Openwrt/target/linux/imx6/patches-3.10/0027-regulator-pfuze100-Simplify-pfuze100_set_ramp_delay-.patch
Luka Perkov f44c65c7c8 imx6: update 3.10 patches
Signed-off-by: Luka Perkov <luka@openwrt.org>

SVN-Revision: 38571
2013-10-29 02:19:03 +00:00

57 lines
1.8 KiB
Diff

From: Axel Lin <axel.lin@ingics.com>
Subject: [PATCH] regulator: pfuze100: Simplify pfuze100_set_ramp_delay
implementation
Simplify the equation to calculate ramp_delay.
Below equations are equivalent:
ramp_delay = 25000 / (2 * ramp_delay);
ramp_delay = 50000 / (4 * ramp_delay);
ramp_delay = 25000 / (2 * ramp_delay);
ramp_delay = 12500 / ramp_delay;
So we don't need to read BIT6 of rdev->desc->vsel_reg for applying different
equations.
Also use rdev->desc->vsel_reg instead of run-time calculate register address.
Signed-off-by: Axel Lin <axel.lin@ingics.com>
Reviewed-by: Robin Gong <b38343@freescale.com>
Signed-off-by: Mark Brown <broonie@linaro.org>
---
drivers/regulator/pfuze100-regulator.c | 21 +++++----------------
1 file changed, 5 insertions(+), 16 deletions(-)
--- a/drivers/regulator/pfuze100-regulator.c
+++ b/drivers/regulator/pfuze100-regulator.c
@@ -93,26 +93,15 @@ static int pfuze100_set_ramp_delay(struc
{
struct pfuze_chip *pfuze100 = rdev_get_drvdata(rdev);
int id = rdev->desc->id;
- unsigned int val, ramp_bits, reg;
+ unsigned int ramp_bits;
int ret;
if (id < PFUZE100_SWBST) {
- if (id == PFUZE100_SW1AB)
- reg = PFUZE100_SW1ABVOL;
- else
- reg = PFUZE100_SW1CVOL + (id - PFUZE100_SW1C) * 7;
- regmap_read(pfuze100->regmap, reg, &val);
-
- if (id <= PFUZE100_SW1C)
- ramp_delay = 25000 / (2 * ramp_delay);
- else if (val & 0x40)
- ramp_delay = 50000 / (4 * ramp_delay);
- else
- ramp_delay = 25000 / (2 * ramp_delay);
-
+ ramp_delay = 12500 / ramp_delay;
ramp_bits = (ramp_delay >> 1) - (ramp_delay >> 3);
- ret = regmap_update_bits(pfuze100->regmap, reg + 4 , 0xc0,
- ramp_bits << 6);
+ ret = regmap_update_bits(pfuze100->regmap,
+ rdev->desc->vsel_reg + 4,
+ 0xc0, ramp_bits << 6);
if (ret < 0)
dev_err(pfuze100->dev, "ramp failed, err %d\n", ret);
} else