Gupje/debugger.c

240 lines
7.9 KiB
C

#include <stdint.h>
#include "device.h"
// These functions must be included in your device.h and device.c files
// extern void send(void*addr, uint32_t size, void *return_addr); //from device to host
// extern int recv(void *data, uint32_t len, uint32_t max_len, uint32_t *err_code, uint32_t type); //from host to device
// extern void recv_data(void *data, uint32_t len);
// extern int mystrlen(char *data);
// extern void usb_log(char * msg, uint32_t * error);
#if INTPTR_MAX == INT32_MAX
#define BIT32
#elif INTPTR_MAX == INT64_MAX
#define BIT64
#else
#error "Environment not 32 or 64-bit."
#endif
#ifdef __aarch64__
#include "debugger_archs/ga_arm64.h"
#elif __arm__
#include "debugger_archs/ga_arm.h"
#elif __thumb__
#include "debugger_archs/ga_arm_thumb.h"
#else
#error "Unsupported architecture"
#endif
#ifdef GLITCH_ENABLE
#include "glitch_handler.h"
#endif
// Functions that are implemented in assembly, based on the architecture
extern void restore_and_jump();
extern void debugger_dump_special_regs();
extern void sync_debugger();
extern void debugger_sync_special_regs();
extern void restore_and_return();
extern int debugger_storage;
// Custom block sizes should be somewhat supported.
#ifdef GUPJE_BLOCK_SIZE
#else
#define GUPJE_BLOCK_SIZE 0x100
#endif
__attribute__((section(".init")))
int debugger_main(void){
#ifdef DEVICE_SETUP
#ifdef BIT64
uint64_t *val = (uint64_t *)((uint64_t)debugger_storage);
// 0xfc0
if(val[504] == (uint64_t)0x77){
void (*custom_func)() = (void*)val[505]; //0xfc8
// custom_func();
}
else{
device_setup();
}
#endif
// TODO other architectures
#endif
#ifdef BIT64
uint64_t mem_off;
#else
uint32_t mem_off;
#endif
uint32_t tx_err_code;
uint32_t mem_sz;
uint32_t blk_sz;
char cmd[12];
char data[0x20];
usb_log("GiAs", &tx_err_code);
while(1){
recv_data(&data, 4);
// PING, PEEK, HWIO, POKE, SELF, MAIN, FLUSH, JUMP, SYNC, SYNS, SPEC, ERET, REST, RET, TEST
if(data[0] == 'P' && data[1] == 'I' && data[2] == 'N' && data[3] == 'G'){
data[1] = 'O';
send(&data, 4, &tx_err_code);
}
else if(data[0] == 'P' && data[1] == 'E' && data[2] == 'E' && data[3] == 'K') {
// PEEK, dump memory
recv_data(&data, 12); // Receive uint64_t size and and uint32_t offset
#ifdef BIT64
mem_off = *(uint64_t *)data;
mem_sz = *(uint32_t *)(data+8);
#else
// For ARM and Thumb Mode
// Receive uint32_t size and and uint32_t offset
mem_off = *(uint32_t *)data;
mem_sz = *(uint32_t *)(data+4);
#endif
for(unsigned int i=0;i<=mem_sz;i+=GUPJE_BLOCK_SIZE) {
if((mem_sz - i) < GUPJE_BLOCK_SIZE) {
blk_sz = mem_sz - i;
} else {
blk_sz = GUPJE_BLOCK_SIZE;
}
send((void *)(mem_off+i), blk_sz, &tx_err_code);
recv_data(&data, 4);
if(!(data[0] == 'A' && data[1] == 'C' && data[2] == 'K')) {
break;
}
}
}
else if(data[0] == 'H' && data[1] == 'W' && data[2] == 'I' && data[3] == 'O') {
//HWIO, write byte by byte
recv_data(&data, 0x20);
mem_off = *(uint32_t *)data;
mem_sz = *(uint32_t *)(data+8);
// Data is stored in the rest of the data buffer
// No error checking on size, be carefull!
