addSet(following)
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expected.removeOne(Token.EPSILON)
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ctx = ctx.parentCtx
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if Token.EPSILON in following:
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expected.addOne(Token.EOF)
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return expected
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