for(unsigned int i=0;i<mem_sz;i++) {
*((uint8_t *)(mem_off+i)) = data[12+i];
}
usb_log("OK", &tx_err_code);
}
else if(data[0] == 'P' && data[1] == 'O' && data[2] == 'K' && data[3] == 'E') {
#ifdef BIT64
recv_data(&data, 12); // Receive uint64_t size and and uint32_t offset
mem_off = *(uint64_t *)data;
mem_sz = *(uint32_t *)(data+8);
#else
// For ARM and Thumb mode
recv_data(&data, 12); // Receive uint32_t size and and uint32_t offset
mem_off = *(uint32_t *)data;
mem_sz = *(uint32_t *)(data+4);
#endif
for(unsigned int i=0;i < mem_sz; i += GUPJE_BLOCK_SIZE) {
if((mem_sz - i) < GUPJE_BLOCK_SIZE) {
blk_sz = mem_sz - i;
} else {
blk_sz = GUPJE_BLOCK_SIZE;
}
recv_data((void *) (mem_off + i), blk_sz);
usb_log("OK", &tx_err_code);
recv_data(&data, 4);
if(!(data[0] == 'A' && data[1] == 'C' && data[2] == 'K')) {
break;
}
}
}
else if(data[0] == 'S' && data[1] == 'E' && data[2] == 'L' && data[3] == 'F') {
#ifdef BIT64
mem_off = (uint64_t) &debugger_main;
#else
mem_off = (uint32_t) &debugger_main;
#endif
send(&mem_off, sizeof(mem_off), &tx_err_code);
}
else if(data[0] == 'M' && data[1] == 'A' && data[2] == 'I' && data[3] == 'N') {
#ifdef BIT64
mem_off = (uint64_t) &debugger_main;
#else
mem_off = (uint32_t) &debugger_main;
#endif
concrete_main(mem_off);
}
else if(data[0] == 'F' && data[1] == 'L' && data[2] == 'S' && data[3] == 'H') {
// TODO, flush specific cache (code/data)
#ifdef BIT64
cache_flush();
#else
// Todo for ARM and Thumb
#endif
}
else if(data[0] == 'J' && data[1] == 'U' && data[2] == 'M' && data[3] == 'P') {
//JUMP == jump to function using provided pointer
#ifdef BIT64
recv_data(&data, 8);
mem_off = *(uint64_t *)data;
void (*custom_func)() = (void*)mem_off; //mem_off;
custom_func();
#else
recv_data(&data, 4);
mem_off = *(uint32_t *)data;
void (*custom_func)() = (void*)mem_off; //mem_off;
custom_func();
#endif
}
else if(data[0] == 'S' && data[1] == 'Y' && data[2] == 'N' && data[3] == 'C') {
//SYNC: Synchronize registers from memory with actual registers
sync_debugger();
}
else if(data[0] == 'S' && data[1] == 'Y' && data[2] == 'N' && data[3] == 'S') {
//SYNS: Synchronize special registers
debugger_sync_special_regs();
}
else if(data[0] == 'S' && data[1] == 'P' && data[2] == 'E' && data[3] == 'C') {
//SPEC dump special registers
debugger_dump_special_regs();
}
else if(data[0] == 'E' && data[1] == 'R' && data[2] == 'E' && data[3] == 'T') {
#ifdef __aarch64__
__asm__ __volatile__("ERET\n\t");
#endif
}
else if(data[0] == 'R' && data[1] == 'E' && data[2] == 'S' && data[3] == 'T') {
//REST restore stack and jump
restore_and_jump();
}
else if(data[0] == 'R' && data[1] == 'R' && data[2] == 'E' && data[3] == 'T') {
// TODO Remove or change?
restore_and_return();
return 0;
}
else if(data[0] == 'T' && data[1] == 'E' && data[2] == 'S' && data[3] == 'T') {
// Implement any test function here
#ifdef __aarch64__
__asm__ __volatile__("SVC 0x0\n\t");
// disable_mmu();
#endif
}
#ifdef GLITCH_ENABLE
else if(data[0] == 'G' && data[1] == 'L' && data[2] == 'I' && data[3] == 'T') {
#ifdef __aarch64__
mem_off = (uint64_t) &debugger_main;
#else
mem_off = (uint32_t) &debugger_main;
#endif
glitch_main(mem_off);
}
#endif
}
return 0;
}
int main(void){
debugger_main();
return 0;
}